Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15975466381855052718 423 NBKilla the Conjurer (level 6, -5/52 HPs) Began as a Draconian Conjurer on July 9, 2025. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:29 (2529 turns). NBKilla the Conjurer (Draconian Conjurer) Turns: 2529, Time: 00:07:30 Health: -5/52 AC: 6 Str: 12 XL: 6 Next: 63% Magic: 10/10 EV: 11 Int: 20 God: Gold: 182 SH: 0 Dex: 9 Spells: 10/11 levels left rFire . . . g - +9 sling "Qulunyon" {elec, Str+2 Stlth+} rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn MPRegen 0.12/turn %: no passive effects @: quill-form A: quills, AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Begin Untransformation You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons b - a +0 club g - the +9 sling "Qulunyon" (weapon) {elec, Str+2 Stlth+} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. j - a +1 hand axe of electrocution Jewellery o - an amulet of faith Scrolls c - a scroll of identify {unknown} d - 2 scrolls of enchant armour {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of poison {unknown} k - a scroll of fog {unknown} m - a scroll of summoning {unknown} p - a scroll of immolation {unknown} Potions a - a potion of magic f - a potion of heal wounds {unknown} l - a potion of mutation {unknown} n - a potion of moonshine {unknown} Talismans e - a quill talisman (active) Skills: - Level 4.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 5.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Sandblast Erth 6% 2d5 14% 1 Stone Arrow Conj/Erth 26% 3d8 16% 3 Construct Spike Launche Frge 6% 2d3 22% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Passwall Erth 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Battlesphe Conj/Frge 13% 2d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Animate Dead Necr 3% N/A 80% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Fireball Conj/Fire 6% 3d5 80% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Haunt Necr/Summ 1% N/A 100% 7 Orb of Destruction Conj 11% 9d6 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll barely misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Fire: g) +9 sling "Qulunyon" {elec, Str+2 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (covering ground quickly, 70% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Fire: g) +9 sling "Qulunyon" {elec, Str+2 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (70% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll is no longer moving quickly. The gnoll picks up the pace! The gnoll barely misses you. Fire: g) +9 sling "Qulunyon" {elec, Str+2 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (70% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll bouda. Lightning courses through the gnoll bouda! You kill the gnoll bouda! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: g) +9 sling "Qulunyon" {elec, Str+2 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly, 70% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #.#.................... .. #.#..#..........#.....##. . #.ß#...#.#.#..#.....##.###. #..#.....................(. #..##......#.............#. #..#.............#.#.##.... #..#.....###<.#....#.##..#. #.....####.#.[#.#.##..#. #.....j@................ #...).######..###..#.... ######.............# #..#..## #..................# #..)..## #........#####.##..# #.)#..## #........# #.....# #..#...# #........# # ##..# #..###). #........# #... .... .. #........# #..###..§ .. You could see a gnoll (swift). Vanquished Creatures A phantom (D:3) A gnoll bouda (D:4) An iguana (D:4) Natasha (twice) (D:2) An orc wizard (D:4) 3 adders 10 gnolls A shadow imp (D:4) 2 white imps (D:4) An ufetubus (D:4) A ribbon worm (D:2) 2 dart slugs 7 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 9 orcs 6 quokkas 7 ball pythons A bat (D:2) 6 frilled lizards 7 goblins 2 kobolds 4 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NBKilla the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 412 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 820 | D:1 | Found a faded altar of an unknown god. 1060 | D:2 | Noticed Natasha 1069 | D:2 | Killed Natasha 1070 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/7 1075 | D:2 | Identified the +9 sling "Qulunyon" {elec, Str+2 Stlth+} 1253 | D:2 | Reached XP level 4. HP: 34/34 MP: 8/8 1255 | D:2 | Reached skill level 1 in Fighting 1264 | D:2 | Reached skill level 1 in Ranged Weapons 1421 | D:2 | Reached skill level 5 in Conjurations 1427 | D:2 | Noticed Natasha 1429 | D:2 | Killed Natasha 1650 | D:3 | Reached XP level 5. HP: 41/41 MP: 9/9 2009 | D:3 | Reached XP level 6. HP: 41/51 MP: 10/10 2410 | D:4 | Found Kid Riek's Antique Weapon Shoppe. 2529 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, ebering_ecumenical_altar_ruins, minmay_hexomino_r4 D:2: cheibrodos_helix_gallery, layout_basic, grunt_ministairs_13, wad_floor_pattern_untrapped, minmay_between, uniq_natasha D:3: layout_loops_ring D:4: layout_basic, minmay_temple_entry_overgrown, serial_demonic, serial_demonic_g, serial_demonic_b, serial_demonic_c, serial_demonic_c, serial_demonic_b, serial_demonic_c, serial_shops, nicolae_shop_swords_in_saltire, chequers_decorated_corner Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.0 Fighting | 2 3 4 | 4.0 Ranged Weapons | 1 2 3 | 3.6 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 9 | || 9 Tailslap | 1 | || 1 Fire: Sling | 19 | 108 || 127 Cast: Magic Dart | 30 | 1 || 31 Armour: Skin | 12 | 24 || 36 Dodge: Dodged | 9 | 20 || 29 Form: Quill | 1 | || 1