Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11308101101756995578 440 NBKilla the Magician (level 7, -4/45 HPs) Began as a Djinni Hedge Wizard on Aug 6, 2025. Was an Initiate of Makhleb. Killed by divine providence ... invoked by Jeremiah (14 damage) ... on level 6 of the Dungeon. The game lasted 00:12:10 (4779 turns). NBKilla the Magician (Djinni Hedge Wizard) Turns: 4779, Time: 00:12:10 Health: -4/45 AC: 7 Str: 9 XL: 7 Next: 22% Gold: 413 EV: 10 Int: 18 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . w - +1 rapier (vamp) rCold x . . (no offhand) rNeg + . . u - +1 leather armour {rN+} rPois ∞ l - +0 helmet rElec . j - +0 cloak rCorr . s - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 413 gold pieces. Inventory: Hand Weapons w - a +1 vampiric rapier (weapon) Armour b - a +0 robe j - a +0 cloak (worn) l - a +0 helmet (worn) o - a scarf of shadows s - a +0 pair of gloves (worn) u - a +1 leather armour of positive energy (worn) Jewellery g - a ring of fire Wands t - a wand of roots (6) Scrolls a - a scroll of noise {unknown} c - a scroll of revelation {unknown} d - 3 scrolls of teleportation {unknown} e - 9 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} h - 2 scrolls of fog {unknown} i - a scroll of immolation {unknown} k - a scroll of torment {unknown} p - a scroll of fear {unknown} q - 2 scrolls of blinking {unknown} v - a scroll of poison {unknown} Potions m - 2 potions of mutation {unknown} n - a potion of haste {unknown} r - a potion of curing {unknown} x - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Forgecraft + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 56% N/A 1% 2 c - Call Imp Summ 56% N/A 1% 2 d - Grave Claw Necr 56% 2d11 1% 2 e - Mephitic Cloud Conj/Alch/Air 28% N/A 3% 3 f - Freeze Ice 100% 1d10 1% 1 g - Searing Ray Conj 56% 2d6 1% 2 h - Sigil of Binding Hex 28% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Xom Zin The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of guile (lightly wounded, ally target, 74% to hit) You focus your ray upon Jeremiah. The searing ray hits Jeremiah! Jeremiah is lightly wounded. (Press . to maintain the ray.) The butterfly disappears in a burst of colours! x2 The searing ray hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray misses Jeremiah. Your cerulean imp misses Jeremiah. Jeremiah hits the bush with a +2 trident of draining! Jeremiah drains the bush. The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah! Jeremiah is moderately wounded. Your cerulean imp hits Jeremiah but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray misses Jeremiah. You finish channelling your searing ray. Your cerulean imp closely misses Jeremiah. Jeremiah hits you from afar with a +2 trident of draining. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. There's a creature in the doorway! Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * Jeremiah closely misses you. Jeremiah throws their arms up pleadingly. Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" ## ######P# #.##..### #######5#..._P# #.....@.#bP..# ##.####.bFbb_# #.# ###PbbP# #.# #.bbb# #.# ##.§## #.# #.#.. #.# ####.# #.# ... #.### ### You could see Jeremiah and a friendly cerulean imp (summoned). Vanquished Creatures Menkaure (D:6) 2 bombardier beetles (D:4) 2 hounds A sleepcap (D:6) Ijyb (D:4) 2 adders 4 dart slugs 5 orcs A ribbon worm (D:5) 6 endoplasms 3 giant cockroaches 6 hobgoblins 2 jackals (D:5) A quokka (D:2) 7 ball pythons 7 bats 3 frilled lizards 3 goblins (D:2) 2 kobolds (D:1) A rat (D:2) 60 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A ribbon worm (D:3) An endoplasm (D:2) A jackal (D:5) A kobold (D:2) A rat (D:2) 6 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NBKilla the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | NBKilla set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 776 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 776 | D:2 | Learned a level 1 spell: Freeze 1233 | D:2 | Noticed Crazy Yiuf 2034 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 2157 | D:3 | Found a faded altar of an unknown god. 2339 | D:4 | Noticed a scorpion 2347 | D:4 | Killed a scorpion 2348 | D:4 | Reached XP level 5. HP: 27/35 MP: 0/0 2348 | D:4 | Learned a level 2 spell: Searing Ray 2585 | D:4 | Noticed Ijyb 2599 | D:4 | Killed Ijyb 2600 | D:4 | Reached skill level 5 in Spellcasting 2600 | D:4 | Reached skill level 5 in Conjurations 2600 | D:4 | Reached skill level 5 in Hexes 2600 | D:4 | Reached skill level 5 in Summonings 2600 | D:4 | Reached skill level 5 in Necromancy 2600 | D:4 | Reached skill level 5 in Translocations 2600 | D:4 | Reached skill level 5 in Forgecraft 2600 | D:4 | Reached skill level 5 in Fire Magic 2600 | D:4 | Reached skill level 5 in Ice Magic 2600 | D:4 | Reached skill level 5 in Air Magic 2600 | D:4 | Reached skill level 5 in Earth Magic 2600 | D:4 | Reached skill level 5 in Alchemy 3060 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 3151 | D:4 | Found a staircase to the Ecumenical Temple. 3238 | Temple | Entered the Ecumenical Temple 3261 | Temple | Became a worshipper of Makhleb the Destroyer 3360 | D:5 | Entered Level 5 of the Dungeon 3446 | D:5 | Found a broken altar of Ashenzari. 4476 | D:6 | Noticed Menkaure 4498 | D:6 | Killed Menkaure 4499 | D:6 | Reached XP level 7. HP: 5/45 MP: 0/0 4499 | D:6 | Learned a level 3 spell: Sigil of Binding 4761 | D:6 | Found a white marble altar of Elyvilon. 4761 | D:6 | Found a bloodstained altar of Trog. 4761 | D:6 | Noticed Jeremiah 4764 | D:6 | Found a sacrificial altar of Ru. 4779 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_rooms, grunt_ministairs_10, hangedman_decor_lopped, chequers_serial_rivers_micro_c, minmay_tromino_i2, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, ebering_ecumenical_altar_hall, minivault_24 D:4: layout_loops_ring, minmay_temple_entry_nine_rooms, uniq_ijyb D:5: layout_basic, mainiacjoe_overflow_six_doors_small, chequers_big_river, hangedman_decor_push, nrook_loot_triangle, fountainhead D:6: layout_basic, gammafunk_temple_overflow_forgotten, uniq_jeremiah, uniq_grinder, uniq_menkaure, uniq_duvessa Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Forgecraft | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 93 | 64 | 1 || 158 Call Imp | 3 | 7 | 2 || 12 Grave Claw | 2 | 6 | || 8 Searing Ray | | 2 | 1 || 3 Freeze | | 5 | || 5 Blink | | 1 | || 1 Armour: Robe | 4 | 7 | || 11 Leather armour | | 11 | 1 || 12 Dodge: Dodged | 8 | 8 | 1 || 17