Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5997440632332731292 460685 NBKilla the Shapeless Merfolk (level 24, -11/204 HPs) Began as a Merfolk Shapeshifter on Aug 7, 2025. Was the Champion of Qazlal. Mangled by a stone giant (24 damage) ... while paralysed by a guardian sphinx ... on level 5 of the Vaults. The game lasted 03:06:44 (41627 turns). NBKilla the Shapeless Merfolk (MfSh) Turns: 41627, Time: 03:06:44 Health: -11/204 AC: 18 Str: 21 XL: 24 Next: 47% Magic: 30/35 EV: 2 Int: 10 God: Qazlal [******] Gold: 3853 SH: 0 Dex: 21 Spells: 23/23 levels left rFire + . . - Storm fists rCold + + . d - melded +2 tower shield {reflect} rNeg + . . J - melded +4 fire dragon scales "Loceadimao" {rPois rF++ rC- rN+ Slay+2} rPois ∞ t - melded +4 hat of the Demon Prince {Will+ Dex+3} rElec + V - melded +2 cloak {rC+} rCorr . D - melded +2 pair of gloves SInv . P - melded +2 pair of boots of Beyond {rElec rPois Will+ Str-2} Will +.... N - amulet of the acrobat Stlth + R - ring of the Swan {rC++ EV+5} HPRegen 0.54/turn a - ring of protection from fire MPRegen 0.24/turn %: repel missiles, acrobat @: paralysed, storm-form, protected from physical damage, flying, studying Alchemy A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, (nimble swimmer 2), (mertail) }: 2/15 runes: serpentine, barnacled a: Blinkbolt, Begin Untransformation, Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 5 of the Vaults. You worshipped Qazlal. Qazlal was exalted by your worship. You were a lightning-filled tempest! You visited 7 branches of the dungeon, and saw 38 of its levels. You also visited: Sewer, Bailey, Gauntlet and Ice Cave. You collected 4565 gold pieces. You spent 712 gold pieces at shops. Inventory: Missiles q - 12 atropa-tipped darts U - 6 darts of disjunction (quivered) Armour d - a +2 tower shield of reflection (melded) t - the +4 hat of the Demon Prince (melded) {Will+ Dex+3} (You took it off Wiglaf on level 1 of the Vaults) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). D - a +2 pair of gloves (melded) J - the +4 fire dragon scales "Loceadimao" (melded) {rPois rF++ rC- rN+ Slay+2} (You found it in a Gauntlet) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). P - the +2 pair of boots of Beyond (melded) {rElec rPois Will+ Str-2} (You found it on level 2 of the Elven Halls) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Str-2: It affects your strength (-2). V - a +2 cloak of cold resistance (melded) Jewellery a - a ring of protection from fire (worn) s - the ring "Ceado" {rPois Dex+2 SInv} (You bought it in a shop on level 10 of the Dungeon) [ring of see invisible] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. A - a ring of resist corrosion N - an amulet of the acrobat (worn) Q - a ring of protection from cold R - the ring of the Swan (worn) {rC++ EV+5} (You took it off a minotaur in a Gauntlet) [ring of evasion] rC++: It greatly protects you from cold. EV+5: It affects your evasion (+5). Z - a ring of willpower Wands f - a wand of charming (40) B - a wand of flame (102) C - a wand of polymorph (7) F - a wand of mindburst (6) L - a wand of roots (21) Scrolls h - 8 scrolls of enchant weapon i - 21 scrolls of teleportation u - 4 scrolls of brand weapon v - 10 scrolls of fear w - 5 scrolls of enchant armour z - 11 scrolls of fog E - a scroll of silence G - 3 scrolls of poison H - 3 scrolls of revelation I - 10 scrolls of immolation S - 3 scrolls of summoning W - 4 scrolls of blinking X - 4 scrolls of acquirement Potions c - 6 potions of brilliance e - 3 potions of invisibility g - 19 potions of curing j - 8 potions of resistance k - 4 potions of berserk rage l - 8 potions of might m - 5 potions of attraction n - 3 potions of enlightenment o - 16 potions of haste p - 2 potions of cancellation x - 10 potions of heal wounds K - 4 potions of mutation O - 4 potions of ambrosia Miscellaneous r - a +2 lightning rod (4/4) y - a +2 tin of tremorstones (2/2) T - a +2 phial of floods Y - a +1 box of beasts Baubles b - 7 flux baubles Talismans M - the storm talisman of Cole (active) {rN+ Dex+4} (You found it on level 4 of the Lair of Beasts) [storm talisman] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Skills: - Level 20.0 Fighting + Level 20.6 Dodging - Level 16.0 Unarmed Combat - Level 16.0 Invocations - Level 15.0 Evocations O Level 27 Shapeshifting You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Freeze Ice 0% 1d3 36% 1 Kinetic Grapnel Frge 0% 1d4 36% 1 Poisonous Vapours Alch/Air 0% 1d1 36% 1 Soul Splinter Necr 0% N/A 36% 1 Summon Small Mammal Summ 0% N/A 36% 1 Blink Tloc 0% N/A 50% 2 Construct Spike Launche Frge 0% 2d3 50% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Grave Claw Necr 0% 2d7 50% 2 Jinxbite Hex 0% N/A 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Scorch Fire 0% 2d5 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Dazzling Flash Hex/Fire 0% N/A 75% 3 Frozen Ramparts Ice 0% 1d1 75% 3 Fugue of the Fallen Necr 0% N/A 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Inner Flame Hex/Fire 0% N/A 75% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Ozocubu's Armour Ice 0% N/A 75% 3 Passwall Erth 0% N/A 75% 3 Sigil of Binding Hex 0% N/A 75% 3 Summon Ice Beast Ice/Summ 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Anguish Hex/Necr 0% N/A 98% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 98% 4 Cause Fear Hex 0% N/A 98% 4 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Flame Wave Conj/Fire 0% 2d4 98% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 98% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 98% 4 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Passage of Golubria Tloc 0% N/A 98% 4 Rending Blade Conj/Frge 0% 2d6 98% 4 Sticky Flame Fire/Alch 0% 2d4 98% 4 Detonation Catalyst Fire/Alch 0% 2d20 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Sewer (visited) Bailey (visited) IceCv (visited) Gauntlet (visited) Altars: Dithmenos Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Vehumet Xom Yredelemnul Zin Beogh Jiyva Shops: D:1 = D:4 [ D:5 * D:10 * D:12 * Orc:2 (**?? Elf:2 ? Shoals:2 * Shoals:3 : Snake:2 :== Snake:3 [=*: Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The large rock completely misses you. A stone giant comes into view. The guardian sphinx casts a spell. You suddenly lose the ability to move! You hear a shout! The vault warden hits you with a +3 dire flail! The tengu reaver is engulfed in blazing flames. The stone giant hits you! A frost giant comes into view. It is wielding a +1 battleaxe of freezing. You hear a shout! x3 The vault warden hits you with a +3 dire flail!! You feel protected from physical attacks. The stone giant hits you but does no damage. The stone giant throws a large rock. The large rock hits you!! A necromancer comes into view. It is wielding a +0 dagger. You hear a shout! The vault warden is engulfed in blazing flames. The vault warden hits you with a +3 dire flail. You feel more protected from physical attacks. The tengu reaver casts a spell at you. The bolt of fire hits you! You resist. An ironbound convoker comes into view. It is wielding a +3 morningstar of freezing. The stone giant throws a large rock. The large rock is repelled. You hear a shout! You hear two shouts! You hear a shout! The guardian sphinx mutters an ancient curse at you. Something smites you! The vault warden is engulfed in blazing flames. The vault warden hits you with a +3 dire flail!! * * * LOW HITPOINT WARNING * * * The tengu reaver gestures at you while chanting. The bolt of fire hits you!! You resist. * * * LOW HITPOINT WARNING * * * The frost giant points at you and mumbles some strange words. The bolt of cold hits the polterguardian!! The polterguardian resists. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * An ettin comes into view. It is wielding two +0 dire flails. The stone giant is engulfed in freezing vapours. The stone giant hits you!! You die... .. #....#..... C..#....#.... #..#....#... #...)).... ###...)....###### ......).......... ......<°§○....... .....○CpQH)...... .....C