Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 1549169967763604835 148 NOTgonnaKMSToday the Chiller (level 5, -4/33 (35) HPs) Began as a Merfolk Ice Elementalist on Mar 21, 2026. Slain by a wight ... wielding a +6 mace (16 damage) ... on level 3 of the Dungeon. The game lasted 00:07:09 (2947 turns). NOTgonnaKMSToday the Chiller (MfIE) Turns: 2947, Time: 00:07:10 HP: -4/33 (35) AC: 4 Str: 9 XL: 5 Next: 30% MP: 9/10 EV: 11 Int: 16 God: Gold: 187 SH: 0 Dex: 14 Spells: 4/11 levels left rFire . . . (100%) e - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +1 Delatra's gloves {ID++} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: weak-willed, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons e - a +0 war axe (weapon) Missiles b - 16 poisoned darts Armour a - a +0 robe (worn) g - the +1 Delatra's gloves (worn) {ID++} (You found it on level 3 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. Jewellery d - a ring of magical power f - a ring of see invisible Talismans c - a medusa talisman Scrolls f - 2 scrolls of fear I - a scroll of immolation t - a scroll of teleportation Potions g - a potion of magic d - a potion of curing {unknown} L - 2 potions of lignification f - a potion of resistance {unknown} j - a potion of heal wounds {unknown} Baubles g - 2 flux baubles Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting + Level 5.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 4% 3 c - Ozocubu's Armour Ice 21% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 16% 3 Magic Dart Conj 12% 1d3 17% 1 Sandblast Erth 6% 2d5 17% 1 Blink Tloc 6% N/A 26% 2 Lesser Beckoning Tloc 6% N/A 26% 2 Scorch Fire 6% 2d5 26% 2 Stone Arrow Conj/Erth 6% 3d7 45% 3 Cause Fear Hex 1% N/A 86% 4 Iskenderun's Battlesphe Conj/Frge 3% 2d7 86% 4 Bombard Conj/Erth 1% 9d1 100% 6 Fortress Blast Frge 4% 6d4 100% 6 Spellspark Servitor Conj/Frge 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the quokka. You kill the quokka! The frozen ramparts melt away. You see here a +0 club. Items here: )) ÷÷. A jelly comes into view. The jelly leaves your sight. A wight comes into view. As you read the scroll labelled RUYHASTYFEBO, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The energy of discovery flows from your fingertips! Magic courses through your body. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You closely miss the wight. The wight hits you with a +6 mace. You feel drained. You barely miss the wight. The wight barely misses you. The wight hits you with a +6 mace! You hit the wight but do no damage. The wight hits you with a +6 mace. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +6 mace and wearing a +0 robe (weak-willed, 100% to hit) You freeze the wight. The wight resists. The wight is lightly damaged. The wight closely misses you. You hit the wight. The wight is lightly damaged. The wight misses you. The wight hits you with a +6 mace! You die... ..################.#####.# #. #...........# #.# .. #.########### #.# .### #.# #.##### ... #.# #...#.. zz #.# ###.... #. ..# ########### ##.... #.########.........###..... ##........z@........##...... #.......###.........#....... #.<.....# #................. #.......# #................. #.......# #[......÷.[..[.... #.......###................. #........................... #........##................. #........##................. You could see a wight (weak-willed). Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 4 gnolls (D:3) 2 dart slugs (D:1) 4 endoplasms 4 hobgoblins 9 jackals 6 quokkas 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 2 goblins 5 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NOTgonnaKMSToday the Merfolk Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 832 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 836 | D:1 | Learned a level 3 spell: Frozen Ramparts 1312 | D:2 | Reached skill level 5 in Ice Magic 1444 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1874 | D:2 | Reached XP level 4. HP: 28/30 MP: 3/8 2539 | D:3 | Found the +1 Delatra's gloves {ID++} 2550 | D:3 | Got the +1 Delatra's gloves {ID++} 2569 | D:3 | Reached XP level 5. HP: 33/35 MP: 7/10 2947 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, darby_desolate_dusts D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.8 Spellcasting | 3 | 3.7 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 26 || 66 Melee: Unarmed | 40 | || 40 War axe | | 27 || 27 Cast: Freeze | 52 | 8 || 60 Frozen Ramparts | 4 | 7 || 11 Read: Identify | 3 | 1 || 4 Enchant weapon | 1 | || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 45 | 24 || 69 Dodge: Dodged | 55 | 22 || 77