Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 13695606148301055304, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name Nahnot -rc /dgldir/rcfiles/crawl-0.34/Nahnot.rc -macro /dgldir/rcfiles/crawl-0.34/Nahnot.macro -morgue /dgldir/morgue/Nahnot/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/Nahnot:2026-02-07.05:21:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6077ba48ca1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x6077ba49ac5a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x6077ba48cefa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x75ed00242910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x75ed0029999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x75ed00242866]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd7) [0x75ed002268b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x27750) [0x75ed00227750]: /lib/x86_64-linux-gnu/libc.so.6(+0xa3c67) [0x75ed002a3c67]: /lib/x86_64-linux-gnu/libc.so.6(+0xa5c50) [0x75ed002a5c50]: /lib/x86_64-linux-gnu/libc.so.6(free+0x73) [0x75ed002a87f3]: /usr/games/crawl-0.34(+0x791002) [0x6077ba729002]: /usr/games/crawl-0.34(+0xcd6be3) [0x6077bac6ebe3]: /usr/games/crawl-0.34(+0xcd6ee4) [0x6077bac6eee4]: /usr/games/crawl-0.34(+0xcd5d43) [0x6077bac6dd43]: /usr/games/crawl-0.34(+0xcd7324) [0x6077bac6f324]: /usr/games/crawl-0.34(+0xcd8766) [0x6077bac70766]: /usr/games/crawl-0.34(+0xcda5f8) [0x6077bac725f8]: /usr/games/crawl-0.34(+0xce0316) [0x6077bac78316]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x6077ba473b4e]: CLua::close() /usr/games/crawl-0.34(+0x2f4ffa) [0x6077ba28cffa]: /usr/games/crawl-0.34(+0x2f7fc3) [0x6077ba28ffc3]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x75ed002280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x75ed00228189]: /usr/games/crawl-0.34(_start+0x25) [0x6077ba3bef65]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000075ed0030fbf7 in __GI___wait4 (pid=1141204, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000075ed0030fbf7 in __GI___wait4 (pid=1141204, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006077ba48d0cc in call_gdb (file=0x75ed003ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1140902\000\000\000\000\000" #2 0x00006077ba49ac78 in do_crash_dump () at dbg-asrt.cc:673 t = 1770442142 dir = "/dgldir/morgue/Nahnot/" name = "/dgldir/morgue/Nahnot/crash-Nahnot-20260207-052902.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x75ed003ff6c0 <_IO_2_1_stderr_> #3 0x00006077ba48cefa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {110}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000075ed00242866 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000075ed002268b7 in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {140726774701104, 32, 0, 106067390280944, 10410680, 140726774700864, 106067390896208, 32, 0, 140726774698096, 140726774697984, 43, 129660778117553, 137438953472, 0, 0}}, sa_flags = 0, sa_restorer = 0x2000000000} #10 0x000075ed00227750 in __libc_message (fmt=fmt@entry=0x75ed003c3b34 "%s\n") at ../sysdeps/posix/libc_fatal.c:150 ap = {{gp_offset = 16, fp_offset = 24695, overflow_arg_area = 0x7ffd816a90b0, reg_save_area = 0x7ffd816a9040}} fd = 2 list = nlist = cp = #11 0x000075ed002a3c67 in malloc_printerr (str=str@entry=0x75ed003c6a20 "double free or corruption (out)") at ./malloc/malloc.c:5765 No locals. #12 0x000075ed002a5c50 in _int_free_merge_chunk (av=0x75ed003feca0 , p=0x6077bd1be1f0, size=106067390095872) at ./malloc/malloc.c:4669 nextchunk = 0xc0ef7a37c3f0 nextsize = #13 0x000075ed002a87f3 in __GI___libc_free (mem=) at ./malloc/malloc.c:3391 ar_ptr = p = err = 0 #14 0x00006077ba729002 in std::__new_allocator::deallocate (this=0x6077bd1be1f8, __n=, __p=) at /usr/include/c++/13/bits/new_allocator.h:152 No locals. #15 std::allocator_traits >::deallocate (__n=, __p=, __a=...) at /usr/include/c++/13/bits/alloc_traits.h:516 No locals. #16 std::__cxx11::basic_string, std::allocator >::_M_destroy (__size=, this=0x6077bd1be1f8) at /usr/include/c++/13/bits/basic_string.h:289 No locals. #17 std::__cxx11::basic_string, std::allocator >::_M_dispose (this=0x6077bd1be1f8) at /usr/include/c++/13/bits/basic_string.h:283 No locals. #18 std::__cxx11::basic_string, std::allocator >::~basic_string (this=0x6077bd1be1f8, __in_chrg=) at /usr/include/c++/13/bits/basic_string.h:792 No locals. #19 mons_spec::~mons_spec (this=0x6077bd1be160, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mapdef.h:648 No locals. #20 std::_Destroy (__pointer=0x6077bd1be160) at /usr/include/c++/13/bits/stl_construct.h:151 No locals. #21 std::_Destroy_aux::__destroy (__last=0x6077bd1bee70, __first=0x6077bd1be160) at /usr/include/c++/13/bits/stl_construct.h:163 No locals. #22 std::_Destroy (__last=0x6077bd1bee70, __first=) at /usr/include/c++/13/bits/stl_construct.h:196 No locals. #23 std::_Destroy (__last=0x6077bd1bee70, __first=) at /usr/include/c++/13/bits/alloc_traits.h:947 No locals. #24 std::vector >::~vector (this=0x6077bd148390, __in_chrg=) at /usr/include/c++/13/bits/stl_vector.h:732 No locals. #25 mons_list::mons_spec_slot::~mons_spec_slot (this=0x6077bd148390, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mapdef.h:722 No locals. #26 std::_Destroy (__pointer=0x6077bd148390) at /usr/include/c++/13/bits/stl_construct.h:151 No locals. #27 std::_Destroy_aux::__destroy (__last=0x6077bd1483b0, __first=0x6077bd148390) at /usr/include/c++/13/bits/stl_construct.h:163 No locals. #28 std::_Destroy (__last=0x6077bd1483b0, __first=) at /usr/include/c++/13/bits/stl_construct.h:196 No locals. #29 std::_Destroy (__last=0x6077bd1483b0, __first=) at /usr/include/c++/13/bits/alloc_traits.h:947 No locals. #30 std::vector >::~vector (this=0x6077bd1484d0, __in_chrg=) at /usr/include/c++/13/bits/stl_vector.h:732 No locals. #31 mons_list::~mons_list (this=0x6077bd1484d0, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mapdef.h:698 No locals. #32 lua_object_gc (ls=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/cluautil.h:104 pptr = 0x6077bd1483f8 #33 0x00006077bac6ebe3 in luaD_precall () No symbol table info available. #34 0x00006077bac6eee4 in luaD_callnoyield () No symbol table info available. #35 0x00006077bac6dd43 in luaD_rawrunprotected () No symbol table info available. #36 0x00006077bac6f324 in luaD_pcall () No symbol table info available. #37 0x00006077bac70766 in GCTM () No symbol table info available. #38 0x00006077bac725f8 in luaC_freeallobjects () No symbol table info available. #39 0x00006077bac78316 in close_state () No symbol table info available. #40 0x00006077ba473b4e in CLua::close (this=0x6077bb342c60 ) at clua.cc:84 slisteners = #41 0x00006077ba28cffa in _reset_game () at main.cc:355 No locals. #42 0x00006077ba28ffc3 in _launch_game_loop () at main.cc:403 ge = @0x6077bcf513c0: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #43 main (argc=13, argv=0x7ffd816b4738) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 1140902) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (17, 30): feature (stone_stairs_up_i) Marker #8, type 0 at (43, 22): feature (stone_stairs_up_iii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn how to move around and explore a level. You can move with the [arrow keys]. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a staircase leading out of the dungeon. Okay, then. You're doing great! Now, explore a bit until you reach the next blue square. Move diagonally with the [number pad] (try Numlock on/off) [vi keys] Numpad: 7 8 9 vi-keys: y k u \|/ \|/ 4-.-6 h-.-l /|\ /|\ 1 2 3 b j n A quicker way to “run” through a corridor is to press [Shift] along with the [number pad] (try Numlock on/off) or [vi keys]. Found a stone staircase leading down. When standing on a staircase leading downwards, you can enter the next level with [>]. There is a stone staircase leading down here. Unknown command. When standing on a staircase leading downwards, you can enter the next level with [>]. There is a stone staircase leading down here. There are no items here. When standing on a staircase leading downwards, you can enter the next level with [>]. There is a stone staircase leading down here. When standing on a staircase leading downwards, you can enter the next level with [>]. There is a stone staircase leading down here. Unknown command. You climb downwards. A new level! To begin with, head over to that door to the right. Also, remember: You can reread old messages with [Ctrl-P]. There is a stone staircase leading up here. You can open a closed door by walking into it. You open the door. There is an open door here. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You open the door. There is an open door here. To close an open door, press [C]. Okay, then. Okay, then. Okay, then. There is an open door here. Okay, then. To close an open door, press [C]. You close the door. Note how you can move through shallow but not through deep water. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You start waiting. Done waiting. You open the door. Found a stone staircase leading up. There is an open door here. When standing on a staircase leading upwards, you can enter the previous level with [<]. There is a stone staircase leading up here. You can't go down here! You climb upwards. What's this? To find out where you are, have a look at the minimap to the right of the screen. You can enter the overmap view with [X] and then move the cursor around to look around the level. You also can travel wherever your cursor is pointing by pressing [.] or [Enter]. Press [Escape] to return to the normal game mode. There is a stone staircase leading down here. Unknown command. Exploring manually can get tedious after a while, so you might want to let that happen automatically. Try it by pressing [o]. There's nothing to open nearby. Some dangerous ground is marked with exclusions. Autotravel will not lead you into exclusions. Instead you will automatically stop. However, autoexplore will move you safely around exclusions: so, you can safely continue by pressing [o]. Autoexplore will stop when you first see items or dungeon features, like these stairs. To travel directly to the stairs, you can press [X] to enter the map overview, then [<] to move the cursor to the nearest up-stairs, and [Enter] to go there. Found an exit from the tutorial. Press: ? - help, . - travel You can't see that place. Congratulations! You've completed the first lesson! To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting prompt with an uppercase [Y]. There is an exit from the tutorial here. Congratulations! You've completed the first lesson! To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting prompt with an uppercase [Y]. There is an exit from the tutorial here. Congratulations! You've completed the first lesson! To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting prompt with an uppercase [Y]. There is an exit from the tutorial here. notify_dgn_event: Lua error: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (43, 22) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Nahnot] Species: Human Job: Fighter HP: 18/18; mods: 0/0 MP: 3/3; mod: 2 Stats: 16 8 12 Position: (43, 22), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Delayed (1): type: ascending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 42 | 3 | 301 | 1/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 43 | 3 | 301 | 1/200 Dodging | X | 1 | 0 | 0 | 0 | 0/50 Stealth | X | 1 | 3 | 0 | 0 | 0/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 12 | 2 | 151 | 1/150 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 23 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.......♣♣♣♣ ♣...@......♣♣♣♣♣ ♣.......♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣ ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.♣ dlua errors: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (43, 22) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: [C], function __gc, line -1 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (17, 30): {{{{ Unable to get table for lua marker.}}}} Lua marker 2 at (24, 30): {{{{ Unable to get table for lua marker.}}}} Lua marker 3 at (31, 37): {{{{ Unable to get table for lua marker.}}}} Lua marker 4 at (36, 32): {{{{ Unable to get table for lua marker.}}}} Lua marker 5 at (36, 42): {{{{ Unable to get table for lua marker.}}}} Lua marker 6 at (43, 22): {{{{ Unable to get table for lua marker.}}}} Lua marker 7 at (43, 22): {{{{ Unable to get table for lua marker.}}}} Lua marker 9 at (50, 23): {{{{ Unable to get table for lua marker.}}}} Lua marker 10 at (54, 35): {{{{ Unable to get table for lua marker.}}}} Lua marker 11 at (54, 39): {{{{ Unable to get table for lua marker.}}}} Lua marker 12 at (58, 47): {{{{ Unable to get table for lua marker.}}}} Lua marker 13 at (61, 47): {{{{ Unable to get table for lua marker.}}}} >>>>>>>>>>>>>>>>>>>>>>