Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14975959934348116066 57 Nakus the Caller (level 3, -10/28 HPs) Began as a Demigod Summoner on July 13, 2025. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 1 of the Dungeon. The game lasted 00:10:23 (1594 turns). Nakus the Caller (Demigod Summoner) Turns: 1594, Time: 00:10:24 Health: -10/28 AC: 2 Str: 9 XL: 3 Next: 50% Magic: 3/9 EV: 11 Int: 21 God: Gold: 62 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) k - a +2 dagger of speed Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic g - 2 potions of heal wounds {unknown} h - 2 potions of curing {unknown} i - a potion of mutation {unknown} l - a potion of moonshine {unknown} Talismans f - an inkwell talisman Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 0.3 Conjurations - Level 4.0 Summonings + Level 0.4 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 4% 2 c - Stone Arrow Conj/Erth 8% 3d7 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 19% N/A 9% 3 Eringya's Surprising Cr Summ 19% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 50% 4 Rending Blade Conj/Frge 3% 2d6 78% 4 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A quokka appears in a puff of smoke. Your bat closely misses the gnoll. Your cerulean imp hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 spear. Your bat closely misses the gnoll. Your cerulean imp hits the gnoll with a -3 spear. Your bat hits the gnoll. Your quokka barely misses the gnoll. Your cerulean imp barely misses the gnoll. There is a stone staircase leading up here. You hit the gnoll. The gnoll is almost dead. Your bat barely misses the gnoll. Your bat hits the gnoll but does no damage. Your quokka bites the gnoll. The gnoll dies! Your cerulean imp hits the gnoll but does no damage. Your bat hits the gnoll. Your bat hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll closely misses you. Your quokka bites the gnoll but does no damage. Your cerulean imp hits the gnoll but does no damage. Your bat hits the gnoll but does no damage. Your quokka closely misses the gnoll. The gnoll hits you with a +0 halberd! Your cerulean imp misses the gnoll. Your quokka bites the gnoll. There is a stone staircase leading up, spattered with blood here. The gnoll barely misses you. Your cerulean imp hits the gnoll from afar with a -3 spear. Your quokka bites the gnoll. The gnoll closely misses you. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ##...........# ######### ##.#.#.###.##.# #.......###.###.#####.#.###### #.#####...†###.#.............# ####.# #.###.##..##.......÷.... .....# #.##...#...............# ####.# #.##.##.#.#..##.#.###..# #.#####.##.##j##...#.##.# #..# #............@###...###.# #... ####.####..5.....#.## #.# #... #.# #..##.#.###.###.# #... #.# #..##....#......# #... ####.####..##.###.####### #.^. #...............#.# #.## #.##..........#.#.# #.## #.#############.#.# #.## #.# #.#.# #... You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:2) A kobold (D:2) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 gnolls (D:2) 2 dart slugs (D:1) 2 endoplasms 2 giant cockroaches 2 quokkas A ball python (D:2) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nakus the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 502 | D:1 | Reached XP level 2. HP: 9/20 MP: 2/7 507 | D:1 | Learned a level 2 spell: Call Imp 731 | D:1 | Identified the quill talisman "Wofel" {*Silence +Inv Int-2 | Dex+7} 1126 | D:2 | Reached XP level 3. HP: 21/27 MP: 8/8 1152 | D:2 | Reached skill level 1 in Fighting 1197 | D:2 | Reached skill level 4 in Summonings 1257 | D:2 | Found Caintur's Weapon Shop. 1369 | D:2 | Learned a level 3 spell: Stone Arrow 1594 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, kennysheep_flooded_box, minmay_pentomino_q2 D:2: layout_rooms, serial_shops, nicolae_shop_waterfront Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.3 Fighting | 1 | 1.2 Summonings | 4 | 4.0 Conjurations | | 0.3 Earth Magic | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 78 Unarmed || 6 Club || 4 Cast: Summon Small Mamm || 32 Call Imp || 12 Stab: Sleeping || 1 Armour: Robe || 60 Dodge: Dodged || 60