Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14692586163745353637 21 Nakus the Conjurer (level 2, -1/20 HPs) Began as a Gnoll Conjurer on July 27, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (911 turns). Nakus the Conjurer (Gnoll Conjurer) Turns: 911, Time: 00:03:34 Health: -1/20 AC: 2 Str: 6 XL: 2 Next: 87% Magic: 0/7 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) k - a +0 broad axe n - a +2 mace of protection Missiles m - 6 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery l - an amulet of guardian spirit (worn) Scrolls c - a scroll of noise {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 4 potions of curing {unknown} e - a potion of lignification {unknown} h - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 12% 1 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 30% 4 Confusing Touch Hex 5% N/A 36% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (asleep, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. An adder comes into view. An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (moderately wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund giggles. "Time to reap what you sow." Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something. Something hits you. The searing ray hits something! You stop channelling your searing ray. Something hits you. Something hits you! Ouch! That really hurt! You die... #.# #. #.# #. # #.# #. #####.##. #.# #.###........ #######.###......##.##. #............##..# #.#####.####.##..# #.# #...##.##..# #.# ###.##@##..#### #.#######.##.##.....# #<....<......##.###.# #########.#####.# #.# #.# #.# #.# #.. ...........# #.. ###...#.#### #... #...... #... .... .#† There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 3 giant cockroaches (D:1) A goblin (D:1) 4 kobolds (D:1) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nakus the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 238 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 276 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:2 | Noticed Sigmund 911 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, minmay_misc_feat_enclosed D:2: layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 1