Dungeon Crawl Stone Soup version 0.34-b1-32-g7b8d8e6ed1 (webtiles) character file. Game seed: 293326375115327362 29 NameAble the Magician (level 3, -5/28 HPs) Began as a Gnoll Wanderer on Feb 2, 2026. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (935 turns). NameAble the Magician (Gnoll Wanderer) Turns: 935, Time: 00:06:50 Health: -5/28 AC: 9 Str: 10 XL: 3 Next: 16% Magic: 9/9 EV: 12 Int: 12 God: Gold: 41 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.24/turn g - ring of flight MPRegen 0.11/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles h - 3 stones (quivered) Armour b - a +0 helmet (worn) e - a +0 leather armour (worn) f - a +1 hat of stealth i - a +0 pair of boots (worn) Jewellery c - a ring of see invisible d - a +4 ring of protection (worn) g - a ring of flight (worn) j - a ring of magical power Scrolls c - 2 scrolls of silence {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of butterflies {unknown} l - 2 scrolls of identify {unknown} m - a scroll of noise {unknown} Potions d - a potion of brilliance {unknown} f - a potion of might {unknown} j - a potion of attraction {unknown} k - a potion of cancellation {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 4.5 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 3.7 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 22% 1 Scorch Fire 8% 2d5 32% 2 Eringya's Surprising Cr Summ 12% N/A 50% 4 Martyr's Knell Necr/Summ 8% N/A 75% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit Terence. Terence is severely wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence barely misses you. You hit Terence but do no damage. Your bite misses Terence. Terence is severely wounded. Terence hits you with a +0 falchion. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion. You hit Terence. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You barely miss Terence. You bite Terence, but do no damage. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "And stay out!" ......##.#.. ........ .......#.#.. ...?... ###.##...+.. ...... #......#.#.. ..... #.#....#.#.. ###..#####.######.#.# ..##........#........#.. ....................... ......@@.............. ...#........########## #........# .............. ............#... ............#.... ............# ... .....######## ... You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) 6 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NameAble the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | NameAble set off with the following items: a +0 hand axe, a | +0 helmet, a +0 robe, a scroll of blinking; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Eringya's | Surprising Crocodile, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 141 | D:1 | Found a faded altar of an unknown god. 160 | D:1 | Reached XP level 2. HP: 11/23 MP: 7/7 524 | D:1 | Reached skill level 5 in Spellcasting 524 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/9 898 | D:2 | Encountered Terence 934 | D:2 | HP: 1/28 [Terence/+0 falchion (3)] 935 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_b, serial_undead_e, serial_undead_c, serial_undead_a, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 4.5 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 2.3 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 3.7 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 116 Melee: Hand axe || 140 Bite || 11 Throw: Stone || 9 Cast: Summon Small Mamm || 2 Read: Blinking || 1 Stab: Sleeping || 1 Armour: Leather armour || 90 Dodge: Dodged || 66