NameAble Level 1 of the Dungeon (1, -20, D:1) a +0 short sword (2, 1, D:1) a +0 robe (5, 13, D:1) a rat skeleton (6, 13, D:1) a +0 dagger a goblin skeleton (7, 24, D:1) a +0 dagger (15, 15, D:1) a hobgoblin skeleton (26, -34, D:1) a +0 dagger (29, 5, D:1) a +0 scale mail (38, -30, D:1) a frilled lizard corpse (skeletalised by now) (41, 3, D:1) a jackal skeleton (42, 2, D:1) a jackal skeleton (49, -13, D:1) a +0 short sword (49, -12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kunla's General Store a parchment of Infestation (418 gold) a box of beasts (400 gold) a parchment of Construct Spike Launcher (58 gold) a scroll of identify (unknown) (20 gold) a potion of moonshine (unknown) (10 gold) a +0 short sword (30 gold) a +3 short sword (200 gold) 4 large rocks (60 gold) a scroll of poison (unknown) (40 gold) a parchment of Haunt (328 gold) a scroll of immolation (unknown) (40 gold) [Shop] Pibath's Weapon Emporium a +0 dagger (26 gold) a +0 club (6 gold) 2 darts of disjunction (23 gold) a +0 short sword (39 gold) a +1 vampiric great sword (481 gold) a +0 mace (39 gold) a +0 dagger (26 gold) the +0 war axe of Woineufa {flame, rPois Stlth+} (263 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Kysh's Weapon Emporium a +0 trident (42 gold) a +0 rapier (66 gold) a +0 whip (30 gold) a +6 heavy morningstar (513 gold) a +0 giant club (25 gold) a +0 falchion (36 gold) a +0 quarterstaff (60 gold) 6 javelins (216 gold) a +3 orcbow of freezing (290 gold) a +0 orcbow (48 gold) [Shop] Ceuqioso's Weapon Shoppe a +0 war axe (49 gold) the +1 orcbow of the Eight Lovers {flame, +Blink Fly rElec rF++} (739 gold) +Blink: It lets you blink. Fly: It grants you flight. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 short sword (42 gold) a +1 orcbow of electrocution (238 gold) the +2 great sword of the Crawling Thing {speed, *Slow rElec rCorr} (756 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 sling (21 gold) (0, 0, D:2) a +0 dagger a goblin skeleton (16, -20, D:2) a +0 club a goblin skeleton (16, -18, D:2) a hobgoblin skeleton (17, -17, D:2) a +0 dagger a goblin skeleton (20, 2, D:2) a +0 dagger a goblin skeleton (25, -18, D:2) a +0 helmet (27, -12, D:2) a hobgoblin corpse (skeletalised by now) (32, -26, D:2) a +0 hammer (33, 5, D:2) a staff of alchemy (35, -26, D:2) a +0 hammer (37, -27, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (38, -26, D:2) a +0 hammer (38, -14, D:2) a ball python corpse (skeletalised by now) (39, -28, D:2) a +0 hammer (39, -26, D:2) a +0 hammer (40, -28, D:2) a +0 hammer (41, -14, D:2) a frilled lizard corpse (skeletalised by now) (43, -1, D:2) a +0 club (44, 7, D:2) a +0 spear (45, -28, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, 4, D:3) a rat corpse (skeletalised by now) (29, -3, D:3) a rat corpse (skeletalised by now) (32, -16, D:3) a staff of conjuration (38, -17, D:3) a rat skeleton (40, -7, D:3) a quokka skeleton (41, -17, D:3) a rat skeleton (41, 2, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (8, 29, D:4) a +0 leather armour a +0 trident (9, 22, D:4) a +0 dagger (9, 23, D:4) a +0 whip (13, -2, D:4) a +0 club (14, -4, D:4) a ribbon worm corpse (14, 4, D:4) a +0 ring mail (18, -9, D:4) a +0 hand axe