NameAble Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 19, D:1) a frilled lizard skeleton (28, 4, D:1) 11 gold pieces (35, 14, D:1) a +0 dagger (37, 10, D:1) a frilled lizard skeleton (38, 12, D:1) a ball python skeleton (42, 43, D:1) a bat corpse (skeletalised by now) (45, 5, D:1) a quill talisman (45, 13, D:1) a +0 mace (48, 4, D:1) a +0 dagger (49, 4, D:1) a staff of air (50, 4, D:1) a +0 short sword (50, 5, D:1) a jackal corpse (skeletalised by now) (51, 8, D:1) a bat skeleton (52, 4, D:1) a jackal skeleton (59, 14, D:1) a +0 sling (60, 22, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (3, -2, D:2) a +0 mace (4, -12, D:2) a ball python corpse (skeletalised by now) (10, -1, D:2) a jackal corpse (skeletalised by now) (12, 4, D:2) 3 poisoned darts (18, 34, D:2) a +0 mace (19, 15, D:2) a +0 dagger (24, 18, D:2) a quokka corpse (skeletalised by now) (29, 11, D:2) an adder corpse (skeletalised by now) (29, 12, D:2) a ball python corpse (34, 28, D:2) a ball python corpse (skeletalised by now) (36, 14, D:2) a +0 club (39, 27, D:2) an adder corpse (47, 16, D:2) a potion of curing