Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 10862899125159515277 16 NanoSnail the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Oct 15, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (612 turns). NanoSnail the Grave Robber (Mummy Necromancer) Turns: 612, Time: 00:01:32 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 14 God: Gold: 68 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from fire Skills: + Level 0.1 Short Blades + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Magic Dart Conj 8% 1d3 22% 1 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal completely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... .......#..# #.# ..####.#..# #.#######.# ### #.#..#####.......... . # #.>................... # ###.########.######.. # #.########†# #... # #..........###.# # #.#####...h....## ## #.# #.#@h.....# .## #.# #.#.#####.# ..## #.# #.#.# #.# ...## #.#.# #h# #...## [...# ..# ##...## ..... ... ##...# ..... #### ##..# .### ###...# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NanoSnail the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 425 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 612 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, serial_bayou_ford_a, nicolae_concentric_dashed_squares_wild, amethyst_killhole, chequers_serial_rivers_micro_b Action || total ---------------------------++------- Attack: Normal || 31 Melee: Dagger || 31 Cast: Soul Splinter || 18 Armour: Robe || 33 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 611 | 2 | 34 | 375 | 1 | 613.0 | Dungeon | 613 | 611 | 2 | 34 | 375 | 1 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts