Dungeon Crawl Stone Soup version 0.34-a0-576-gb8c24cd5c8 (webtiles) character file. Game seed: 895675744840229602 2424 Nelagend the Sneak (level 9, -2/57 HPs) Began as an Octopode Fire Elementalist on Aug 7, 2025. Was an Initiate of Ashenzari. Slain by a howler monkey (6 damage) ... on level 7 of the Dungeon. The game lasted 00:22:01 (8052 turns). Nelagend the Sneak (Octopode Fire Elementalist) Turns: 8052, Time: 00:22:03 Health: -2/57 AC: 1 Str: 7 XL: 9 Next: 48% Magic: 11/16 EV: 13 Int: 25 God: Ashenzari [......] Gold: 234 SH: 0 Dex: 12 Spells: 8/17 levels left rFire . . . (100%) d - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) g - ring of protection from cold rCorr . (100%) i - ring of Desmomancy {Will+ Int+3, Comp, Melee} (curse) SInv . j - ring of flight Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -16), flying, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +2 dagger of venom (weapon) Missiles a - 23 poisoned darts (quivered) c - 22 stones e - 2 curare-tipped darts f - 5 boomerangs Armour k - a +0 kite shield Jewellery g - a ring of protection from cold (worn) h - an amulet of wildshape i - the cursed ring of Desmomancy (worn) {Will+ Int+3, Comp, Melee} (You acquired it on level 6 of the Dungeon) [ring of willpower] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. j - a ring of flight (worn) Wands a - a wand of flame (16) Scrolls t - 4 scrolls of teleportation I - a scroll of immolation r - a scroll of revelation c - a scroll of summoning {unknown} Potions g - 2 potions of magic e - 2 potions of enlightenment d - 2 potions of lignification {unknown} j - a potion of ambrosia {unknown} c - 4 potions of curing k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} o - a potion of cancellation {unknown} n - a potion of haste {unknown} p - a potion of mutation {unknown} Skills: + Level 3.2 Fighting + Level 1.4(1.7) Short Blades - Level 3.6 Dodging + Level 7.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 3.0(3.3) Summonings * Level 7.5 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 86% 2d8 1% 2 c - Call Imp Summ 44% N/A 3% 2 d - Flame Wave Conj/Fire 36% 2d10 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 24% N/A 5% 3 Volatile Blastmotes Fire/Tloc 48% 2d14 5% 3 Construct Spike Launche Frge 12% 2d3 13% 2 Lesser Beckoning Tloc 12% N/A 13% 2 Forge Blazeheart Golem Fire/Frge 24% N/A 19% 4 Confusing Touch Hex 6% N/A 26% 3 Launch Clockwork Bee Frge 6% N/A 26% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Teleport Other Tloc 6% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Martyr's Knell Necr/Summ 14% N/A 38% 4 Cause Fear Hex 3% N/A 63% 4 Silence Hex/Air 3% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:7 * Portals: Abyss: D:5 Annotations: D:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the howler monkey. The howler monkey is no longer more vulnerable to fire. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The howler monkey barely misses you. The howler monkey misses you. Your cerulean imp hits the howler monkey but does no damage. You swap places. You release your grip on the howler monkey. You feel extremely sick. The howler monkey is no longer more vulnerable to fire. The howler monkey hits you. The howler monkey hits your cerulean imp. Your cerulean imp completely misses the howler monkey. The howler monkey hits you. The howler monkey misses your cerulean imp. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. You hit the howler monkey. You grab the howler monkey. You squeeze the howler monkey, but do no damage. The howler monkey is heavily wounded. You constrict the howler monkey! * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your cerulean imp hits the howler monkey but does no damage. The howler monkey misses you. The howler monkey hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You release your grip on the howler monkey. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The howler monkey attacks as it pursues you! The howler monkey hits you. You die... ......#####...................... ...#....................###...... [..##.##.......#.#............... ...##'##.......#.#....#.......... ...............#.#....#..)..))... ......>.......##.#....#.......... #.......#.....##.#....#.........# #.......#..........#.##...#####.# #...............@#.#......#...... #.......#......h##+####..##.#.... ...............ยง................. ##.....#####....h....###....###+# ##.....# #.........# +......... ##.....# ###..>......# +......... ####...#......................... ###....#...K....##.##............ ...........)..............#...... You could see a kobold brigand and a howler monkey. Vanquished Creatures A shadowghast (D:7) A wyvern (D:7) Edmund (D:4) A black bear (D:5) A sky beast (D:7) 2 ogres (D:6) 3 phantoms 3 bullfrogs 3 scorpions A marrowcuda (D:7) 4 killer bees (D:6) A howler monkey (D:6) 4 hounds 2 jellies (D:5) 2 orc priests A sleepcap (D:7) An iguana (D:4) 3 orc wizards A gnoll (D:1) 2 adders 2 white imps (D:6) 2 ufetubi (D:5) A ribbon worm (D:5) 13 endoplasms 6 giant cockroaches A hobgoblin (D:2) 6 jackals 18 orcs 4 quokkas 13 ball pythons 5 bats 3 frilled lizards 5 goblins (D:1) 10 kobolds 6 rats 133 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) A water moccasin (D:6) 2 creatures vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nelagend the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 149 | D:1 | Learned a level 2 spell: Scorch 346 | D:1 | Reached XP level 3. HP: 18/21 MP: 0/6 601 | D:1 | Learned a level 2 spell: Call Imp 1144 | D:1 | Reached XP level 4. HP: 21/27 MP: 1/7 1312 | D:2 | Found a faded altar of an unknown god. 1678 | D:2 | Reached skill level 1 in Summonings 1862 | D:3 | Noticed Grinder 2212 | D:3 | Found an ornate altar of the Wu Jian Council. 2807 | D:4 | Noticed a phantom 2816 | D:4 | Killed a phantom 2817 | D:4 | Reached XP level 5. HP: 14/31 MP: 2/9 3061 | D:4 | Noticed Edmund 3097 | D:4 | Killed Edmund 3098 | D:4 | Reached XP level 6. HP: 11/36 MP: 2/10 3213 | D:4 | Learned a level 4 spell: Flame Wave 3764 | D:5 | Entered Level 5 of the Dungeon 4014 | D:5 | Found a one-way gate to the infinite horrors of the Abyss. 4014 | D:5 | Identified the +7 rapier of Incongruity {distort, rCorr | Str+7} 4028 | D:5 | Reached XP level 7. HP: 41/41 MP: 8/11 4195 | D:5 | Reached skill level 5 in Fire Magic 4203 | D:5 | Reached skill level 5 in Stealth 4322 | D:5 | Found a corrupted altar of Lugonu. 4368 | D:5 | Found a hide-covered altar of Uskayaw. 5211 | D:3 | Killed Grinder 5212 | D:3 | Reached skill level 1 in Fighting 5212 | D:3 | Reached XP level 8. HP: 15/48 MP: 1/13 6180 | D:6 | Identified a scroll of acquirement 6180 | D:6 | Acquired the ring of Asceticism {Will+ Int+3} 6190 | D:6 | Found a statue of an orb of winter. 6190 | D:6 | Found a staircase to the Ecumenical Temple. 6190 | D:6 | Found a statue of an orb of winter. 6401 | Temple | Entered the Ecumenical Temple 6424 | Temple | Became a worshipper of Ashenzari the Shackled 6525 | D:6 | Reached XP level 9. HP: 43/55 MP: 10/15 6592 | D:6 | Found a glowing golden altar of the Shining One. 6592 | D:6 | Found a stormy altar of Qazlal. 6593 | D:6 | Found a glowing silver altar of Zin. 6910 | D:7 | Found an opulent altar of Gozag. 6919 | D:7 | Found Gozag's Platinum Reserve. 7324 | D:7 | Reached skill level 1 in Short Blades 8052 | D:7 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, minmay_pentomino_o4 D:2: layout_loops_cross, chequers_ecumenical_altar_simple D:3: layout_loops_ring, nzn_wu_jian_contemplation, amcnicky_mini_rare_corridor_liquid, uniq_grinder D:4: layout_basic, roderic_roman_lattice, uniq_edmund D:5: due_chaos_kobolds, layout_basic, mainiacjoe_overflow_small_starburst D:6: layout_loops_corners, gammafunk_temple_overflow_claw, minmay_temple_entry_proselytizer, chequers_serial_rivers_micro_a, minmay_tree_intersection D:7: layout_basic, nicolae_gozag_zags_fifth_avenue Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 6 7 | 7.5 Summonings | 1 2 3 | 3.0 Conjurations | 2 3 4 | 4.8 Fire Magic | 4 6 7 | 7.5 Spellcasting | 3 4 | 4.8 Fighting | 1 2 3 | 3.2 Dodging | 3 | 3.6 Short Blades | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Constrict | 4 | 11 | 14 || 29 Tentacles | 2 | 13 | 8 || 23 Dagger | 8 | 45 | 47 || 100 Throw: Dart | | | 1 || 1 Cast: Foxfire | 28 | 10 | 1 || 39 Scorch | 20 | 30 | 70 || 120 Call Imp | | 4 | 16 || 20 Invoke: Curse Item | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | 7 | 5 || 13 Potion | | 1 | || 1 Stab: Sleeping | 3 | 11 | 9 || 23 Armour: Skin | 10 | 21 | 49 || 80 Dodge: Dodged | 11 | 21 | 25 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8052 | 7608 | 444 | 805 | 5670 | 8 | 1006.5 | Dungeon | 8015 | 7605 | 410 | 805 | 5670 | 7 | 1145.0 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1392 daAuts D:5: 1379 daAuts D:7: 1231 daAuts D:4: 1142 daAuts D:1: 1112 daAuts D:3: 1029 daAuts D:2: 728 daAuts Temple: 36 daAuts