NeroOneTrueKing Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -4, D:1) a +0 club (1, -1, D:1) a jackal corpse (skeletalised by now) (4, 1, D:1) a +0 dagger (11, -20, D:1) a ball python corpse (skeletalised by now) (11, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -22, D:1) a rat corpse (skeletalised by now) (15, -13, D:1) a +0 leather armour (19, -15, D:1) a +0 mace (20, -21, D:1) an amulet of dissipation (25, -4, D:1) a +0 dagger 2 stones (25, -3, D:1) a +0 club (26, -6, D:1) a +0 dagger (27, -4, D:1) a ball python skeleton (29, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -20, D:1) a +0 leather armour (34, -8, D:1) a hobgoblin corpse (skeletalised by now) (36, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -15, D:1) a +0 ring mail Level 2 of the Dungeon (6, 7, D:2) a +2 dagger of venom a kobold skeleton (11, -29, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (15, -21, D:2) a +0 whip (18, 8, D:2) a jackal corpse (skeletalised by now) (29, -13, D:2) a +0 club a goblin skeleton (33, -16, D:2) a hobgoblin skeleton (36, -20, D:2) the inkwell talisman "Nesamm" {rC- rN+ Str+4 SInv} [inkwell talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (37, -22, D:2) an inkwell talisman (40, 5, D:2) a +0 dagger (48, 6, D:2) an amulet of reflection (51, -1, D:2) a +0 club (53, -17, D:2) a +0 scale mail of willpower Level 3 of the Dungeon (7, 12, D:3) an adder corpse (skeletalised by now) (18, -14, D:3) a +0 flail (18, 12, D:3) a bat corpse (skeletalised by now) (25, 6, D:3) 6 poisoned darts a +0 dagger (26, -15, D:3) a +0 antimagic shortbow (26, 10, D:3) 4 poisoned darts (29, 2, D:3) a ball python skeleton (30, 20, D:3) a +0 club (35, 27, D:3) a +0 leather armour (36, -16, D:3) a +0 mace (36, 20, D:3) 5 atropa-tipped darts (45, 11, D:3) a parchment of Poisonous Vapours (58, -3, D:3) a +0 dagger Level 4 of the Dungeon (16, -11, D:4) a +0 flail an orc skeleton (17, -11, D:4) a +0 scale mail a +0 dagger an orc skeleton (18, -9, D:4) a +0 robe a +0 dagger (18, -6, D:4) a +0 mace an orc skeleton (19, -8, D:4) a +0 mace (22, -12, D:4) a +0 club (29, 15, D:4) a +0 rapier (32, -8, D:4) a +0 spear a +0 halberd a gnoll skeleton (34, -8, D:4) a +0 club (35, -8, D:4) a +0 whip a +0 robe a gnoll skeleton (43, 4, D:4) a +0 short sword (54, 11, D:4) a +0 club (54, 13, D:4) a +0 club a gnoll corpse (skeletalised by now) (54, 15, D:4) a +0 flail a gnoll corpse (skeletalised by now) (54, 16, D:4) a +0 chain mail Level 5 of the Dungeon (8, -6, D:5) 14 gold pieces (8, 1, D:5) a +2 cloak (unseen) (9, 1, D:5) a staff of necromancy (unseen) (9, 3, D:5) a parchment of Disjunction (11, 2, D:5) 16 gold pieces