Newman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -15, D:1) a ball python corpse (skeletalised by now) (11, 10, D:1) a hobgoblin corpse (skeletalised by now) (12, 10, D:1) a rat corpse (skeletalised by now) (34, -9, D:1) a rat corpse (skeletalised by now) (34, -8, D:1) a +0 dagger (35, -9, D:1) a rat corpse (skeletalised by now) (35, -6, D:1) a bat skeleton (36, 4, D:1) 7 stones (37, 18, D:1) a bat skeleton (38, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:1) a +0 leather armour (48, 10, D:1) a +0 club (49, 11, D:1) a +0 dagger a +0 club (53, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) a ball python corpse (skeletalised by now) (5, -8, D:2) a +0 dagger a goblin skeleton (11, 2, D:2) a +0 short sword 3 stones a kobold skeleton (15, 4, D:2) a frilled lizard skeleton (17, 4, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (17, 12, D:2) a frilled lizard skeleton (23, 18, D:2) a +0 club a goblin skeleton a rat skeleton (31, -6, D:2) 2 stones (32, -18, D:2) a +0 dagger (33, -15, D:2) a +0 dagger of speed (35, -22, D:2) a +0 mace (37, -7, D:2) a rat corpse (skeletalised by now) (38, 16, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (6, -7, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (18, -10, D:3) a rat skeleton (24, 13, D:3) a +0 club (32, -10, D:3) a stone (50, 14, D:3) an adder skeleton (50, 15, D:3) a hobgoblin skeleton (52, 25, D:3) a bat corpse (skeletalised by now) (52, 28, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Deiny's Antique Weapon Emporium a +0 club (13 gold) a +0 spear (81 gold) the +8 falchion of Res Ipsa Loquitur {antimagic, rElec rC+ Stlth+} (1965 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 club (13 gold) a +0 shortbow (81 gold) a +3 mace of draining (604 gold) a +0 sling (40 gold) the +10 shortbow "Dienuth" {chaos, Dex+4} (1911 gold) Dex+4: It affects your dexterity (+4). (0, 0, D:4) a +0 club (1, 13, D:4) a +0 club a +0 leather armour (2, 13, D:4) a hobgoblin corpse (skeletalised by now) (5, 5, D:4) an adder corpse (skeletalised by now) (16, 10, D:4) 2 poisoned darts (19, 14, D:4) a +0 rapier (20, 15, D:4) a +0 dagger (20, 30, D:4) a +0 quarterstaff (23, 14, D:4) a ball python skeleton (24, 14, D:4) a +0 leather armour (24, 16, D:4) a +0 dagger (24, 24, D:4) a +0 mace (25, 5, D:4) a +0 hand axe (29, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (32, 23, D:4) an iguana skeleton (35, 26, D:4) a hobgoblin skeleton (36, 26, D:4) a +0 short sword (42, 28, D:4) a +0 leather armour (49, 37, D:4) 6 stones (49, 38, D:4) the +1 mace "Zimaj" {antimagic, Will- Str+6 Int+3 SInv} Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Level 5 of the Dungeon (1, -1, D:5) a throwing net