Newman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (15, 17, D:1) a +0 dire flail (15, 20, D:1) a +0 leather armour (18, 14, D:1) a +0 leather armour (21, -3, D:1) a quokka corpse (skeletalised by now) (23, -8, D:1) a staff of necromancy (29, -6, D:1) a +0 robe (40, 22, D:1) a +0 club (45, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 0, D:2) a bat skeleton (9, 1, D:2) an adder skeleton (15, -17, D:2) a ball python corpse (skeletalised by now) (22, -29, D:2) a +0 quarterstaff (25, 9, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (26, -8, D:2) a ball python skeleton (33, -9, D:2) an adder skeleton (39, 7, D:2) a +0 dagger (46, -34, D:2) a rat corpse (skeletalised by now) (48, 0, D:2) a +0 dagger (51, 14, D:2) a +0 dagger (62, -19, D:2) a +0 short sword Level 3 of the Dungeon (0, 22, D:3) a +0 club a +0 robe (7, -1, D:3) a jackal skeleton (7, 0, D:3) a jackal skeleton (16, 40, D:3) a +0 club (17, 28, D:3) a +0 club (37, 2, D:3) a +0 dagger (43, 10, D:3) a +0 club a +0 dagger a goblin skeleton (43, 11, D:3) a +0 dagger (45, 11, D:3) a +0 dagger a +0 dagger a goblin skeleton (45, 12, D:3) a +0 dagger a +0 dagger a +2 dagger of venom a +0 animal skin a +0 helmet a goblin skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 short sword of the Seer {spect, rPois rF+ SInv} (5490 gold) rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. the ring of Byjeocyu {rN+ Will+ Dex+4 SInv} (4520 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the +6 sling of Siruuz {drain, ^Fragile rElec SInv} (4530 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 mace of draining (1240 gold) the +1 pair of boots of Generosity {Harm ^Drain rPois Earth} (2070 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Earth: It increases the power of your Earth spells. the +3 dagger "Till" {heavy, rC+} (3260 gold) rC+: It protects you from cold. the +2 ring mail of Eternal Winter {Int+3 Slay+3} (3990 gold) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Dotitipt" {rElec rF+ rC+ Will+ Int-4} (4460 gold) [ring of willpower] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). the +1 hand axe of Pride {pain, rElec rPois rC+ Dex+3 Stlth+} (4680 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Veliaw" {Will+ Str+4 Int+2 Dex+3} (5090 gold) [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the ring of the Shining Light {rF+ rN+ Str+3 Int-2} (3830 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). the +1 ring mail of the Desert {Slay+3} (2860 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +7 dagger of the Horn {flame, Fly rC+++ Str-2 Stlth-} (7710 gold) Fly: It grants you flight. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Stlth-: It makes you less stealthy. the +9 whip "Worm's Wrath" {drain, rC++ rN+ SInv} (8240 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +0 spear of the Demagogue {drain, rElec rF+ MP+7 Dex+3} (4740 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). the +7 whip of Dahos {flame, ^Contam rElec rPois Int+6} (6470 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). the staff "Kounn" {^Drain rPois Int+3 Conj Alch} (3830 gold) [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the ring "Rurghua" {rF+++ rC+ Str-4} (4810 gold) [ring of protection from fire] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Str-4: It affects your strength (-4). the amulet of Xom's Reproof {Reflect rN+ SH+5} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). the staff of Success {rF+++ rN+ rCorr Int-3 Dex-3 Necro} (6000 gold) [staff of necromancy] rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). Necro: It increases the power of your Necromancy spells. (6, 8, D:4) a +0 club (18, 18, D:4) a +0 flail of protection a +0 leather armour (18, 48, D:4) a +2 dagger of protection a +0 robe an orc skeleton (31, 48, D:4) a +0 robe (32, 50, D:4) a +0 club (35, 25, D:4) a +0 chain mail (37, 36, D:4) an iguana skeleton (41, 21, D:4) a +0 club (48, 3, D:4) a +0 leather armour (54, 9, D:4) a +0 dagger of draining (55, 41, D:4) a +0 hand axe Level 5 of the Dungeon (12, 13, D:5) a +0 club (13, 2, D:5) a +0 robe (37, 16, D:5) a +0 club (42, 41, D:5) a +0 giant club (52, 13, D:5) a +0 leather armour a +1 rapier of venom (52, 15, D:5) a +0 club a +0 hand axe (53, 15, D:5) a +0 club Level 6 of the Dungeon [Shop] Bium's Antique Weapon Boutique a +2 war axe of electrocution (414 gold) the +5 falchion "Xenah" {elec, ^Fragile rPois MP+6} (1014 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). a +0 spear (60 gold) a +0 falchion (60 gold) the +8 war axe "Liakuesh" {heavy, Int+2 SInv} (1234 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +2 heavy hand axe (348 gold) [Shop] Xaph's Distillery a potion of haste (130 gold) a potion of enlightenment (65 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of enlightenment (65 gold) [Shop] Yseeg Wutiu's Antique Weapon Shop a +0 trident (80 gold) a +1 hand axe of flaming (285 gold) a +0 quarterstaff (115 gold) a +2 sling of flaming (338 gold) a +0 flail (80 gold) a +0 orcbow (92 gold) a +0 spear (69 gold) a +0 mace (69 gold) (2, 0, D:6) a +0 scale mail (10, 3, D:6) a +0 short sword of venom 8 poisoned darts (10, 41, D:6) a +0 dagger (11, -11, D:6) a +0 short sword a +0 leather armour (11, 2, D:6) a +0 whip (11, 3, D:6) a +0 whip (11, 10, D:6) a +0 broad axe (12, 4, D:6) a +0 dagger 3 stones (12, 41, D:6) a scroll of noise (15, -3, D:6) a +0 dagger a +0 robe (16, -5, D:6) a +0 short sword a +0 leather armour (16, -4, D:6) a +2 dagger of electrocution a +0 leather armour a +0 dagger (16, 14, D:6) a +0 helmet (17, -4, D:6) a +0 hand axe a +0 ring mail (21, 36, D:6) a +0 spear (35, 0, D:6) a +0 flail a +0 leather armour (38, -6, D:6) 5 poisoned darts (40, 30, D:6) an amulet of faith (43, 40, D:6) a +0 hand axe a +0 chain mail (44, 41, D:6) a +2 dagger of speed a +0 leather armour Level 7 of the Dungeon [Shop] Qaamatte's Assorted Antiques a scroll of poison (80 gold) a potion of curing (60 gold) 2 scrolls of identify (80 gold) a potion of enlightenment (100 gold) a condenser vane (800 gold) a lightning rod (4/4) (800 gold) (3, -3, D:7) a +0 pair of boots (11, -10, D:7) a +0 flail (12, -10, D:7) a +0 club a +0 ring mail a +0 club a +0 ring mail (13, 4, D:7) a +0 hand axe a +0 leather armour (14, 3, D:7) a +0 dagger a +0 ring mail (15, 2, D:7) a +0 trident (15, 3, D:7) a +0 dagger a +0 hand axe a +0 scale mail (16, 5, D:7) a +0 club (19, 1, D:7) a +0 dagger (20, 2, D:7) a +2 scimitar of flaming a +0 plate armour (21, 1, D:7) a +2 heavy flail a +0 leather armour (21, 2, D:7) a +0 dagger of venom 2 boomerangs (26, -25, D:7) a +5 hand axe a +0 robe a +0 falchion a +0 robe (27, -25, D:7) a +0 flail a +0 robe (29, -24, D:7) a +3 scimitar of freezing a +0 robe (30, -24, D:7) a +0 morningstar a +0 robe a +0 ring mail (37, -12, D:7) a +0 spear Level 8 of the Dungeon (4, 6, D:8) a +0 halberd (4, 7, D:8) a +0 vampiric halberd (4, 11, D:8) a +0 orcbow (5, 7, D:8) a +0 club a +0 leather armour a +0 short sword a +1 cloak (6, 7, D:8) a +0 whip (15, 1, D:8) a +0 long sword (16, -11, D:8) a +0 robe (18, 15, D:8) a +0 spear (19, 16, D:8) a +0 scimitar a +0 robe (21, -4, D:8) a +0 scale mail (25, -14, D:8) a +0 hand axe a +0 animal skin (25, 6, D:8) a +0 robe (25, 34, D:8) a +0 scale mail (29, 24, D:8) a +0 flail a +0 hand axe a +0 leather armour (29, 25, D:8) a +1 morningstar of protection (36, 8, D:8) a +1 morningstar of draining (37, 36, D:8) a +0 quarterstaff (39, 30, D:8) a +0 hand axe a +0 plate armour (39, 37, D:8) a +0 scale mail (40, 30, D:8) a +0 club a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 8, D:9) a +0 shortbow (4, 18, D:9) a +0 chain mail (20, 22, D:9) a parchment of Forge Blazeheart Golem (22, 3, D:9) a +0 scale mail (63, 4, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a maw talisman (11, -43, D:10) a parchment of Passwall (12, -46, D:10) a maw talisman (13, -42, D:10) a +0 club (13, -40, D:10) a +0 trident a +0 chain mail (14, -41, D:10) a +2 falchion of protection (15, -41, D:10) a +0 war axe (23, -10, D:10) a +0 ring mail (33, -16, D:10) a +0 short sword (44, -32, D:10) a +0 orcbow a +0 robe (57, -46, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 plate armour (57, -45, D:10) a +0 flail a +0 ring mail (60, -14, D:10) a staff of alchemy Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (10, -4, D:11) a +0 dagger (11, 5, D:11) a +0 scale mail (15, 12, D:11) a +0 giant spiked club a +0 giant spiked club (15, 21, D:11) a +0 spear (16, 14, D:11) 2 poisoned darts a +0 short sword (17, 14, D:11) 6 poisoned darts a +0 dagger (17, 15, D:11) a +0 giant club a +0 dire flail (18, 14, D:11) 5 poisoned darts a +0 club a +0 giant club a +0 giant spiked club (19, 14, D:11) 4 stones a +0 whip Level 1 of the Orcish Mines (0, 1, Orc:1) a +0 dire flail a +0 dire flail (0, 4, Orc:1) 4 curare-tipped darts a +2 dagger of distortion (11, -24, Orc:1) a +0 giant club (12, -24, Orc:1) a +0 club (12, -23, Orc:1) a +0 war axe (12, -22, Orc:1) a +0 chain mail a +0 halberd (12, -21, Orc:1) a +0 dagger (13, -20, Orc:1) a +0 trident (13, -8, Orc:1) a +0 halberd a +0 plate armour (13, -6, Orc:1) a +0 chain mail a +0 trident (14, -9, Orc:1) a +0 leather armour a +0 mace a +0 chain mail a +0 dire flail (14, -8, Orc:1) a +0 glaive a +0 plate armour (14, -7, Orc:1) a +0 dagger (14, -6, Orc:1) a +0 flail a +1 heavy war axe a +0 plate armour (15, -9, Orc:1) a +0 chain mail a +0 flail (15, -8, Orc:1) a +0 giant spiked club (20, -17, Orc:1) a +0 giant club (22, -18, Orc:1) a +0 giant spiked club (23, -33, Orc:1) a +0 arbalest (25, -34, Orc:1) a +0 giant spiked club (25, -33, Orc:1) a +0 arbalest (25, -32, Orc:1) a +6 ring of intelligence a +0 cloak a +0 ring mail a +0 animal skin +0 swamp dragon scales Level 2 of the Orcish Mines (0, 0, Orc:2) 37 gold pieces (1, -6, Orc:2) 36 gold pieces (5, 3, Orc:2) a +0 chain mail a +0 hand axe 8 gold pieces (5, 4, Orc:2) 12 gold pieces (6, -5, Orc:2) 15 gold pieces (6, 4, Orc:2) 8 gold pieces a +0 whip a +0 leather armour (7, 3, Orc:2) 6 gold pieces a +0 dagger a +0 robe (10, 1, Orc:2) 18 gold pieces (10, 5, Orc:2) 14 gold pieces (14, -1, Orc:2) 19 gold pieces (14, 1, Orc:2) 52 gold pieces (still there?) a +2 dagger of draining (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 giant club (still there?) (14, 2, Orc:2) 53 gold pieces a +2 mace of protection a +0 scale mail a +0 dagger a +0 robe a +2 hand axe of electrocution (14, 4, Orc:2) 9 gold pieces (15, -1, Orc:2) 22 gold pieces (15, 0, Orc:2) 6 gold pieces (still there?) a +3 war axe (still there?) a +1 plate armour of cold resistance (still there?) Level 1 of the Lair of Beasts [Shop] Reugug's Jewellery Emporium the ring "Xitaw" {Int+3 Dex+6} (838 gold) [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). a ring of positive energy (unknown) (340 gold) an amulet of magic regeneration (510 gold) a ring of magical power (340 gold) an amulet of guardian spirit (unknown) (510 gold) (12, 45, Lair:1) a staff of cold Level 2 of the Lair of Beasts (0, 0, Lair:2) a stone (1, 3, Lair:2) a stone (3, -2, Lair:2) a stone (6, 3, Lair:2) a stone (15, 21, Lair:2) 4 poisoned darts (20, 30, Lair:2) a +0 quarterstaff (25, 7, Lair:2) a +1 war axe of electrocution (28, 30, Lair:2) a +0 ring mail (36, 4, Lair:2) a +0 sling (49, 34, Lair:2) a +0 flail (51, -18, Lair:2) a scroll of noise (51, 26, Lair:2) a human corpse (skeletalised by now) Level 3 of the Lair of Beasts (32, 8, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (73, 28, Lair:3) a +0 rapier Level 4 of the Lair of Beasts [Shop] Zumeps's Jewellery Emporium the ring "Ywiofoec" {rC+ Int+3 Dex+4} (607 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the rimehorn talisman "Mufilu" {rN+} (845 gold) [rimehorn talisman] rN+: It protects you from negative energy. a +6 ring of dexterity (468 gold) an amulet of faith (520 gold) the ring of Kikedeke {rPois rN+ Will+ rCorr} (533 gold) [ring of resist corrosion] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring "Leucul" {rPois rN++} (460 gold) [ring of positive energy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (0, 0, Lair:4) a +0 pair of gloves (19, 33, Lair:4) a +0 dagger (24, 8, Lair:4) a +1 dagger of venom (43, 9, Lair:4) a maw talisman Level 5 of the Lair of Beasts [Shop] Ewnuug's Jewellery Boutique the ring "Zainkao" {rElec Will+ Str+3 Slay+4 Stlth+} (1746 gold) [ring of slaying] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. a +5 ring of evasion (972 gold) an amulet of the acrobat (unknown) (810 gold) the ring of Teiwubi {rC+ rN+ EV+5 Slay+2} (1690 gold) [ring of evasion] rC+: It protects you from cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet "Siaj" {Rampage rPois RegenMP+ Str+3 Dex+2} (1395 gold) [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). an amulet of guardian spirit (unknown) (810 gold) the amulet "Idyust" {Alch+ rElec rCorr Str+2 Stlth-} (1414 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. an amulet of reflection (810 gold) a ring of positive energy (unknown) (540 gold) (0, 20, Lair:5) a staff of air (1, -11, Lair:5) a +0 chain mail (3, -6, Lair:5) a +0 long sword (17, 26, Lair:5) a +0 shortbow (23, 20, Lair:5) a parchment of Inner Flame (30, -25, Lair:5) a +0 flail (34, -14, Lair:5) a goblin skeleton (35, -7, Lair:5) a +0 pair of boots of flying (38, -10, Lair:5) a goblin skeleton (39, -19, Lair:5) an elf skeleton (40, -30, Lair:5) a human skeleton (42, -14, Lair:5) a goblin skeleton (43, -23, Lair:5) a +0 morningstar (44, -26, Lair:5) a troll skeleton (45, -22, Lair:5) a quill talisman (46, -31, Lair:5) a tengu skeleton (46, -25, Lair:5) a tengu skeleton (46, -21, Lair:5) a +2 antimagic lajatang (48, -23, Lair:5) a goblin skeleton (49, 20, Lair:5) a +0 plate armour (50, -34, Lair:5) an elf skeleton (51, -33, Lair:5) a draconian skeleton (51, -26, Lair:5) a gnoll skeleton (52, -27, Lair:5) a draconian skeleton (54, -22, Lair:5) a goblin skeleton (55, -10, Lair:5) an inkwell talisman