Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 12947203332562763037 36 Newman the Changeling (level 3, -3/27 HPs) Began as a Merfolk Shapeshifter on Aug 25, 2025. Slain by Sigmund ... wielding a +0 scythe of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1249 turns). Newman the Changeling (Merfolk Shapeshifter) Turns: 1249, Time: 00:01:02 Health: -3/27 AC: 0 Str: 14 XL: 3 Next: 37% Magic: 3/3 EV: 17 Int: 9 God: Gold: 74 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls V - a scroll of vulnerability i - a scroll of identify Potions L - 2 potions of lignification f - a potion of attraction {unknown} Baubles a - 5 flux baubles Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 5.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the ball python. The ball python begins to glow. The ball python is moderately wounded. The ball python misses you. The ball python barely misses you. The ball python misses you. The ball python barely misses you. You barely miss the ball python. The ball python is moderately wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. A ball python is nearby! You hit the ball python. The ball python glows dangerously bright. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python shudders as magic cascades through it! You kill the ball python! Sigmund the Dreaded comes into view. He is wielding a +0 scythe of protection. Sigmund shouts! Found 2 viscous white potions. Sigmund is nearby! Sigmund points at you and mumbles some strange words. You are confused. Sigmund is nearby! You are too confused! It was a potion of curing. You feel better. Sigmund laughs darkly. Sigmund casts a spell at you. The puff of flame hits you! A ball python comes into view. The ball python hisses angrily. Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. You barely miss something. Something hits you! You die... ..# ..# ..# ##!.### #..... #...###.. #{S...... #p# #.#.# #.#.. #.#.# #.#.# #.#.# #.#.# #.#.######## #........... You could see a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms 2 giant cockroaches 2 hobgoblins (D:1) A quokka (D:1) 6 ball pythons A bat (D:1) 2 frilled lizards (D:2) 4 goblins 3 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newman the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 484 | D:1 | Reached skill level 5 in Shapeshifting 961 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 1241 | D:2 | Noticed Sigmund 1249 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_loops_ring, reono_crystal_passage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.5 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 73 Punch || 1 Use: Scroll || 3 Potion || 1 Armour: Animal skin || 24 Skin || 13 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1244 | 1232 | 12 | 157 | 907 | 2 | 622.0 | Dungeon | 1244 | 1232 | 12 | 157 | 907 | 2 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 334 daAuts