Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 1640150329195714546 44 Newman the Changeling (level 3, -1/26 HPs) Began as a Merfolk Shapeshifter on Aug 30, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (920 turns). Newman the Changeling (Merfolk Shapeshifter) Turns: 920, Time: 00:00:56 Health: -1/26 AC: 0 Str: 14 XL: 3 Next: 60% Magic: 3/3 EV: 17 Int: 9 God: Gold: 89 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: confused, mighty, flux-form, ambrosia-drunk, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail, horns 1, high MP 1, no potion heal 1 a: End Transformation, Convert to Beogh You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} e - 3 scrolls of immolation {unknown} h - a scroll of identify {unknown} l - a scroll of fear {unknown} Potions L - a potion of lignification m - a potion of might M - a potion of mutation Baubles a - 2 flux baubles Skills: + Level 2.5 Fighting + Level 3.2 Dodging * Level 3.8 Unarmed Combat * Level 4.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 38% 1 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Searing Ray Conj 0% 2d4 52% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small horns on your head. You have an increased reservoir of magic. (+10% MP) Potions are less effective at restoring your health. Message History The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll glows dangerously bright. The gnoll is moderately wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll shudders as magic cascades through it! The gnoll twists and deforms. The gnoll is almost dead. The gnoll hits you with a +0 flail. You hit the gnoll. You kill the gnoll! You barely miss the gnoll. The gnoll hits you with a +0 club! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You hit the gnoll but do no damage. The gnoll begins to glow. The gnoll hits you with a +0 club. You barely miss the gnoll. The orc priest looks satisfied for a moment. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll glows dangerously bright. The gnoll is moderately wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You hit the gnoll. The gnoll shudders as magic cascades through it!! You kill the gnoll! It was a potion of might. You feel very mighty all of a sudden. f -> m - a potion of might The gnoll completely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. The gnoll misses you. The gnoll closely misses you. It was a potion of mutation. You feel extremely strange. You feel more energetic. Your system partially rejects the healing effects of potions. A pair of horns grows on your head! k -> M - a potion of mutation The gnoll closely misses you. The gnoll hits you with a +0 club! You die... j..g... #. ......# #.# .jj...# #.#. ....# #.#.###j..# #. #.j.# ##.###.## ###...##j######.# #...#...ojp.....# #.#...#########...# ##.##.## # ######.....# ........#### ######..# # #..# ######..# ........# You could see an orc priest and 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) 2 endoplasms A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 bats (D:1) 4 goblins (D:1) 4 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newman the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 736 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 748 | D:2 | Identified the +1 robe "Adoikaeb" {rC+} 915 | D:2 | HP: 1/25 [gnoll/+0 club (9)] 920 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 920 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 920 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 920 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | | 2.5 Unarmed Combat | | 3.8 Shapeshifting | | 4.7 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Unarmed || 67 Drink: Might || 1 Ambrosia || 1 Mutation || 1 Stab: Sleeping || 1 Armour: Animal skin || 23 None || 6 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 915 | 896 | 19 | 0 | 724 | 2 | 457.5 | Dungeon | 915 | 896 | 19 | 0 | 724 | 2 | 457.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 487 daAuts D:2: 428 daAuts