Newman Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, 15, D:1) a +0 club a goblin skeleton (16, 18, D:1) a +0 chain mail (18, 21, D:1) a +0 dagger of flaming 2 stones (19, -6, D:1) a ball python skeleton (21, -10, D:1) a quokka corpse (skeletalised by now) (22, -9, D:1) a ball python skeleton (29, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -16, D:1) a +0 chain mail (33, 19, D:1) a +0 short sword (35, 7, D:1) a +0 dagger 4 stones a kobold skeleton (36, 12, D:1) a quokka corpse (skeletalised by now) (41, 20, D:1) a quokka skeleton (43, -8, D:1) a +0 dagger (45, -10, D:1) a +0 ring mail (45, 26, D:1) a +0 club (47, 8, D:1) a frilled lizard corpse (skeletalised by now) (47, 20, D:1) a jackal skeleton (51, -2, D:1) a +0 dagger (60, -13, D:1) a +0 dagger a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 32, D:2) a +0 short sword (8, -13, D:2) a bat corpse (skeletalised by now) (16, -11, D:2) a +2 vampiric hand axe (17, 3, D:2) a ball python corpse (skeletalised by now) (19, 0, D:2) a rat corpse (skeletalised by now) (37, 20, D:2) a bat corpse (37, 21, D:2) a +0 dagger a goblin corpse (37, 24, D:2) a scroll of brand weapon (39, 20, D:2) a +0 short sword 2 stones a kobold corpse (40, 26, D:2) a scroll of identify