Newman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (9, -2, D:1) a +0 long sword (13, 17, D:1) a +0 whip (21, -7, D:1) a hobgoblin corpse (skeletalised by now) (24, 29, D:1) a +0 dagger a goblin skeleton (27, 26, D:1) a +0 dagger (29, 17, D:1) a +0 dagger (29, 32, D:1) a +0 club (30, 4, D:1) a bat corpse (skeletalised by now) (34, -8, D:1) a +0 dagger a goblin skeleton (34, -6, D:1) a ball python skeleton (40, 5, D:1) a frilled lizard skeleton (43, 4, D:1) a +0 dagger a goblin skeleton (47, 24, D:1) a frilled lizard skeleton (48, 23, D:1) a +0 club a goblin skeleton (49, 23, D:1) a +0 club a kobold skeleton (50, 33, D:1) a quokka skeleton (52, 1, D:1) a +0 club a rat corpse (skeletalised by now) (52, 2, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (53, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dire flail (3, -25, D:2) a +0 dagger (8, -28, D:2) a +0 whip (9, 10, D:2) a +0 short sword (10, -13, D:2) a +0 leather armour (16, 7, D:2) a ball python skeleton (20, -19, D:2) a +1 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) (27, -25, D:2) a +0 trident (28, 8, D:2) a +0 ring mail (35, -33, D:2) 6 boomerangs (37, -23, D:2) a quokka corpse (skeletalised by now) (39, -27, D:2) a +0 robe (40, -38, D:2) a bat corpse (skeletalised by now) (47, 11, D:2) a +0 dagger (49, -11, D:2) a +0 dagger (50, -28, D:2) an inkwell talisman Level 3 of the Dungeon (7, -3, D:3) 6 gold pieces (9, 8, D:3) a potion of attraction (9, 9, D:3) a +0 club a +0 mace a +0 leather armour (9, 16, D:3) a +0 ring mail