Newman Level 1 of the Dungeon (0, 0, D:1) a +1 whip of venom a kobold skeleton (2, 20, D:1) an orb of mesmerism (5, 27, D:1) 3 large rocks (10, 31, D:1) a +0 club a goblin skeleton (12, 12, D:1) 6 poisoned darts (16, 21, D:1) a +0 club 5 stones (17, 16, D:1) a +0 short sword a kobold skeleton (24, 2, D:1) a +0 club (27, 3, D:1) a hobgoblin corpse (skeletalised by now) (28, 7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (28, 34, D:1) a jackal skeleton (29, 1, D:1) a +0 spear (29, 34, D:1) a jackal skeleton (39, 33, D:1) a hobgoblin corpse (skeletalised by now) (39, 34, D:1) a +0 sling a bat corpse (skeletalised by now) (42, 27, D:1) a +0 club (53, 40, D:1) the merfolk skeleton of Newman Level 2 of the Dungeon (0, 0, D:2) an adder corpse (7, -10, D:2) a +0 club (13, -31, D:2) a +0 dagger a kobold corpse (13, -28, D:2) a +0 flail an orc corpse (15, -21, D:2) a +0 club (15, -15, D:2) a +0 flail an orc corpse (24, -13, D:2) a quokka skeleton (24, 14, D:2) a frilled lizard corpse (skeletalised by now) (30, -23, D:2) a +0 dagger a +0 sling (38, -24, D:2) a rat corpse (skeletalised by now)