Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 5334426400111054140 104 Newman the Changeling (level 4, -2/26 HPs) Began as a Demonspawn Shapeshifter on Sept 11, 2025. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:01:52 (1729 turns). Newman the Changeling (Demonspawn Shapeshifter) Turns: 1729, Time: 00:01:53 Health: -2/26 AC: 0 Str: 22 XL: 4 Next: 52% Magic: 4/4 EV: 16 Int: 10 God: Gold: 172 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) d - melded +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + e - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.18/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, foul stench 1, magic regeneration a: End Transformation You were in a sewer. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 172 gold pieces. Inventory: Armour a - a +0 animal skin d - a +0 ring mail (melded) Jewellery e - a +6 ring of strength (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls t - a scroll of teleportation p - a scroll of poison Potions L - 3 potions of lignification d - a potion of moonshine {unknown} f - a potion of berserk rage {unknown} h - a potion of haste l - a potion of enlightenment {unknown} j - a potion of curing {unknown} n - 2 potions of mutation {unknown} Baubles a - 4 flux baubles Skills: - Level 2.0 Fighting - Level 1.7 Dodging + Level 3.5 Unarmed Combat * Level 4.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 36% 1 Construct Spike Launche Frge 0% 2d3 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Passwall Erth 0% N/A 75% 3 Sticky Flame Fire/Alch 0% 2d4 98% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History The brain worm shudders as magic cascades through it! You kill the brain worm! Your Shapeshifting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. You start resting. Magic restored. You start resting. HP restored. You learned that your puce potion is actually a potion of haste. k -> h - a potion of haste A bat comes into view. Found a potion of haste. Found a gate leading back out of this place. A bat is nearby! The bat misses you. The bat completely misses you. You hit the bat. You kill the bat! No target in view! A crocodile comes into view. A crocodile is nearby! A crocodile is nearby! Found 36 gold pieces. You see here a potion of haste. Found a mace and 48 gold pieces. The crocodile closely misses you. You hit the crocodile but do no damage. The crocodile begins to glow. The crocodile bites you. The crocodile drags you backwards! You barely miss the crocodile. The crocodile misses you. You barely miss the crocodile. The crocodile bites you! The crocodile drags you backwards! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile. The crocodile glows dangerously bright. The crocodile is lightly wounded. The crocodile bites you! Ouch! That really hurt! You die... ### ####### #.# ##.....## #.# #......$# ########.####.....$$# #∩.........!..pl..$)# ########.####.....$$# #.# #......$# #†# ##.....## #.# ####### #.# #.# ##.## ##...## You could see a crocodile (heavy contam). Vanquished Creatures A brain worm (Sewer) An adder (D:2) A ribbon worm (D:2) 3 endoplasms 6 giant cockroaches 2 hobgoblins 3 ball pythons 7 bats A frilled lizard (D:3) 4 goblins 2 kobolds (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newman the Demonspawn Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 178 | D:1 | Reached skill level 3 in Shapeshifting 272 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1121 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 1629 | D:3 | Found a glowing drain. 1639 | Sewer | Entered a sewer 1654 | Sewer | Noticed a brain worm 1665 | Sewer | Killed a brain worm 1666 | Sewer | Reached skill level 4 in Shapeshifting 1666 | Sewer | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1666 | Sewer | Reached XP level 4. HP: 13/33 MP: 1/4 1722 | Sewer | Noticed a crocodile 1729 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_cut_off D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_tower, hangedman_abyss_or_decor_lesser_grid Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 3 4 | 4.0 Unarmed Combat | 3 | 3.5 Fighting | | 2.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 98 | 5 || 103 Melee: Unarmed | 98 | 5 || 103 Read: Teleportation | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Brand weapon | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Armour: Animal skin | 20 | || 20 Ring mail | 34 | || 34 None | | 3 || 3 Dodge: Dodged | 47 | 4 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1727 | 1666 | 61 | 184 | 1205 | 4 | 431.8 | Dungeon | 1638 | 1577 | 61 | 132 | 1196 | 3 | 546.0 | Sewer | 88 | 88 | 0 | 52 | 9 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 593 daAuts D:3: 108 daAuts Sewer: 88 daAuts