Newman Level 1 of the Dungeon (14, 10, D:1) a frilled lizard skeleton (24, 29, D:1) a +0 club (28, 18, D:1) a +0 robe (31, 19, D:1) a +0 ring mail (33, 9, D:1) a hobgoblin skeleton (35, 9, D:1) a bat skeleton (37, 37, D:1) a frilled lizard skeleton (38, 28, D:1) a +0 mace (49, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:2) a frilled lizard corpse (skeletalised by now) (11, 23, D:2) 4 poisoned darts (13, 18, D:2) a quokka corpse (skeletalised by now) (25, -3, D:2) a +0 dagger a goblin skeleton (26, 8, D:2) a +0 whip 4 stones a +0 club a goblin skeleton (29, 20, D:2) an adder skeleton (41, -4, D:2) a jackal corpse (skeletalised by now) (41, 19, D:2) a hobgoblin skeleton (42, -4, D:2) a jackal corpse (skeletalised by now) (49, 8, D:2) a hobgoblin corpse Level 3 of the Dungeon (8, 4, D:3) a hobgoblin corpse (13, -1, D:3) a +0 leather armour (16, -5, D:3) a +0 hammer (16, -4, D:3) a +0 hammer (18, -7, D:3) the +7 hammer of Laceration {flame, rPois rC- Str+7 Dex+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). (18, -4, D:3) the +6 shillelagh "Devastator" {shatter} (18, 0, D:3) a bat corpse (19, -3, D:3) a +0 hammer (23, 1, D:3) a scroll of identify (23, 2, D:3) a +2 hand axe of flaming an orc corpse (24, 2, D:3) a +0 club a +0 trident an orc corpse (25, 1, D:3) 4 poisoned darts