Newman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 5, D:1) a frilled lizard corpse (skeletalised by now) (6, 8, D:1) a +0 dagger (14, -3, D:1) 6 poisoned darts (19, -5, D:1) a jackal corpse (skeletalised by now) (20, -4, D:1) a jackal corpse (skeletalised by now) (28, 6, D:1) a +2 dagger of venom (31, -6, D:1) a rat skeleton (32, -7, D:1) a +0 dagger a hobgoblin skeleton (32, -6, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (33, -7, D:1) a bat skeleton (44, -6, D:1) a +0 whip (45, -20, D:1) a +0 leather armour (45, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -9, D:1) a ball python skeleton (51, 15, D:1) a jackal skeleton (52, 13, D:1) a hobgoblin skeleton (58, 25, D:1) a +0 leather armour Level 2 of the Dungeon (2, -13, D:2) a bat corpse (skeletalised by now) (12, 36, D:2) a +0 whip 5 stones (12, 37, D:2) an adder skeleton (13, 33, D:2) a +0 club a goblin skeleton (17, 37, D:2) a +0 war axe (17, 42, D:2) 3 poisoned darts (18, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 39, D:2) a rat skeleton (25, 39, D:2) a +0 dagger (26, 34, D:2) a rat skeleton (28, 44, D:2) 4 large rocks (30, 33, D:2) a +0 club (38, -2, D:2) a +0 dagger a goblin skeleton (38, 47, D:2) a +0 ring mail (39, -4, D:2) a +0 sling (39, 26, D:2) a +0 scale mail (43, 11, D:2) a ball python corpse (skeletalised by now) (45, 25, D:2) a +0 club a goblin skeleton (46, 22, D:2) a +0 dagger a kobold skeleton (46, 23, D:2) a hobgoblin skeleton (49, -8, D:2) the +7 hand axe "Kamerean" {holy, rElec rF+ rCorr Int-4} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). (52, 14, D:2) a +0 robe (54, 12, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (5, -5, D:3) a parchment of Swiftness (6, 8, D:3) a +0 short sword a kobold corpse (7, 8, D:3) a +0 dagger of flaming (unseen) (8, 6, D:3) a scroll of noise (9, 6, D:3) a +0 ring mail