Newman Level 1 of the Dungeon (0, 2, D:1) a +0 short sword 3 stones (4, 21, D:1) a +0 hand axe (4, 23, D:1) a ball python skeleton (11, -9, D:1) a bat skeleton (11, -8, D:1) a quokka skeleton (11, 21, D:1) a +0 whip (15, 0, D:1) a ball python skeleton (22, 9, D:1) a +0 dagger (24, -11, D:1) a ball python corpse (skeletalised by now) (25, -12, D:1) a bat corpse (skeletalised by now) (27, 25, D:1) a +0 leather armour (29, 1, D:1) a +0 dagger (35, 14, D:1) a frilled lizard corpse (skeletalised by now) (35, 15, D:1) a bat corpse (skeletalised by now) (36, -10, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (39, -9, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (39, 12, D:1) a +0 hand axe (40, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -2, D:1) a +0 dagger (42, -1, D:1) a bat skeleton (42, 0, D:1) a rat skeleton (43, -2, D:1) a bat skeleton (50, -13, D:1) a +0 leather armour (52, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (10, -8, D:2) a +0 chain mail (10, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, -13, D:2) 5 datura-tipped darts (13, -13, D:2) a +0 club (13, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -5, D:2) a hobgoblin corpse (skeletalised by now) (23, -17, D:2) a +0 whip Level 3 of the Dungeon [Shop] Beited's Jewellery Emporium a +6 ring of intelligence (unknown) (468 gold) a ring of protection from fire (unknown) (325 gold) a ring of positive energy (260 gold) an amulet of regeneration (390 gold) an amulet of regeneration (390 gold) a ring of magical power (unknown) (260 gold) a ring of wizardry (390 gold) [Shop] Doupti's Jewellery Shoppe a ring of resist corrosion (unknown) (200 gold) a ring of protection from cold (unknown) (250 gold) a ring of see invisible (unknown) (150 gold) a ring of wizardry (300 gold) an amulet of faith (unknown) (400 gold) a ring of protection from cold (unknown) (250 gold) [Shop] Puficzab's Jewellery Boutique a ring of magical power (unknown) (260 gold) the inkwell talisman of Relativism {rF+ Str+3} (507 gold) [inkwell talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). a ring of positive energy (260 gold) the maw talisman "Luczuoja" {Rampage Str+2 Dex-3} (331 gold) [maw talisman] Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). a +5 ring of evasion (unknown) (468 gold) a ring of poison resistance (260 gold) the ring "Mocasise" {rN++ Int+2 SInv} (477 gold) [ring of see invisible] rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. an amulet of reflection (unknown) (390 gold) (0, 0, D:3) a +0 club 8 poisoned darts a kobold corpse (skeletalised by now) (5, 5, D:3) a +0 whip (9, 18, D:3) a frilled lizard skeleton (12, -1, D:3) a hobgoblin corpse (skeletalised by now) (15, 0, D:3) a +0 whip an orc corpse (skeletalised by now) (18, 16, D:3) a ball python skeleton (24, -12, D:3) a +0 leather armour (25, 8, D:3) a +0 whip a gnoll skeleton (27, -6, D:3) a ball python corpse (skeletalised by now) (28, -3, D:3) a +0 ring mail (33, 2, D:3) 4 stones a +0 dagger (36, 0, D:3) a +0 short sword (46, 26, D:3) an adder corpse (skeletalised by now) (48, -8, D:3) a +0 short sword (49, -10, D:3) an adder corpse (skeletalised by now) (49, -9, D:3) an adder corpse (skeletalised by now) (53, 18, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (2, -12, D:4) a +0 quarterstaff (5, -14, D:4) an adder corpse (skeletalised by now) (5, -13, D:4) a +0 leather armour a +0 dagger (7, 8, D:4) a +0 hand axe an orc skeleton (8, -14, D:4) a +0 club a goblin skeleton (9, -5, D:4) a +0 morningstar a +0 club (17, -2, D:4) a +0 spear (22, 16, D:4) a hound skeleton (23, -15, D:4) a +0 short sword a +0 chain mail a +0 mace an orc skeleton an orc skeleton (24, -15, D:4) a +0 robe a +0 dagger (26, -15, D:4) a +0 leather armour a +0 club an orc skeleton (27, -15, D:4) a +0 mace an orc skeleton (28, 8, D:4) a +0 whip 4 stones (34, -1, D:4) a +0 short sword 6 poisoned darts (34, 33, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (36, 20, D:4) a +0 dagger (45, 2, D:4) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (1, 8, D:5) a +0 hand axe (2, 1, D:5) a +0 spear a gnoll corpse (skeletalised by now) (2, 2, D:5) a +0 dagger a +0 robe (3, 0, D:5) a +0 dagger a +0 scale mail a +0 shortbow (5, -2, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 3, D:5) a +0 giant club an ogre skeleton (12, 4, D:5) an iguana skeleton (15, 10, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (16, -3, D:5) a +0 mace an orc skeleton (16, 6, D:5) a hound skeleton (18, 1, D:5) a staff of conjuration (18, 7, D:5) a +0 long sword (19, 1, D:5) 6 poisoned darts (19, 7, D:5) a +0 quarterstaff (26, 2, D:5) a +0 ring mail (27, -6, D:5) a black bear skeleton (33, 14, D:5) a +0 leather armour (37, 31, D:5) a +0 hand axe (48, 21, D:5) a +0 mace Level 6 of the Dungeon (4, -21, D:6) a +0 short sword (7, 11, D:6) a +0 scimitar (10, -26, D:6) a +0 hand axe (12, -28, D:6) a +0 halberd a +0 robe (12, -26, D:6) a +3 dagger a +0 robe (12, -24, D:6) a +0 halberd a +0 robe (13, -28, D:6) a +3 mace a +0 robe (13, 0, D:6) a +0 mace (13, 6, D:6) a +0 whip (14, -2, D:6) a +0 trident a +0 chain mail (14, -1, D:6) a +0 short sword a +0 short sword a +0 war axe a +0 robe a +1 whip of freezing (16, -31, D:6) a +3 halberd a +0 robe (17, 11, D:6) 7 poisoned darts a +0 dagger (17, 12, D:6) a +0 club 5 stones a +0 dagger (18, 11, D:6) a +0 short sword a +0 dagger (18, 12, D:6) 4 stones a +0 short sword (19, 12, D:6) a +0 dagger (47, 0, D:6) a parchment of Jinxbite (49, 17, D:6) a +0 robe Level 7 of the Dungeon (11, -32, D:7) a +0 short sword a +0 leather armour (12, -31, D:7) a +0 dagger a +0 robe (26, 13, D:7) a +0 hand axe a +0 ring mail (27, 13, D:7) a +0 mace a +0 ring mail a +0 falchion a +0 short sword a +0 leather armour (30, 11, D:7) a +0 club (34, -11, D:7) a +0 short sword (37, 19, D:7) a +0 robe (38, -25, D:7) a staff of fire (40, 3, D:7) a +0 dagger a +0 ring mail (41, 8, D:7) a +0 club (58, -38, D:7) a +3 dagger a +0 robe (60, -39, D:7) a +0 dire flail a +0 chain mail a +5 great sword of freezing a +0 robe (60, -20, D:7) a +0 halberd (61, -39, D:7) a +0 war axe a +0 robe a +5 scimitar a +0 robe (61, -20, D:7) a +0 whip a +0 club a +0 robe (62, -21, D:7) a +0 spear (62, -20, D:7) a +0 flail (62, -19, D:7) a +0 flail (64, 18, D:7) a +0 dagger (65, -5, D:7) a +0 robe (68, -39, D:7) a +0 robe Level 8 of the Dungeon (2, -19, D:8) a +0 chain mail (6, -30, D:8) a +3 dire flail a +0 robe a +3 scimitar a +0 robe a +0 long sword a +0 robe (13, 1, D:8) a +0 club (14, -6, D:8) a +0 dagger a +0 robe (14, 0, D:8) a +0 dagger a +0 short sword (14, 1, D:8) a +0 hand axe a +0 ring mail (15, -6, D:8) a +0 short sword (15, -4, D:8) a +0 club (16, -18, D:8) a +0 chain mail (21, -10, D:8) a +0 flail a +0 chain mail a +0 glaive (23, -10, D:8) a +0 flail (24, -11, D:8) a parchment of Orb of Destruction (24, -3, D:8) a +0 short sword (25, -6, D:8) 4 stones a +0 short sword 6 poisoned darts a +0 short sword (25, -5, D:8) a +0 whip 6 poisoned darts a +0 whip (26, -16, D:8) a +0 chain mail (40, -14, D:8) a staff of earth (41, -2, D:8) a +0 scale mail a +0 club (41, -1, D:8) a +0 ring mail a +0 flail (42, -1, D:8) a +0 hand axe a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a parchment of Confusing Touch (16, -22, D:9) a +0 halberd (17, -22, D:9) a +0 spear (18, -22, D:9) a +2 halberd of protection (19, -22, D:9) a +0 spear (19, 16, D:9) a +0 kite shield a +0 leather armour (20, -22, D:9) a +0 club a +0 leather armour (22, -22, D:9) a +0 whip (28, 6, D:9) a +0 leather armour a +0 quarterstaff a +0 sling (37, 17, D:9) a +0 giant club a +0 giant club (43, -2, D:9) a +0 ring mail (46, 17, D:9) a +0 war axe (55, -7, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -32, D:10) a +0 ring mail (5, -36, D:10) a +0 chain mail (13, -9, D:10) a +0 dire flail a +0 giant club (15, -29, D:10) a +0 chain mail (32, -35, D:10) a +0 orcbow (34, -8, D:10) a +0 plate armour (42, -46, D:10) a +1 mace of protection (42, -8, D:10) a +0 dagger Level 11 of the Dungeon (10, 45, D:11) a +0 sling (11, 30, D:11) a +0 giant club a +0 giant club (15, 27, D:11) a +0 long sword a +0 robe (16, 15, D:11) a +0 long sword (17, 40, D:11) a +0 hand axe (21, 39, D:11) 2 large rocks (28, 25, D:11) a +0 buckler (34, 4, D:11) a +0 robe (42, -6, D:11) an orb of glass (58, 46, D:11) a +0 hand axe (65, 21, D:11) a +0 giant club a +0 robe Level 12 of the Dungeon [Shop] Uthriwn's General Store a scroll of identify (46 gold) a parchment of Shatter (540 gold) the +2 scale mail of Quuheuzxuh {Str-2 Int+2 Dex+5} (630 gold) Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). a +3 plate armour of fire resistance (800 gold) (5, 6, D:12) a +0 robe (6, 5, D:12) a parchment of Brom's Barrelling Boulder (6, 20, D:12) a +0 dagger 7 poisoned darts a +0 whip (6, 21, D:12) 3 stones a +0 club a +0 robe a +0 dagger (7, 21, D:12) a +0 dagger a curare-tipped dart a +0 dagger 10 poisoned darts a +2 short sword of draining a +0 short sword (8, 21, D:12) a +0 whip (14, 8, D:12) a +0 scale mail (15, -5, D:12) a +0 mace (15, 11, D:12) a +0 giant club a +0 giant club a +0 leather armour a +0 club a +0 club a curare-tipped dart a +0 short sword (16, 10, D:12) 3 poisoned darts a +0 whip a +0 club a +0 whip (16, 11, D:12) a +0 plate armour a +0 flail a +0 flail a +0 giant spiked club a +0 halberd (16, 12, D:12) a +0 flail a +0 scale mail a +0 spear a +0 kite shield a +0 scale mail a +0 spear a +3 war axe (19, 11, D:12) a +0 dagger (27, 1, D:12) a +0 spear a +0 ring mail of cold resistance a +0 buckler (28, -16, D:12) a +0 robe a +0 dagger (28, -15, D:12) a +0 dagger (28, -14, D:12) a +0 robe a +0 dagger (28, 9, D:12) a +0 club (29, -16, D:12) a +0 robe a +0 dagger a +1 plate armour of cold resistance a +0 glaive a +0 ring mail a +0 falchion a +0 robe a +0 dagger (29, 7, D:12) a +0 whip (29, 8, D:12) a +0 club a +0 spear (33, -20, D:12) a +0 long sword (38, -11, D:12) a +0 robe a +0 dagger (39, 2, D:12) a +0 rapier (40, -15, D:12) a +0 hand axe (42, -13, D:12) a +0 robe a +0 dagger (42, -12, D:12) a +0 leather armour a +0 whip (43, -21, D:12) a +0 ring mail (43, -13, D:12) a +0 club (44, -15, D:12) a +0 sling (45, -2, D:12) a parchment of Kiss of Death (48, -7, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Siargh's Antique Weapon Shoppe the +7 scimitar of Due Proportion {heavy, +Blink Fly rCorr Int+4} (1366 gold) +Blink: It lets you blink. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the +7 mace of Variability {chaos, chaos arc} (1080 gold) a +1 falchion of holy wrath (223 gold) a +1 flail of draining (239 gold) the +6 flail "Echeag" {flame, Str-5 Dex+6} (817 gold) Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). a +2 heavy double sword (1090 gold) a +4 scimitar of holy wrath (590 gold) the +3 great mace of Ulaun {flame, rF+ Dex+4} (997 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the +5 rapier "Beabeuc" {freeze, *Corrode rElec Str-4 Dex+8} (930 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). the +7 hand cannon of the Ship {holy, rC+ Int+3 Dex+3 SInv} (1980 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (4, -18, D:13) a +0 flail (4, -17, D:13) a +1 spear of pain a +0 scale mail a +0 club (4, -16, D:13) a +0 whip a +0 flail (6, -18, D:13) a +0 whip (10, -9, D:13) a +0 shortbow a +0 shortbow (10, -8, D:13) a +0 orcbow a +0 orcbow (11, -10, D:13) a +0 orcbow (21, -24, D:13) 4 large rocks (27, 8, D:13) a +2 heavy flail (32, -15, D:13) a +0 robe a +2 dagger of speed (37, 9, D:13) a +3 great sword a +0 arbalest a +0 leather armour a +2 vampiric long sword a +0 ring mail a +1 kite shield of protection (42, 6, D:13) a +0 tower shield (42, 8, D:13) a +0 plate armour (42, 10, D:13) a +0 great sword (42, 12, D:13) a +0 tower shield (42, 14, D:13) a +0 plate armour (42, 16, D:13) a +0 plate armour (43, 4, D:13) a +0 bardiche a +0 plate armour a +0 halberd a +0 chain mail (44, 5, D:13) a +0 broad axe a +0 plate armour (61, 3, D:13) a +0 battleaxe (61, 6, D:13) a +0 mace (62, 8, D:13) a +0 mace (63, 8, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) 3 curare-tipped darts (5, -8, D:14) 2 large rocks (5, 13, D:14) a +0 leather armour (14, 15, D:14) a +0 club (16, -4, D:14) a +0 chain mail (16, 12, D:14) a +0 club (16, 13, D:14) a +0 dagger a +0 robe (17, 13, D:14) a +0 dagger a +0 robe (22, -1, D:14) a +0 rapier (32, 10, D:14) a +0 robe (41, 13, D:14) a medusa talisman (53, -27, D:14) a +2 shortbow of draining (54, -3, D:14) 4 poisoned darts (56, 11, D:14) a +0 ring mail Level 15 of the Dungeon [Shop] Addeog's Jewellery Shoppe the amulet of the Cursing Gods {Spirit ^Contam +Inv rF+} (635 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rF+: It protects you from fire. a ring of positive energy (280 gold) a ring of magical power (unknown) (280 gold) an amulet of regeneration (420 gold) a ring of willpower (unknown) (350 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) the amulet "Monnijamm" {Dissipate Harm Fly rPois Str-5} (459 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. Fly: It grants you flight. rPois: It protects you from poison. Str-5: It affects your strength (-5). (0, 0, D:15) a +0 whip a +0 ring mail a +0 short sword a +0 hand axe a +0 short sword a +0 giant club a +0 hand axe a +0 short sword (0, 1, D:15) a +0 trident a +0 chain mail a +0 glaive a +0 plate armour a +0 club a +0 hand axe a +0 whip a +0 ring mail (0, 2, D:15) a +0 hand axe a +0 club a +0 club a +0 hand axe a +0 trident a +0 plate armour (1, -14, D:15) a +0 dagger a +0 ring mail (1, 1, D:15) a +0 dagger a +3 flail a +0 leather armour a +0 club a +0 mace a +0 leather armour a +0 dire flail a +0 chain mail a +2 mace of protection a +0 chain mail a +0 whip a +0 club a +0 hand axe (2, -16, D:15) a +0 dagger (7, 1, D:15) a +1 long sword a +0 arbalest a +0 ring mail (13, -27, D:15) a +0 leather armour (14, -13, D:15) a +0 ring mail (24, -22, D:15) a +0 dire flail a +1 plate armour of cold resistance (26, -21, D:15) a +0 trident (27, -22, D:15) a +0 hand axe (28, -23, D:15) a +0 great mace a +0 chain mail (29, -20, D:15) a +0 robe (30, -26, D:15) a +0 long sword a +0 ring mail a +0 kite shield (31, -26, D:15) a +0 orcbow (32, -26, D:15) a +0 long sword a +0 robe a +0 dire flail a +0 dire flail (32, -25, D:15) a +0 dagger a +0 robe (38, -20, D:15) a +1 scimitar of flaming (40, -14, D:15) 2 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (2, -1, Orc:1) a +0 mace (3, -1, Orc:1) a +0 whip a +0 robe a +0 dagger (4, -6, Orc:1) a +0 leather armour a +0 leather armour a +0 club a +0 whip (4, -1, Orc:1) a +0 club (5, -6, Orc:1) a +0 giant club (5, -3, Orc:1) a +0 falchion (6, -4, Orc:1) a +0 short sword a +0 leather armour a +0 dagger (6, -3, Orc:1) a +0 plate armour a +0 trident (7, -3, Orc:1) a +0 leather armour a +1 dagger of venom (9, -17, Orc:1) a +0 dagger a +0 robe (10, -17, Orc:1) a +0 whip a +0 war axe (11, -16, Orc:1) a +0 scimitar a +0 plate armour (14, 4, Orc:1) a +1 dagger of venom a +1 chain mail of cold resistance (14, 5, Orc:1) a +0 club (16, 3, Orc:1) a +0 scimitar a +0 plate armour (16, 4, Orc:1) a +0 dagger a +0 leather armour (17, 2, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Atiym's Self-Improvement Boutique a manual of Shields (1120 gold) a manual of Polearms (1120 gold) a manual of Fighting (1120 gold) a manual of Ice Magic (1120 gold) [Shop] Ranad's Book Boutique a parchment of Shock (97 gold) a parchment of Lesser Beckoning (145 gold) a parchment of Detonation Catalyst (291 gold) a parchment of Vampiric Draining (194 gold) a parchment of Freezing Cloud (291 gold) a parchment of Irradiate (291 gold) a parchment of Eringya's Noxious Bog (340 gold) [Shop] Fehi Jam's Antique Weapon Shop a +0 dire flail (145 gold) a +0 war axe (101 gold) a +6 sling (971 gold) a +0 hand axe (87 gold) a +3 long sword of flaming (675 gold) a +0 dagger (58 gold) the +3 rapier of the Dead {spect, rPois rF+ rCorr Stlth+} (1603 gold) rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +2 heavy scimitar (661 gold) a +4 glaive of protection (986 gold) [Shop] Vonaff's Armour Shoppe a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +3 ring mail of fire resistance (390 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (414 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. the +7 chain mail of Ignis, Bursting {+Blink rC- MP+7 Dex+2} (1003 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). a +0 chain mail (90 gold) a +2 chain mail of willpower (345 gold) a +0 leather armour (30 gold) [Shop] Domiri Hisu's Magic Scroll Shop a scroll of teleportation (59 gold) a scroll of identify (39 gold) a scroll of noise (19 gold) a scroll of teleportation (59 gold) a scroll of amnesia (79 gold) a scroll of teleportation (59 gold) a scroll of immolation (79 gold) [Shop] Gurus's Assorted Antiques a scroll of identify (40 gold) a scroll of torment (190 gold) the +12 glaive of Prune {freeze, Prune} (1700 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a Gell's gravitambourine (2/2) (800 gold) the +5 ring mail of the Shoals {rElec} (860 gold) rElec: It insulates you from electricity. a condenser vane (800 gold) a wand of flame (5) (70 gold) a potion of attraction (60 gold) [Shop] Mumacuic's Magic Scroll Shop a scroll of teleportation (75 gold) a scroll of immolation (100 gold) a scroll of identify (50 gold) a scroll of fog (100 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a parchment of Eringya's Noxious Bog (396 gold) (0, 0, Orc:2) a +0 giant club a +0 robe a +0 spear of flaming (1, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club 9 large rocks a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 robe a +0 club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (2, 0, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (2, 1, Orc:2) a +0 giant spiked club a +0 giant spiked club (3, 0, Orc:2) a +0 giant club (3, 1, Orc:2) a +0 giant spiked club (5, 33, Orc:2) a +2 heavy war axe a +0 ring mail (6, 32, Orc:2) a +0 mace a +0 plate armour a +0 mace a +0 leather armour (6, 33, Orc:2) a +0 hand axe a +0 leather armour (11, 32, Orc:2) a +0 mace a +0 chain mail (12, 32, Orc:2) a +0 war axe a +0 chain mail (13, 32, Orc:2) a +0 dagger of draining a +0 dagger a +0 scale mail (25, 23, Orc:2) a +2 heavy flail a +0 chain mail a +0 dagger a +0 falchion (26, 11, Orc:2) a +0 dagger a +2 robe (26, 23, Orc:2) a +0 long sword a +0 chain mail a +0 flail a +0 chain mail (26, 24, Orc:2) a +0 short sword (32, -24, Orc:2) a +0 mace (33, -25, Orc:2) a +0 whip (33, -18, Orc:2) a +0 dagger (35, -25, Orc:2) a +0 plate armour a +0 dire flail a +0 orcbow (36, -28, Orc:2) a +0 short sword a +1 ring mail of poison resistance a +0 heavy battleaxe a +0 plate armour a +0 dagger a +0 robe (36, -27, Orc:2) a +0 club a +0 ring mail (36, -8, Orc:2) a +0 leather armour a +0 short sword (36, -7, Orc:2) a +0 robe a +0 dagger (37, -28, Orc:2) a +0 mace a +0 chain mail (37, -27, Orc:2) a +0 trident a +0 chain mail (38, -28, Orc:2) a +0 broad axe a +0 plate armour a +0 hand axe (40, -11, Orc:2) a +0 hand axe (42, -14, Orc:2) a +0 club (42, -13, Orc:2) a +0 giant club (42, -11, Orc:2) a +0 battleaxe a +0 plate armour a +0 short sword a +0 dagger (43, -13, Orc:2) a +0 giant spiked club a +0 giant club (43, -11, Orc:2) a +0 mace a +0 flail a +0 giant club a +0 dire flail (44, -13, Orc:2) a +0 spear a +1 robe of willpower (44, -12, Orc:2) a +0 giant club a +0 giant club (44, -11, Orc:2) a +0 war axe a +0 plate armour (44, 13, Orc:2) a +0 short sword (44, 14, Orc:2) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour (44, 15, Orc:2) a +0 short sword (45, -13, Orc:2) a +0 long sword a +0 plate armour (45, 12, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Summon Small Mammal (1, 29, Lair:1) a +0 leather armour (8, 39, Lair:1) a +0 short sword (21, 46, Lair:1) a +0 helmet (26, 34, Lair:1) a +0 sling Level 2 of the Lair of Beasts [Shop] Joulytul's Antique Weapon Boutique a +2 heavy orcbow (326 gold) the +1 hand axe of Sebiomiv {vamp, Int+5} (535 gold) Int+5: It affects your intelligence (+5). the +2 hand axe "Ruweru" {drain, *Corrode rPois rC+++ Dex-2} (880 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). a +3 trident of venom (360 gold) the +6 mace of Festooned Fortitude {protect, rF- Int+3} (678 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). a +4 scimitar of pain (629 gold) a +3 spear of venom (350 gold) a +2 heavy shortbow (295 gold) a +2 morningstar of flaming (387 gold) a +4 antimagic longbow (935 gold) a +4 orcbow of draining (496 gold) (6, -8, Lair:2) a +2 long sword of distortion (13, 9, Lair:2) a +0 ring mail (22, 24, Lair:2) a +0 chain mail (28, -12, Lair:2) a +0 chain mail (47, -7, Lair:2) a +0 robe Level 3 of the Lair of Beasts (27, -29, Lair:3) a +0 morningstar of distortion (27, -11, Lair:3) a +0 dagger (33, -11, Lair:3) a +0 robe (44, -19, Lair:3) a +0 war axe (48, -41, Lair:3) a -3 quarterstaff a +0 robe a -2 quarterstaff a +0 robe (51, -31, Lair:3) a +0 orcbow (57, -26, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (15, 6, Lair:4) the +2 mace "Imurauf" {speed, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (53, 2, Lair:4) a +0 sling (60, -19, Lair:4) a scroll of noise Level 5 of the Lair of Beasts [Shop] Kebaalar's Magic Scroll Shop a scroll of amnesia (86 gold) a scroll of fog (86 gold) a parchment of Iskenderun's Battlesphere (256 gold) a scroll of enchant weapon (160 gold) a scroll of fog (86 gold) a scroll of enchant weapon (160 gold) a scroll of immolation (86 gold) (0, 0, Lair:5) a +0 dagger (4, 0, Lair:5) 3 poisoned darts (10, 19, Lair:5) a parchment of Conjure Ball Lightning (11, -17, Lair:5) a +0 flail (17, -21, Lair:5) a +0 mace (17, -10, Lair:5) 3 javelins (24, -21, Lair:5) a +0 dagger a +0 robe (28, -8, Lair:5) a +0 orcbow (30, -2, Lair:5) a +0 scale mail (35, -21, Lair:5) a +0 whip (36, -21, Lair:5) an amulet of dissipation (36, -20, Lair:5) a +0 leather armour (37, 23, Lair:5) a +0 leather armour (38, -20, Lair:5) a +0 robe of cold resistance (39, -19, Lair:5) a +0 quarterstaff (42, -21, Lair:5) a +1 dagger of venom a +0 robe (46, -18, Lair:5) a +0 short sword (48, -8, Lair:5) an amulet of the acrobat (48, -6, Lair:5) a +0 robe (50, 5, Lair:5) 2 large rocks (50, 23, Lair:5) a +0 rapier (53, -16, Lair:5) a +2 dagger of flaming a +0 robe (57, -17, Lair:5) a +0 falchion (62, 19, Lair:5) an orb of mayhem (65, 25, Lair:5) a +0 buckler Level 1 of the Depths (7, 0, Depths:1) 12 gold pieces a +0 hand axe a +0 robe a +0 short sword a +0 chain mail (8, -1, Depths:1) 12 gold pieces a +0 great mace a +0 chain mail a +0 club a +0 ring mail (8, 0, Depths:1) 3 gold pieces a +0 battleaxe a +0 robe