Newman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (0, 20, D:1) a +0 short sword a stone (3, 7, D:1) a jackal skeleton (4, 6, D:1) a jackal skeleton a jackal skeleton (10, 13, D:1) a bat skeleton (12, 11, D:1) a +0 short sword 4 stones a rat skeleton a kobold skeleton (15, -2, D:1) a +0 club (21, 20, D:1) a frilled lizard corpse (skeletalised by now) (23, 3, D:1) a +0 dire flail (24, 5, D:1) a ball python corpse (skeletalised by now) (28, 20, D:1) a +0 chain mail (29, 17, D:1) a rat skeleton (29, 23, D:1) a hobgoblin skeleton (43, 12, D:1) a rat skeleton (43, 13, D:1) a frilled lizard skeleton (43, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (13, -13, D:2) a +0 mace (13, 3, D:2) a stone a +0 short sword (13, 10, D:2) a frilled lizard skeleton (15, 5, D:2) a +0 club a goblin skeleton (17, -12, D:2) a hobgoblin corpse (skeletalised by now) (17, 4, D:2) a +0 club (17, 5, D:2) a +0 flail a gnoll corpse (skeletalised by now) (17, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, -12, D:2) a +2 flail of protection a gnoll corpse (skeletalised by now) (18, -10, D:2) an adder corpse (skeletalised by now) (19, -12, D:2) a +0 halberd a rat corpse (skeletalised by now) (19, -11, D:2) a +0 whip (19, 2, D:2) a +0 vampiric whip (20, -11, D:2) a +0 robe (24, -13, D:2) a +0 ring mail (25, 7, D:2) a +0 falchion (26, -13, D:2) a +0 scale mail (26, -4, D:2) a hobgoblin corpse (skeletalised by now) (29, -26, D:2) a bat corpse (skeletalised by now) (34, -2, D:2) a +0 spear (34, 15, D:2) 5 poisoned darts (35, -7, D:2) a +0 dagger 2 stones (45, 12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, -5, D:3) a +0 spear of venom (6, -4, D:3) a +0 spear (7, -11, D:3) a +0 dagger (10, -28, D:3) a +0 flail (11, -17, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (18, -40, D:3) a frilled lizard corpse (skeletalised by now) (20, -40, D:3) a hobgoblin corpse (skeletalised by now) (26, -44, D:3) a quokka corpse (skeletalised by now) (29, -23, D:3) a bat corpse (skeletalised by now) (33, -25, D:3) a +0 club (43, -35, D:3) 5 boomerangs (50, -15, D:3) a +0 short sword (51, -26, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon (15, 21, D:4) a +0 sling (20, 24, D:4) a +0 dagger of venom a goblin corpse (skeletalised by now) (24, 28, D:4) a +0 robe (37, 1, D:4) a +0 club a goblin skeleton (37, 5, D:4) an adder skeleton (61, 18, D:4) a +0 club Level 5 of the Dungeon [Shop] Ysat's Assorted Antiques the +9 hand axe "Saare" {freeze, Stlth+} (1505 gold) Stlth+: It makes you more stealthy. a scroll of identify (50 gold) a condenser vane (1000 gold) a +0 partisan (175 gold) the +2 robe of Morality {rElec rC- Dex-3 SInv} (395 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. a +0 pair of gloves (112 gold) a +0 chain mail (150 gold) a scroll of revelation (187 gold) a condenser vane (1000 gold) (4, 2, D:5) a +0 sling (11, 0, D:5) a +0 orcbow (13, 0, D:5) a +0 club a +0 chain mail a +0 halberd (13, 7, D:5) a +0 flail (14, -2, D:5) a +0 whip (14, -1, D:5) a +0 mace a +0 ring mail a +0 spear (14, 0, D:5) a +0 dagger a +0 robe a +0 whip a +0 robe a +0 whip (14, 1, D:5) a +0 dagger a +0 robe a +0 spear (15, -11, D:5) a +0 dagger (15, 12, D:5) 5 large rocks (21, 7, D:5) a +0 falchion (34, -2, D:5) a +0 ring mail (37, 20, D:5) a +0 dagger a +0 robe (37, 21, D:5) a +0 dagger a +0 robe a +0 dagger (39, 21, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (13, 15, D:6) 2 poisoned darts (16, 16, D:6) a +0 giant club (17, 15, D:6) a +0 hand axe (17, 16, D:6) a +0 flail a +0 chain mail (17, 17, D:6) a +0 short sword 2 boomerangs (18, 15, D:6) a +0 hand axe (19, 15, D:6) a +0 short sword 3 boomerangs (22, 4, D:6) a +0 club (23, 1, D:6) a +0 hand axe (23, 4, D:6) a +0 broad axe 2 boomerangs a +0 plate armour a +0 hand axe (23, 6, D:6) a +2 flail a +0 robe a +4 flail a +0 robe (24, 6, D:6) a +1 great sword a +0 robe (24, 31, D:6) a +0 club a +0 chain mail a +0 mace a +0 chain mail a +0 dagger a +0 leather armour (25, 33, D:6) a +0 flail a +0 scale mail (26, 29, D:6) a +0 dagger a +0 robe (37, 24, D:6) a +0 robe (45, -8, D:6) 2 potions of moonshine (55, 17, D:6) a +0 hand axe a +0 ring mail Level 7 of the Dungeon [Shop] Hoiduw's Jewellery Shop the ring "Bigan" {rPois rC+ Stlth+} (625 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. an amulet of alchemy (unknown) (510 gold) the ring of the Mage {Wiz Archmagi} (867 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. the amulet "Qiso" {Dissipate rPois} (700 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. an amulet of dissipation (unknown) (510 gold) the wellspring talisman "Kugyal Berr" {rPois rC++ Str+2 Dex-4} (926 gold) [wellspring talisman] rPois: It protects you from poison. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). an amulet of alchemy (unknown) (510 gold) a ring of willpower (unknown) (425 gold) the ring "Caosoag" {rC+ Dex+3 Stlth+} (698 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of flight (unknown) (297 gold) a ring of see invisible (255 gold) (0, 0, D:7) a parchment of Tukima's Dance (0, 15, D:7) a +0 dagger (3, 16, D:7) 5 javelins (7, -11, D:7) a +0 shortbow (9, -4, D:7) a +0 mace (13, 17, D:7) a +0 giant club (16, -23, D:7) a +2 war axe a +0 robe (16, -22, D:7) a +1 falchion a +0 robe (18, -4, D:7) a +2 scimitar a +0 robe (19, 3, D:7) a +0 dagger (21, 16, D:7) a +0 flail a +0 robe (21, 17, D:7) a +1 long sword (28, -11, D:7) a +0 club (35, -11, D:7) a +2 war axe a +0 robe (35, -6, D:7) a +0 shortbow (36, -7, D:7) a +0 long sword a +0 robe (38, -6, D:7) a +3 short sword of speed a +0 robe (38, -5, D:7) a +0 falchion a +0 scale mail (39, -5, D:7) a +0 flail a +0 leather armour (39, 5, D:7) a +0 halberd (40, -5, D:7) a +0 dagger a +0 robe (43, -2, D:7) 3 poisoned darts (48, -17, D:7) a +1 whip of freezing a +0 robe (50, 1, D:7) a +0 short sword (50, 5, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Maezaf's Assorted Antiques (Shop contents are unknown) (0, 0, D:8) a +0 mace (4, 0, D:8) 10 gold pieces (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +2 halberd (still there?) a +0 robe (still there?) (5, -1, D:8) 21 gold pieces a +0 morningstar a +0 robe a +0 whip a +0 war axe a +0 robe (5, 0, D:8) a +0 long sword a +0 robe a +4 scimitar a +0 robe (17, 9, D:8) a +0 pair of gloves of strength (unseen) (17, 14, D:8) 18 gold pieces (19, 12, D:8) 14 gold pieces (20, 10, D:8) a parchment of Maxwell's Portable Piledriver the Ecumenical Temple