Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 5195772214410418646 0 Newman the Vexing (level 1, 15/15 HPs) Began as a Mothkin Hexslinger on Oct 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Newman the Vexing (Mothkin Hexslinger) Turns: 0, Time: 00:00:03 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: flying A: antennae 1, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.0 Fighting + Level 1.7 Ranged Weapons + Level 2.0 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History Welcome, Newman the Mothkin Hexslinger. Will you be the one to retrieve the sublime Orb of Zot from the depths? Press ? for a list of commands and other information. Found 3 stones. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ............#.# ............... ............... ............... ............. ###........... #≈≈........... #≈≈≈..@....# #≈≈........# #≈≈...≈≈~≈≈# #≈≈....~≈≈≈# #≈≈≈≈≈.≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# ###≈≈≈≈≈≈≈## .(....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newman the Mothkin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, serial_shops, shop, kennysheep_boxes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+