Newman Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -19, D:1) a ball python corpse (skeletalised by now) (6, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 9, D:1) a +0 whip (8, 14, D:1) a ball python corpse (skeletalised by now) (12, 28, D:1) a +0 leather armour (13, -17, D:1) a +0 robe (15, -11, D:1) a +0 club 2 stones (16, -10, D:1) a hobgoblin skeleton (17, 25, D:1) a +0 dagger 4 stones a bat skeleton (18, 25, D:1) a hobgoblin skeleton (21, 9, D:1) a +0 hand axe (26, 12, D:1) a ball python skeleton (30, 1, D:1) a +0 dagger a goblin skeleton (30, 2, D:1) a +0 dagger (32, 10, D:1) a +0 dagger (37, 22, D:1) a +0 club (38, 17, D:1) a bat skeleton (49, 0, D:1) a +0 hand axe (61, -12, D:1) a hobgoblin corpse (skeletalised by now) (61, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -15, D:2) a +0 chain mail (13, 6, D:2) a bat skeleton (13, 8, D:2) a +0 quarterstaff (23, 4, D:2) a +0 dagger (26, -21, D:2) a +0 trident (34, -24, D:2) an inkwell talisman (38, -10, D:2) a +0 mace (39, -15, D:2) a +0 dagger (46, -27, D:2) a +0 dagger (46, 14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 15, D:2) a jackal corpse (skeletalised by now) (50, -15, D:2) 2 boomerangs (50, -2, D:2) a +0 whip (52, -6, D:2) a jackal corpse (skeletalised by now) (53, -14, D:2) a bat corpse (skeletalised by now) (56, -14, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 4, D:3) a potion of curing (10, 0, D:3) a throwing net a throwing net (10, 1, D:3) a throwing net