Newman Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 30, D:1) a +0 robe (4, 27, D:1) a ball python corpse (skeletalised by now) (5, -14, D:1) 6 boomerangs (8, -12, D:1) a bat corpse (skeletalised by now) (12, 26, D:1) a bat skeleton (13, 35, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (20, 25, D:1) a frilled lizard skeleton (23, -1, D:1) a +0 club (23, 10, D:1) a frilled lizard corpse (skeletalised by now) (28, -6, D:1) a +0 club a hobgoblin skeleton (28, -5, D:1) a +0 dagger a goblin skeleton (29, 23, D:1) a +0 club a goblin skeleton (30, 24, D:1) a +0 club (31, 26, D:1) a hobgoblin skeleton (44, 15, D:1) a +0 short sword (44, 33, D:1) a +0 short sword 3 stones (46, 27, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (48, 24, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, -3, D:2) a +0 dagger a kobold skeleton (26, 23, D:2) a bat corpse (skeletalised by now) (31, -24, D:2) a +0 trident (32, -24, D:2) a bat corpse (skeletalised by now) (36, 1, D:2) a bat corpse (skeletalised by now) (47, 12, D:2) a +0 dagger (48, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, -5, D:3) a +0 kite shield (5, -27, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, 1, D:3) 4 large rocks (9, -21, D:3) an orb of glass (10, 9, D:3) a +0 short sword (13, 4, D:3) a +0 short sword (13, 6, D:3) a quokka skeleton (17, -3, D:3) a +0 flail a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 17, D:3) a +0 flail (18, -3, D:3) a +0 mace a +0 club a +0 whip 6 poisoned darts an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 11, D:3) the inkwell talisman of Greed {rF+ Int+3} [inkwell talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (21, 14, D:3) a +0 dagger (35, 17, D:3) a +0 whip 4 stones (36, -14, D:3) a frilled lizard skeleton (45, 0, D:3) a +0 club Level 4 of the Dungeon (2, 3, D:4) a staff of fire (7, 6, D:4) a +0 dagger (8, -30, D:4) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (9, -29, D:4) a +0 club a +0 spear a gnoll skeleton (17, -12, D:4) the +7 war axe "Leezul" {vamp, ^Fragile rPois rF+ Dex+3} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (18, -5, D:4) a +0 dagger (19, -5, D:4) a jackal skeleton a jackal skeleton (22, -27, D:4) a ball python skeleton (27, -31, D:4) a quokka skeleton (27, 13, D:4) an adder skeleton (35, 6, D:4) a +0 leather armour (43, -26, D:4) a jackal skeleton a jackal skeleton (45, -27, D:4) a hobgoblin skeleton (50, -17, D:4) a +0 dagger a +0 ring mail (51, -18, D:4) a +0 club a +0 dagger of freezing a +0 short sword an orc skeleton (57, -11, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (2, 22, D:5) a hound skeleton (3, -7, D:5) a +0 flail (4, -7, D:5) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) (4, -6, D:5) a +0 whip (5, 8, D:5) a +0 flail a gnoll skeleton (5, 9, D:5) a +0 halberd a gnoll skeleton (6, 7, D:5) a +0 whip a gnoll skeleton (6, 8, D:5) a +0 flail a gnoll skeleton (6, 9, D:5) a +0 spear a +0 scale mail a +0 kite shield (6, 11, D:5) an adder skeleton (6, 14, D:5) a +0 trident (11, 1, D:5) a +0 leather armour (15, 14, D:5) a +0 chain mail (28, -19, D:5) a +0 war axe (40, 33, D:5) a parchment of Call Imp (51, 3, D:5) a hound skeleton (62, 17, D:5) a staff of alchemy Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (27, -16, D:6) a +0 mace (30, 8, D:6) an adder corpse (skeletalised by now) (31, -36, D:6) a +0 club a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -35, D:6) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -36, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (45, -3, D:6) a +0 spear (48, -29, D:6) the +10 mace of Day {heavy, ^Fragile rN++ Int+4} ^Fragile: It will be destroyed if unequipped. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Level 7 of the Dungeon [Shop] Zoth's Antique Armour Boutique a +0 ring mail (128 gold) a +0 ring mail (128 gold) a +2 robe of willpower (572 gold) a +2 chain mail of poison resistance (640 gold) a +0 ring mail (128 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) [Shop] Emydd's Antique Weapon Boutique the +1 mace of Compound Interest {vamp, rF- rC- Str+8} (618 gold) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). a +8 dagger of speed (1248 gold) a +0 rapier (143 gold) a +0 sling (39 gold) the +7 war axe "Ytigimm" {drain, rN+ Will+} (1510 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. a +2 dagger of venom (374 gold) a +0 hand axe of freezing (192 gold) a +0 quarterstaff (130 gold) a +5 mace of protection (795 gold) [Shop] Paumied's Assorted Antiques a +0 dagger (66 gold) a +0 scimitar (198 gold) a wand of mindburst (1) (46 gold) an orb of guile (297 gold) the +3 fire dragon scales of Secs {rF+++ rC- rN+ Str-5 Int+3} (2607 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). a +1 glaive of protection (627 gold) a lightning rod (4/4) (1320 gold) [Shop] Uhot's Antique Weapon Emporium a +0 rapier (159 gold) a +0 flail (101 gold) a +4 trident (739 gold) a +1 dagger of freezing (307 gold) a +0 war axe (101 gold) a +0 sling (43 gold) a +0 hand axe (87 gold) the +7 orcbow "Yfiashrerph" {freeze, rF+ Int+2} (1751 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). a +0 partisan (203 gold) (0, 0, D:7) 2 poisoned darts a +0 whip (1, 0, D:7) a +0 dagger 8 stones a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 28, D:7) a hound corpse (skeletalised by now) (13, 15, D:7) a scarab talisman (15, -2, D:7) a +0 dagger a kobold skeleton (16, -8, D:7) an orb of energy a +2 robe a +3 trident of draining the barachi skeleton of Jeremiah (17, -11, D:7) a curare-tipped dart a +0 dagger a kobold skeleton (18, 23, D:7) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 24, D:7) a rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 25, D:7) a river rat corpse (skeletalised by now) (19, 24, D:7) 3 stones a rat corpse (skeletalised by now) (24, -6, D:7) 2 boomerangs (25, -12, D:7) a +0 chain mail (31, 8, D:7) 5 stones a +0 short sword (32, 6, D:7) a +0 robe a +0 hand axe a +0 short sword a kobold skeleton (32, 7, D:7) 4 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (33, 6, D:7) a +0 dagger (33, 7, D:7) a curare-tipped dart a +0 club a kobold skeleton (35, 9, D:7) a howler monkey skeleton (36, 9, D:7) a +0 giant spiked club an ogre skeleton Level 8 of the Dungeon (0, 0, D:8) a yak skeleton a yak skeleton a yak skeleton (0, 1, D:8) a yak skeleton (1, 1, D:8) a staff of alchemy (8, -29, D:8) a +0 dagger (9, -14, D:8) a +0 leather armour (9, 8, D:8) a +0 spear (10, -5, D:8) a howler monkey skeleton (10, -1, D:8) a +0 spear a goblin skeleton (11, -5, D:8) a howler monkey skeleton (11, 2, D:8) a +0 spear a goblin skeleton (13, -23, D:8) 12 gold pieces (13, 8, D:8) a +0 spear (14, -24, D:8) a scroll of enchant armour (15, -25, D:8) 15 gold pieces (16, 12, D:8) a +0 orcbow a centaur skeleton (26, 14, D:8) 3 poisoned darts (29, 27, D:8) a +0 orcbow (31, 0, D:8) a +0 whip a +0 leather armour (32, 2, D:8) a +0 trident a +0 leather armour a +1 halberd of freezing a +0 robe (32, 26, D:8) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (33, 2, D:8) a +0 dagger a +0 robe (35, 3, D:8) a +1 antimagic mace (36, -2, D:8) a +0 dagger (39, -7, D:8) a +0 pair of gloves (39, -3, D:8) a +0 dagger a +0 robe (40, -9, D:8) a +0 whip 6 poisoned darts (40, -8, D:8) a +0 spear a +0 scale mail a +0 buckler a +0 whip (40, -6, D:8) a +0 flail (41, -3, D:8) a +0 hand axe (42, -7, D:8) a +0 hand axe (43, -6, D:8) a +0 dagger (43, -5, D:8) a +0 short sword a +0 plate armour (44, -6, D:8) a +0 short sword a +0 leather armour (52, -10, D:8) a +0 flail (52, -8, D:8) a +0 flail (53, -10, D:8) a +0 spear (54, -14, D:8) 2 poisoned darts (54, -10, D:8) a +0 spear 5 boomerangs Level 9 of the Dungeon [Shop] Doulofif's Jewellery Boutique the amulet of the Four Winds {rN+ Will+++ Clar} (789 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. an amulet of magic regeneration (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of magical power (unknown) (260 gold) a ring of flight (227 gold) an amulet of reflection (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) a rimehorn talisman (325 gold) (9, 8, D:9) a +0 heavy spear (11, -17, D:9) a +0 ring mail (16, -23, D:9) a +0 club (18, 3, D:9) a +0 rapier (21, -8, D:9) a stone a +0 club (22, -10, D:9) 2 stones a +0 dagger (22, -8, D:9) 2 poisoned darts a +0 dagger (22, -5, D:9) a curare-tipped dart a +0 dagger (22, -3, D:9) a +0 short sword a +0 dagger (27, -3, D:9) a +0 club (28, -5, D:9) a +0 flail (29, -5, D:9) a +0 dagger a +0 robe (31, -26, D:9) a parchment of Ensorcelled Hibernation (31, -5, D:9) a +0 whip a +0 leather armour (40, -10, D:9) a +0 scale mail (46, -5, D:9) a +0 robe Level 10 of the Dungeon (3, 1, D:10) a +0 leather armour (6, 1, D:10) a +0 chain mail (10, -36, D:10) a +0 robe a +0 dagger (12, -39, D:10) a +0 flail (12, -38, D:10) a +0 leather armour a +0 whip (13, -42, D:10) a +0 club (13, -40, D:10) a +0 whip (13, -39, D:10) a +0 spear (16, -38, D:10) a +0 club (22, -46, D:10) a +0 giant club a +0 giant spiked club a +0 long sword (22, -2, D:10) a +0 dire flail a +0 mace (23, -2, D:10) a +0 mace (24, -2, D:10) a +0 dire flail (29, -14, D:10) a +0 dagger (35, -2, D:10) a +0 spear (36, -2, D:10) a +0 flail a +2 trident of pain a +0 scale mail (37, -22, D:10) a +0 club a +0 leather armour (37, -3, D:10) a +0 spear (37, -2, D:10) a +0 club (37, -1, D:10) a +0 club (38, -23, D:10) a +0 hand axe (38, -22, D:10) a +0 giant club a +0 giant club a +0 dagger a +0 robe (38, -21, D:10) a +0 hand axe a +0 ring mail (39, -24, D:10) a +0 dagger a +0 robe (39, -23, D:10) a +0 dagger a +0 robe (39, -22, D:10) a +0 scimitar a +0 plate armour (41, -11, D:10) a +0 robe (42, -36, D:10) 2 darts of disjunction (53, -14, D:10) a +0 shortbow (57, -3, D:10) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of flight (22, -28, Lair:1) a +1 trident of holy wrath (23, 1, Lair:1) 10 gold pieces (26, -22, Lair:1) a +0 dagger (28, -2, Lair:1) 17 gold pieces (29, -1, Lair:1) 6 gold pieces (34, -1, Lair:1) a +0 leather armour (34, 0, Lair:1) 19 gold pieces (35, 0, Lair:1) 5 gold pieces (35, 3, Lair:1) 5 gold pieces (36, 2, Lair:1) 6 gold pieces (36, 3, Lair:1) 8 gold pieces (37, 3, Lair:1) 10 gold pieces (44, -8, Lair:1) a scroll of blinking (53, -24, Lair:1) an orb of mesmerism (unseen) the Necropolis (0, 0, Necropolis) 5 gold pieces (1, -1, Necropolis) a ring of protection from fire (1, 0, Necropolis) a potion of moonshine (2, 0, Necropolis) the wellspring talisman of Terror {Rampage rPois rC++ Slay-2} [wellspring talisman] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rC++: It greatly protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (2, 1, Necropolis) a scroll of butterflies (3, -25, Necropolis) 4 large rocks (3, 0, Necropolis) 21 gold pieces (3, 1, Necropolis) 2 potions of ambrosia (3, 6, Necropolis) 54 gold pieces (4, 0, Necropolis) the +4 great sword "Retirghai" {flame, ^Fragile rF++ rC- rN+ rCorr} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (5, -30, Necropolis) a +4 ring of protection