Newman Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (0, 14, D:1) a +0 club (1, 38, D:1) a +3 dagger (3, 28, D:1) a +0 chain mail (8, -10, D:1) a +0 club (13, 5, D:1) a +0 pair of gloves (32, -9, D:1) a +0 plate armour (35, 12, D:1) a rat skeleton (36, -12, D:1) a frilled lizard corpse (skeletalised by now) (36, -2, D:1) a +0 short sword (41, -13, D:1) a +0 pair of gloves (45, 11, D:1) a +0 dagger (45, 15, D:1) a +0 mace (47, -1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 hand axe of Ashenzari's Approval {antimagic, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 5, D:2) a hobgoblin corpse (skeletalised by now) (16, 9, D:2) a rat skeleton (17, -1, D:2) a +0 dagger a goblin skeleton (28, -7, D:2) a +0 short sword 3 stones (30, 7, D:2) an orb of attunement (31, 32, D:2) a +0 dagger (34, -5, D:2) a +0 pair of gloves (40, 11, D:2) a +0 whip a kobold skeleton (54, -10, D:2) a +0 hammer (54, -8, D:2) a +0 hammer (55, -9, D:2) a +0 hammer (55, -7, D:2) a +1 hammer of concussion (55, -6, D:2) a +0 hammer (55, -3, D:2) a +0 hammer (55, -2, D:2) a +0 hammer (56, -5, D:2) a +0 hammer (56, -4, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (56, -3, D:2) a +0 hammer (56, -2, D:2) a +0 hammer (57, -3, D:2) a +0 hammer (57, -2, D:2) a +0 hammer (57, -1, D:2) a +0 hammer (57, 21, D:2) a +0 club (58, 8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (3, 20, D:3) a +0 shortbow (5, -1, D:3) a scroll of revelation (5, 5, D:3) a quokka corpse (8, 6, D:3) a bat corpse (9, 13, D:3) a +0 cloak (10, 0, D:3) a potion of curing (10, 10, D:3) a ball python corpse (12, 4, D:3) 5 gold pieces