Newman Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -17, D:1) a staff of cold (4, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -30, D:1) a +0 club (5, -28, D:1) a hobgoblin corpse (skeletalised by now) (6, -30, D:1) a ball python corpse (skeletalised by now) (6, 11, D:1) a ball python corpse (skeletalised by now) (13, 7, D:1) a +0 ring mail (24, 6, D:1) a +0 robe (25, -24, D:1) a hobgoblin corpse (skeletalised by now) (27, 4, D:1) a bat skeleton (29, -17, D:1) 2 poisoned darts (39, -29, D:1) a +0 helmet (46, -22, D:1) a +0 club (46, -5, D:1) a bat skeleton (51, -26, D:1) a hobgoblin corpse (skeletalised by now) (55, -30, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 26, D:2) a +0 chain mail (10, -8, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -2, D:2) an adder skeleton (11, 29, D:2) a +0 whip 3 stones a kobold skeleton (17, 31, D:2) a rat skeleton (19, 30, D:2) a +0 dagger a +0 sling (22, 1, D:2) a +0 short sword 2 poisoned darts a kobold skeleton (24, 21, D:2) a ball python skeleton (26, 18, D:2) an inkwell talisman (28, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 2, D:2) a ball python skeleton (48, 22, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 7, D:3) a rat corpse (skeletalised by now) (8, 22, D:3) a +0 whip a kobold skeleton (9, 13, D:3) a +0 dagger (16, 4, D:3) an adder skeleton (23, 21, D:3) a hobgoblin skeleton (27, 17, D:3) a +0 club an orc corpse (skeletalised by now) (40, -10, D:3) a hobgoblin corpse (skeletalised by now) (47, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -2, D:4) a +0 dagger 4 stones (7, -11, D:4) a +0 robe (10, -23, D:4) a +0 scythe a +0 robe (15, -5, D:4) a +0 spear (23, -8, D:4) 4 stones a +0 dagger (24, -19, D:4) a staff of earth (25, -9, D:4) an adder corpse (skeletalised by now) (32, 1, D:4) a hobgoblin skeleton (33, 1, D:4) a +0 dagger a goblin skeleton (35, 8, D:4) an adder skeleton (36, 12, D:4) a +0 mace (46, -21, D:4) a hound corpse (skeletalised by now) (48, -8, D:4) a +0 club Level 5 of the Dungeon (4, 10, D:5) a +0 dagger (4, 12, D:5) a +0 leather armour (9, 4, D:5) a +0 war axe (11, 2, D:5) a +0 dagger a +0 robe (11, 3, D:5) a +0 dagger (13, 1, D:5) a +0 club a +0 ring mail (16, 0, D:5) a staff of alchemy (20, -1, D:5) a +0 hand axe (20, 0, D:5) a +0 club a +0 leather armour (25, -16, D:5) a +0 leather armour (26, -10, D:5) a +0 whip a +0 ring mail (28, 12, D:5) a +0 hand axe (33, 9, D:5) a +0 dagger (49, 24, D:5) a +0 falchion (51, 10, D:5) 5 poisoned darts (63, 0, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, 30, D:6) a +0 giant club (16, 15, D:6) a +0 spear (21, 2, D:6) a +0 short sword (27, 28, D:6) a +0 ring mail (33, 23, D:6) a +0 halberd a +0 robe (40, 45, D:6) 2 flux baubles (43, 44, D:6) a +0 long sword (47, 29, D:6) a +0 club a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail a +4 dire flail a +0 robe a +0 long sword a +0 robe a +3 flail a +0 robe a +3 long sword a +0 robe a +0 hand axe (48, 15, D:6) a +0 leather armour (51, 21, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Wumyugi's Book Emporium a parchment of Rending Blade (175 gold) a parchment of Teleport Other (140 gold) a parchment of Frozen Ramparts (140 gold) a parchment of Plasma Beam (245 gold) a parchment of Vhi's Electric Charge (175 gold) a parchment of Haunt (280 gold) a parchment of Summon Small Mammal (70 gold) a parchment of Shock (70 gold) [Shop] Lexkath's Antique Weapon Boutique the +0 great sword of Upheaval {flame, rCorr Str+3 Stlth+} (952 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 hand axe of Quickeug {antimagic, rF+} (1632 gold) rF+: It protects you from fire. It cannot be enchanted further. the +6 shortbow of World Downfall {drain, rC++ rN++ Stlth-} (1656 gold) rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +10 short sword of the Onslaught {vamp, rC- Will+ Dex+2} (1651 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +11 great mace of Pulaotom {heavy, Dex+6} (2222 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +2 heavy glaive (720 gold) (5, -5, D:7) a +0 dagger a +3 shortbow (6, 0, D:7) a +0 whip a +0 leather armour (9, 4, D:7) a +0 spear (9, 9, D:7) a +0 scale mail (14, -12, D:7) a medusa talisman (17, 25, D:7) a +0 battleaxe a +0 robe a +5 falchion a +0 robe (17, 26, D:7) a +0 spear of flaming a +0 robe (29, 14, D:7) the +0 quarterstaff of Viny Tenacity {drain, *Rage rC++ Dex+4 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 10, D:7) the +8 hand axe of Hupacs {flame, *Slow rPois Int+4 Stlth+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, -5, D:7) a +0 leather armour Level 8 of the Dungeon (2, -5, D:8) a +0 pair of gloves (4, 11, D:8) 8 gold pieces (5, 11, D:8) 9 gold pieces (6, -5, D:8) a +2 trident of draining (7, 5, D:8) a +0 flail (11, 15, D:8) a +0 hand axe (23, 7, D:8) a +0 whip (23, 11, D:8) a +0 hand axe (24, 8, D:8) a +0 dagger a +0 robe (25, 8, D:8) a +0 dagger a +0 robe (43, -8, D:8) a +0 club a +0 leather armour (43, -7, D:8) a +0 short sword a +0 dagger a +0 robe (45, 0, D:8) a +0 chain mail (47, 8, D:8) a +0 dagger (51, 24, D:8) a +0 mace the Ecumenical Temple