Newman Level 1 of the Dungeon (28, -3, D:1) a bat corpse (skeletalised by now) (28, 0, D:1) a +0 quarterstaff (42, -10, D:1) a +0 short sword (48, 15, D:1) a +0 scale mail (56, -14, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +2 whip of draining (4, 3, D:2) a +0 dagger (9, 16, D:2) an adder skeleton (10, 16, D:2) a +0 short sword 4 stones (10, 17, D:2) a ball python skeleton (10, 27, D:2) a +0 short sword a kobold skeleton (19, 31, D:2) a +0 ring mail (28, 0, D:2) an adder skeleton (30, 19, D:2) a +0 chain mail (31, 19, D:2) a hobgoblin corpse (skeletalised by now) (33, 19, D:2) a +0 flail a +0 chain mail a +0 short sword 4 stones the human skeleton of Terence (38, 3, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (39, 39, D:2) a quokka corpse (skeletalised by now) (40, 22, D:2) a +0 sling (46, 12, D:2) a +0 rapier (48, 8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (11, -29, D:3) a +0 club a +0 hand axe (12, -6, D:3) an adder corpse (skeletalised by now) (19, -32, D:3) a +0 dagger a +0 robe (23, -29, D:3) a +0 club (23, -21, D:3) a +0 whip a +0 animal skin a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, -20, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, -15, D:3) a +0 club (25, -20, D:3) a +0 dagger (27, -43, D:3) a ball python skeleton (28, -43, D:3) a +0 hand axe (31, -40, D:3) a +0 leather armour an orc skeleton (34, -43, D:3) a +0 dagger a +0 robe an orc skeleton (38, -41, D:3) a +0 dagger a +0 robe (43, -39, D:3) a +0 trident a +0 ring mail an adder corpse (skeletalised by now) an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 2, D:4) a +0 dagger (2, -15, D:4) a +0 whip (15, -21, D:4) a +0 ring mail (17, -7, D:4) a +0 hand axe (18, -5, D:4) a +0 dagger (22, -15, D:4) a +0 club (29, -18, D:4) a +0 leather armour (30, -12, D:4) a +0 dagger a kobold corpse (skeletalised by now) (33, -29, D:4) a +0 dagger a +0 leather armour an orc skeleton (33, -28, D:4) a +0 short sword a kobold skeleton (37, -25, D:4) a +0 robe (38, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (40, -20, D:4) a +0 whip a kobold skeleton (41, -21, D:4) the quill talisman of the Evening {rPois rCorr} [quill talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (44, -5, D:4) a +0 leather armour (44, -2, D:4) a +0 dagger a kobold corpse (skeletalised by now) (45, -1, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Natunif's Antique Weapon Shop a +0 falchion (75 gold) a +0 shortbow of flaming (185 gold) a +0 dagger (50 gold) a +0 quarterstaff (125 gold) a +0 dagger (50 gold) a +2 whip of venom (375 gold) a +5 partisan of protection (885 gold) the +0 orcbow "Z" {antimagic, rElec Int+2 SInv} (860 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:5) a +0 ring mail (2, 17, D:5) a +0 flail (13, 14, D:5) a +0 chain mail a +0 kite shield an orc skeleton an adder skeleton (19, -14, D:5) a parchment of Kinetic Grapnel (38, -4, D:5) an adder skeleton (38, 6, D:5) a +0 war axe a +0 leather armour (43, 4, D:5) a medusa talisman (45, 20, D:5) a hound skeleton (62, -10, D:5) a parchment of Tukima's Dance (62, -7, D:5) a medusa talisman Level 6 of the Dungeon (27, -21, D:6) a +0 short sword (28, -30, D:6) a +0 spear (30, 2, D:6) a +0 dagger a +0 robe (34, 7, D:6) a +0 spear (43, -34, D:6) a +0 morningstar (57, -53, D:6) a +0 mace (60, -42, D:6) a +0 mace (64, -37, D:6) the orb of Servitude {Mayhem, Int+2 Earth} Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. It cannot be enchanted further. Level 7 of the Dungeon [Shop] Vypsies's Jewellery Shop a +4 ring of protection (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a ring of poison resistance (unknown) (280 gold) a sanguine talisman (420 gold) an amulet of the acrobat (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) (0, 0, D:7) a +0 scale mail (3, -8, D:7) the +6 quarterstaff of Dishonour {venom, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (5, -10, D:7) a +0 mace (9, 8, D:7) a +0 shortbow (13, 0, D:7) a +0 morningstar of flaming (20, 21, D:7) a +0 dagger a +0 robe (20, 22, D:7) a +0 flail a +0 spear (21, 20, D:7) a +0 short sword a +0 leather armour of willpower (21, 22, D:7) a +0 whip a +0 whip a +3 spear of distortion a +0 ring mail (21, 23, D:7) a +0 dagger (22, 21, D:7) a +0 spear (24, -6, D:7) a +0 quarterstaff a +2 sling of freezing a +0 ring mail (29, 30, D:7) a +0 chain mail (38, 10, D:7) a +0 orcbow (41, 6, D:7) a +0 rapier (43, 31, D:7) a +0 dagger (44, 31, D:7) a +0 short sword a +0 ring mail (48, 22, D:7) a +0 hand axe (57, 26, D:7) a +4 trident of draining a +0 robe an orb of guile Level 8 of the Dungeon (1, -33, D:8) a +0 orcbow (3, -4, D:8) a +0 falchion (18, -4, D:8) a rimehorn talisman (20, -32, D:8) a parchment of Animate Dead (22, -34, D:8) a +0 short sword (26, -23, D:8) a +0 robe (26, -22, D:8) a +0 battleaxe a +0 robe (30, 7, D:8) a +0 dagger a +0 ring mail (49, 2, D:8) a parchment of Summon Small Mammal (50, -27, D:8) a +0 hand axe (53, -34, D:8) a +0 robe a +0 short sword (64, -28, D:8) a +0 robe a +0 scimitar (65, -28, D:8) a +0 robe a +0 morningstar (71, -22, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Zorat's Jewellery Boutique an amulet of alchemy (unknown) (510 gold) a ring of poison resistance (unknown) (340 gold) a +4 ring of slaying (612 gold) a ring of protection from cold (unknown) (425 gold) an amulet of magic regeneration (unknown) (510 gold) the ring of Goveg {Int+4 Slay+4 SInv} (945 gold) [ring of slaying] Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a ring of protection from cold (unknown) (425 gold) (0, 0, D:9) a +0 dagger (7, 3, D:9) a +0 dagger (8, -2, D:9) a +0 hand axe (9, 4, D:9) a +0 dagger a +0 robe (13, 5, D:9) a +0 hand axe a +0 dagger a +0 leather armour (13, 6, D:9) a +0 mace a +0 mace a +0 scale mail (13, 7, D:9) a +0 hand axe a +0 leather armour (14, 5, D:9) a +0 mace a +0 hand axe a +0 scale mail (14, 33, D:9) a maw talisman (15, 3, D:9) a +0 club a +0 falchion (15, 6, D:9) a +0 battleaxe a +0 plate armour a +0 scimitar a +0 plate armour (16, 0, D:9) a +0 dagger (16, 3, D:9) a +0 hand axe a +0 plate armour (17, 0, D:9) a +0 dagger (17, 1, D:9) a +0 dagger a +0 chain mail (18, 0, D:9) a +0 trident a +0 orcbow a +0 chain mail (18, 1, D:9) a +0 club a +0 dagger a +0 war axe (19, 0, D:9) a +3 falchion of protection (19, 1, D:9) a +0 dagger a +0 leather armour (20, 3, D:9) a +0 dagger (21, 2, D:9) a +0 hand axe (21, 3, D:9) a +0 trident a +0 leather armour (34, 37, D:9) a +0 sling (35, 26, D:9) a +0 falchion a +0 robe (36, 26, D:9) a +0 great sword a +0 robe a +0 spear a +1 falchion of protection a +0 leather armour of willpower (36, 27, D:9) a +3 mace a +0 robe (37, 24, D:9) a +0 short sword (38, 21, D:9) a +0 whip a +0 whip of electrocution (38, 25, D:9) a +0 whip 4 poisoned darts (39, 22, D:9) a +0 club 3 stones a +0 short sword 8 poisoned darts a +0 club (53, 25, D:9) a +0 scale mail Level 10 of the Dungeon (7, -37, D:10) a +0 mace a +0 scale mail (7, -36, D:10) a +0 morningstar (8, -37, D:10) a +0 dagger a +0 robe (8, -36, D:10) a +0 dagger a +0 robe (9, -37, D:10) a +0 dagger a +0 robe (13, -36, D:10) a +0 club (22, -26, D:10) a +0 hand axe (22, -25, D:10) a +0 hand axe a +0 ring mail a +0 hand axe of electrocution a +0 chain mail (23, -25, D:10) a +0 robe a +0 dagger (24, -26, D:10) a +0 club (24, -25, D:10) a +0 mace (24, -22, D:10) a +0 dagger (25, -24, D:10) a +0 club a +0 plate armour a +0 short sword (25, -23, D:10) a +0 hand axe (25, -21, D:10) a +0 mace (25, -20, D:10) a +0 short sword (26, -24, D:10) a +0 mace a +0 leather armour (26, -23, D:10) a +0 leather armour a +0 club (26, -22, D:10) a +0 plate armour a +0 war axe (26, -21, D:10) a +0 plate armour a +2 mace of draining (27, -25, D:10) a +0 chain mail a +0 trident (27, -22, D:10) a +0 robe a +0 dagger a +0 flail a +0 leather armour a +0 club a +0 club (27, -21, D:10) a +2 hand axe of freezing (29, -24, D:10) a +0 hand axe a +0 leather armour (29, -23, D:10) a +0 plate armour a +0 scimitar (30, -23, D:10) a +0 flail (31, -23, D:10) a +0 club (32, -23, D:10) a +0 long sword a +0 plate armour (34, -25, D:10) a +0 club (39, -27, D:10) a maw talisman Level 11 of the Dungeon (4, -30, D:11) a +0 shortbow (5, -30, D:11) a +0 shortbow (5, -29, D:11) a +0 shortbow (6, -30, D:11) a +0 shortbow (6, -29, D:11) a +0 shortbow (12, 4, D:11) a +0 scale mail (18, -40, D:11) 3 gold pieces (19, -12, D:11) a +0 pair of gloves (26, 7, D:11) a +0 mace (27, 10, D:11) the +2 leather armour of Kiyl {MP+7 Str-4 SInv} MP+7: It affects your magic capacity (+7). Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. (37, -43, D:11) a +1 cloak (42, -27, D:11) a +0 ring mail (42, -3, D:11) the medusa talisman "Retsatza" {Will+ Int-4 Dex+8 Stlth+} [medusa talisman] Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. (47, 6, D:11) a +1 pair of boots (48, -10, D:11) a +0 giant spiked club a +0 giant club (56, -43, D:11) 2 flux baubles