Newman Level 1 of the Dungeon (1, 5, D:1) a +0 spear (19, -11, D:1) a jackal skeleton (19, -10, D:1) a jackal skeleton (19, -9, D:1) a jackal skeleton (20, -10, D:1) a hobgoblin skeleton (20, -9, D:1) a quokka skeleton a jackal skeleton a rat skeleton (20, 8, D:1) a +0 whip a kobold skeleton (21, -16, D:1) an orb of energy (21, 8, D:1) a +0 dagger a goblin skeleton (23, -25, D:1) 5 poisoned darts (34, -10, D:1) a +0 short sword (34, -5, D:1) a bat skeleton (43, -3, D:1) a +0 club (43, 12, D:1) a +0 plate armour (45, -10, D:1) a +0 short sword a kobold skeleton (46, -10, D:1) a +0 dagger 4 stones (46, 17, D:1) an orb of mayhem (51, 17, D:1) a frilled lizard corpse (skeletalised by now) (52, -9, D:1) a hobgoblin skeleton (53, -11, D:1) a +0 whip a kobold skeleton (55, -2, D:1) a frilled lizard corpse (skeletalised by now) (56, 27, D:1) a ball python corpse (skeletalised by now) (57, -21, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (58, -19, D:1) a quokka corpse (skeletalised by now) (59, 16, D:1) a hobgoblin corpse (skeletalised by now) (69, -19, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Uvoa's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (11, 10, D:2) a +0 short sword (13, -6, D:2) 5 poisoned darts (18, 0, D:2) a +0 hand axe (30, -4, D:2) a +0 dagger (37, 4, D:2) a staff of conjuration (46, 21, D:2) a +0 dagger 2 stones (49, 3, D:2) a +0 club (55, 33, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Yfacropn's Distillery a potion of might (44 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of cancellation (unknown) (88 gold) a potion of invisibility (88 gold) a potion of moonshine (11 gold) a potion of enlightenment (55 gold) a potion of heal wounds (88 gold) a potion of resistance (110 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (7, 12, D:3) a +0 short sword an orc corpse (skeletalised by now) (7, 17, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:3) a +1 dagger of venom (16, 0, D:3) a jackal skeleton (17, 23, D:3) a ball python corpse (skeletalised by now) (19, -8, D:3) a +0 flail (24, 1, D:3) a +0 mace (25, 24, D:3) a +0 whip 4 stones a kobold skeleton (30, 2, D:3) a +0 ring mail (30, 36, D:3) a +0 club (32, 4, D:3) a frilled lizard corpse (skeletalised by now) (37, 7, D:3) a bat corpse (skeletalised by now) (45, -2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 15, D:4) a +0 spear (5, 10, D:4) a +0 dagger (7, 9, D:4) a +0 dagger a goblin skeleton (8, -10, D:4) a +0 ring mail (8, 7, D:4) a +0 dagger a goblin skeleton (9, -1, D:4) a ball python skeleton (9, 2, D:4) a +0 hand axe a +0 scale mail (9, 3, D:4) a +0 club (10, 2, D:4) a +0 war axe (10, 5, D:4) a +0 club a gnoll skeleton (11, 4, D:4) a +0 club (11, 5, D:4) a +0 quarterstaff (15, 31, D:4) a +0 giant club an ogre corpse (skeletalised by now) (18, 11, D:4) a +0 ring mail (21, -11, D:4) a +0 flail a gnoll corpse (skeletalised by now) (24, -10, D:4) a +0 spear a gnoll corpse (skeletalised by now) (24, -2, D:4) a +0 leather armour a +0 flail an orc skeleton (30, -18, D:4) a +0 dagger (30, -7, D:4) a +0 hand axe of electrocution (31, 32, D:4) a ball python corpse (skeletalised by now) (35, -7, D:4) a +0 leather armour a +0 club an orc skeleton (39, -21, D:4) a +0 rapier (45, 20, D:4) a +0 plate armour (48, 4, D:4) a +0 trident (54, -12, D:4) the +6 dagger "Rummage" {elec, rF+ rN++ Will+ Dex+2} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 club an orc skeleton (1, 0, D:5) a +0 dagger a +0 robe (2, -1, D:5) a +0 dire flail a +0 plate armour (2, 0, D:5) a +0 hand axe an orc skeleton (15, 36, D:5) a +0 club (23, 5, D:5) a jackal skeleton (23, 6, D:5) a jackal skeleton (23, 10, D:5) a hound skeleton (41, 30, D:5) an iguana skeleton (45, 17, D:5) a +0 robe Level 6 of the Dungeon (3, -6, D:6) a +0 robe a +0 robe a +0 short sword a +4 dire flail (3, -5, D:6) a +0 giant club a +0 robe (23, 28, D:6) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (28, 24, D:6) a +0 trident (38, 13, D:6) a +0 short sword (53, 6, D:6) a +0 pair of boots of rampaging (54, 28, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, -3, D:7) a scarab talisman (12, 12, D:7) a +0 flail a +0 ring mail (13, -3, D:7) a +1 flail of protection (13, 12, D:7) a +0 mace a +0 dagger of electrocution a +0 leather armour a +0 whip (14, -4, D:7) a +0 hand axe a +0 ring mail (14, -3, D:7) a +0 dagger a +0 robe (14, -2, D:7) a +0 club 3 boomerangs a +0 club (14, 12, D:7) a +0 short sword of electrocution (15, -5, D:7) a +0 club (17, -5, D:7) a +0 halberd (18, -5, D:7) a +0 flail (19, -6, D:7) a +0 flail a +0 robe a +0 flail (19, -5, D:7) a +0 club a +0 robe (25, 1, D:7) a +5 mace a +0 dagger of draining a +0 leather armour (43, -2, D:7) a +0 chain mail the Ecumenical Temple