Newman Level 1 of the Dungeon (0, 0, D:1) a +0 sling (29, 54, D:1) a +0 dagger (37, 19, D:1) a frilled lizard corpse (skeletalised by now) (37, 26, D:1) a hobgoblin corpse (skeletalised by now) (41, 45, D:1) a +0 dagger of pain (51, 31, D:1) a +0 hand axe (58, 14, D:1) 4 poisoned darts (59, 50, D:1) a +0 robe (60, 40, D:1) a +0 whip 3 stones (65, 32, D:1) a ball python corpse (skeletalised by now) (66, 37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (16, 6, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (16, 20, D:2) a quokka corpse (skeletalised by now) (16, 24, D:2) a jackal corpse (skeletalised by now) (17, 6, D:2) a +0 dagger (17, 20, D:2) a jackal corpse (skeletalised by now) (18, 5, D:2) a quokka skeleton (19, 18, D:2) a jackal skeleton (20, 4, D:2) a +0 club a goblin skeleton (21, 16, D:2) a +0 dagger (32, 30, D:2) a +0 club a stone a kobold skeleton (49, 26, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, -1, D:3) a frilled lizard corpse (8, -8, D:3) a hobgoblin corpse (23, -11, D:3) a +0 dagger a goblin corpse (25, -21, D:3) a +0 pair of gloves (27, -13, D:3) an adder corpse