Newman Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 31, D:1) a staff of conjuration (9, 22, D:1) a bat corpse (skeletalised by now) (10, 21, D:1) a ball python skeleton (16, 15, D:1) a +0 ring mail (16, 26, D:1) an orb of guile (30, 46, D:1) a +0 short sword (44, 1, D:1) a quokka corpse (skeletalised by now) (48, 30, D:1) a bat skeleton (48, 32, D:1) a rat skeleton a hobgoblin skeleton (51, 23, D:1) a ball python skeleton (54, 34, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -8, D:2) the felid corpse of Natasha (skeletalised by now) (9, -8, D:2) a ball python corpse (skeletalised by now) (15, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -1, D:2) a +0 scythe of entangling a +0 robe (25, 6, D:2) a +0 club a +0 club a +0 club a goblin skeleton a hobgoblin skeleton a goblin skeleton (27, 6, D:2) a +0 club a +0 sling a +0 dagger (27, 40, D:2) a +0 spear (28, -10, D:2) a +0 dagger (28, 6, D:2) a +0 dagger a +0 club a +0 short sword a goblin corpse (skeletalised by now) (28, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, 8, D:2) a +0 mace a +0 animal skin a +2 helmet the hobgoblin skeleton of Robin (28, 10, D:2) a +0 club a +0 sling (28, 11, D:2) a rat skeleton (29, -7, D:2) a +0 dagger (29, -6, D:2) an adder skeleton (29, 41, D:2) a bat corpse (skeletalised by now) (31, 45, D:2) a bat corpse (skeletalised by now) (32, 14, D:2) a +0 trident (33, 17, D:2) a bat skeleton (35, -10, D:2) a +1 short sword of venom (35, 30, D:2) a rat corpse (skeletalised by now) (36, 4, D:2) a +0 short sword a +0 club a rat skeleton (36, 29, D:2) a hobgoblin corpse (skeletalised by now) (44, -5, D:2) a frilled lizard skeleton (45, -5, D:2) a hobgoblin skeleton (50, 4, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (54, -4, D:2) a +0 whip (54, 13, D:2) 4 poisoned darts Level 3 of the Dungeon [Shop] Pose's Assorted Antiques 3 scrolls of teleportation (225 gold) a +0 ring mail (100 gold) a potion of might (100 gold) the +3 leather armour "Hilluabb" {Harm *Slow *Silence SInv} (425 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. *Silence: It may silence you when you take damage. SInv: It lets you see invisible. It cannot be enchanted further. a +4 ring of slaying (900 gold) a scroll of enchant armour (187 gold) a potion of brilliance (100 gold) a phantom mirror (1000 gold) a +0 dagger (50 gold) (6, -21, D:3) a +0 robe (10, 14, D:3) a +0 dagger (15, -18, D:3) a +0 dagger a +0 robe an orc skeleton (16, -26, D:3) a staff of air (17, -19, D:3) a +0 short sword a kobold skeleton (17, 6, D:3) a jackal corpse (skeletalised by now) (28, -14, D:3) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (32, 9, D:3) a bat corpse (skeletalised by now) (39, -17, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 17 gold pieces (2, -3, D:4) a +0 whip a gnoll corpse (skeletalised by now) (9, -5, D:4) a parchment of Summon Small Mammal (15, -12, D:4) a +0 falchion a +0 ring mail a scorpion corpse (15, -10, D:4) a +0 short sword (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 dagger of venom (still there?) a +0 chain mail (still there?) an orc corpse (still there?) Level 5 of the Dungeon (4, -4, D:5) a +0 halberd (12, -1, D:5) 13 gold pieces