Newman Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -10, D:1) a bat skeleton (18, -33, D:1) a sanguine talisman (27, 11, D:1) a hobgoblin corpse (skeletalised by now) (29, -20, D:1) a +0 short sword (29, 9, D:1) a quill talisman (31, -35, D:1) a +0 plate armour (34, -13, D:1) a +0 club a goblin skeleton (36, -26, D:1) a quokka skeleton (36, 3, D:1) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (39, -26, D:1) a +0 dagger 3 stones a kobold skeleton (40, -31, D:1) a +0 dagger (43, -14, D:1) a +0 short sword (45, -12, D:1) a +0 club (48, -18, D:1) a +0 club (54, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 7, D:2) a +0 hand axe (3, 2, D:2) a jackal corpse (skeletalised by now) (6, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -2, D:2) a +0 spear (23, -5, D:2) a frilled lizard skeleton (23, -4, D:2) a +0 club (23, -3, D:2) a bat skeleton (24, -3, D:2) a bat skeleton (26, 7, D:2) a bat corpse (31, -14, D:2) a +0 flail (33, 1, D:2) a +0 whip (43, 13, D:2) a ball python corpse (skeletalised by now) (44, -13, D:2) a bat corpse (44, -10, D:2) a +0 chain mail (45, -12, D:2) a rat corpse Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 8, D:3) a +0 dagger