Newman Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 12, D:1) a +0 sling (9, 14, D:1) a +0 chain mail (9, 30, D:1) a rat corpse (skeletalised by now) (16, 16, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 44, D:1) a frilled lizard corpse (skeletalised by now) (20, 39, D:1) a quokka skeleton (22, 38, D:1) a +0 robe a rat skeleton (23, 8, D:1) a bat skeleton (23, 47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 2, D:1) a hobgoblin skeleton (31, 35, D:1) a +0 robe (38, 3, D:1) a +0 sling (38, 7, D:1) a +0 club a goblin skeleton (40, 7, D:1) a +0 dagger (43, 10, D:1) a +0 mace (49, 24, D:1) a +0 short sword (56, 28, D:1) a +0 dagger Level 2 of the Dungeon (2, -3, D:2) a +0 flail (14, -5, D:2) a +0 club (15, -4, D:2) a ball python corpse (skeletalised by now) (20, -1, D:2) a quokka skeleton (22, 0, D:2) a +0 robe (30, 17, D:2) a +0 dagger (32, -4, D:2) 2 flux baubles (33, 17, D:2) a +0 club (36, 15, D:2) a +2 dagger of draining a kobold skeleton (37, 16, D:2) a +0 scale mail a +0 short sword a kobold skeleton (43, 28, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 32, D:3) a +0 hand axe of venom a +0 leather armour an orc skeleton (1, 37, D:3) a +0 sling (4, 30, D:3) a +0 chain mail (5, 19, D:3) a ball python skeleton (8, 25, D:3) a +0 short sword an orc skeleton (9, 10, D:3) a +0 club an orc skeleton (10, 10, D:3) a frilled lizard skeleton (11, 10, D:3) a +0 hand axe (42, 25, D:3) a +0 long sword a +0 war axe (45, 4, D:3) a +0 dagger (46, 37, D:3) a +0 club (47, 8, D:3) a +0 sling (52, 15, D:3) a +0 ring mail (52, 42, D:3) the felid corpse of Natasha (skeletalised by now) (57, 28, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (12, 0, D:4) a +0 dagger (16, -14, D:4) a +0 dagger a +0 sling (18, 7, D:4) a +0 spear (20, 3, D:4) 5 stones a +0 dagger (24, -11, D:4) a ball python skeleton (31, 15, D:4) a +0 dagger (35, -14, D:4) a ball python corpse (skeletalised by now) (35, -8, D:4) a +0 leather armour (35, 11, D:4) a +0 club a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 giant club an orc skeleton a hobgoblin skeleton an orc skeleton an orc skeleton an ogre skeleton an adder skeleton an adder skeleton (38, -16, D:4) 4 poisoned darts (44, -5, D:4) a +0 dagger a +1 sling of electrocution (52, 1, D:4) an iguana skeleton (54, -7, D:4) a black bear skeleton Level 5 of the Dungeon (1, -16, D:5) a +0 robe (4, 5, D:5) a howler monkey corpse (skeletalised by now) (4, 6, D:5) a water moccasin corpse (skeletalised by now) (14, 33, D:5) a +0 sling of freezing (22, 11, D:5) a hound skeleton (26, -2, D:5) a +0 barding of stealth (27, 16, D:5) a parchment of Static Discharge (48, -6, D:5) a +0 spear a gnoll skeleton (49, -7, D:5) a +0 whip a +0 scale mail an orc skeleton (50, 7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (52, -13, D:5) the +10 short sword "Xeetakal" {holy, Bane Int+3 Dex+3} Bane: It inflicts you with a random bane when you equip it. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (53, -7, D:5) a +0 giant spiked club (62, 12, D:5) a +0 ring mail Level 6 of the Dungeon (11, 2, D:6) a +0 plate armour (12, 6, D:6) a +0 hand axe (13, 6, D:6) a bullfrog skeleton (14, 4, D:6) a +0 dagger a +0 robe a kobold skeleton (19, 0, D:6) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (20, 1, D:6) a +0 whip an orc corpse (skeletalised by now) (20, 2, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 22, D:6) a +0 sling (27, -12, D:6) a +0 scale mail (33, -24, D:6) a +0 club (33, -8, D:6) a +0 club (35, 11, D:6) a +0 club (35, 14, D:6) a +0 dagger a +0 robe an orc skeleton (35, 16, D:6) a troll corpse (skeletalised by now) (36, 12, D:6) an iguana skeleton (36, 13, D:6) a +0 mace of protection (38, 8, D:6) a +3 ring mail (38, 11, D:6) a +1 shortbow of draining (38, 33, D:6) an adder corpse (skeletalised by now) (39, 15, D:6) a +0 mace (39, 20, D:6) a +1 robe of positive energy (40, 15, D:6) the +6 shortbow "Demonslayer" {drain, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (41, 11, D:6) a staff of earth (41, 23, D:6) a +0 sling (43, 12, D:6) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (44, 12, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (3, -28, D:7) a +0 dagger a +0 robe (3, -27, D:7) a +0 dagger a +0 robe a +0 club a +0 scale mail (4, -28, D:7) a +0 club a +0 whip (10, 14, D:7) a +0 dagger a +0 short sword a +0 short sword 10 stones a kobold skeleton a kobold skeleton a kobold skeleton (11, 14, D:7) a +0 club a +0 short sword a curare-tipped dart a kobold skeleton a kobold skeleton (12, 13, D:7) a +0 whip a stone a kobold skeleton (12, 14, D:7) a +0 short sword a stone a kobold skeleton (26, -26, D:7) an inkwell talisman (31, -7, D:7) a +0 whip (32, -8, D:7) a +0 halberd (32, -7, D:7) a +0 spear (41, 14, D:7) a +0 giant club an ogre skeleton (48, -21, D:7) a +0 scale mail (64, -13, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Jimn's Armour Boutique a +0 cloak of corrosion resistance (149 gold) the +0 leather armour of Follow the Leader {rN+ Int+2} (226 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 plate armour (234 gold) the +0 kite shield "Vucumo Saqo" {^Drain +Blink rCorr SInv} (327 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour of poison resistance (78 gold) a +1 chain mail of cold resistance (234 gold) a +0 pair of boots of stealth (149 gold) the +7 ice dragon scales of Qojun {rF- rC++ Will+ Int+4} (1354 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. [Shop] Leotodgh's Armour Boutique an orb of mesmerism (442 gold) a +3 chain mail of poison resistance (425 gold) the +1 robe "Pifup" {rF+ Str+2} (409 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (15 gold) a +0 pair of boots (76 gold) a +0 chain mail (102 gold) [Shop] Bufachixt's Book Shop a parchment of Forge Lightning Spire (208 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Vampiric Draining (140 gold) a parchment of Sculpt Simulacrum (400 gold) a parchment of Grave Claw (92 gold) a parchment of Curse of Agony (294 gold) [Shop] Dihisut's Assorted Antiques a +0 ring mail (104 gold) a phial of floods (1040 gold) a lightning rod (4/4) (1040 gold) a lightning rod (4/4) (1040 gold) a scroll of vulnerability (104 gold) a sack of spiders (1040 gold) (2, -21, D:8) a +0 leather armour (5, -13, D:8) a +0 club a +0 leather armour (5, -12, D:8) a +0 dagger a +0 robe (7, -14, D:8) a +0 short sword a +0 short sword (21, -25, D:8) a +0 ring mail (28, -2, D:8) a +0 shortbow a +1 dagger a +0 robe a +0 mace a +0 robe a +4 falchion of freezing a +0 robe a +5 halberd of freezing a +0 robe (33, -16, D:8) a +0 scimitar (37, -1, D:8) a +3 flail of freezing a +0 robe (42, -20, D:8) a +0 trident Level 9 of the Dungeon (4, -15, D:9) a +0 ring mail (5, 24, D:9) 2 stones a +0 dagger (5, 25, D:9) a curare-tipped dart a +0 whip (6, 26, D:9) 3 poisoned darts a +0 whip (7, 13, D:9) a +1 pair of boots (13, 7, D:9) a +0 plate armour (13, 22, D:9) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (14, 23, D:9) a +0 hand axe (15, 23, D:9) a +0 leather armour a +0 short sword (16, 23, D:9) a +0 club (23, 25, D:9) a +0 animal skin (26, 7, D:9) a +0 whip a +0 leather armour (27, 24, D:9) a +0 whip a +0 plate armour a +0 scimitar (28, 21, D:9) a potion of moonshine (30, 20, D:9) a potion of moonshine (31, 28, D:9) a +0 shortbow (32, 20, D:9) a potion of moonshine (35, 20, D:9) a potion of moonshine (37, 20, D:9) a potion of moonshine (37, 21, D:9) 2 potions of moonshine (37, 22, D:9) a potion of moonshine (41, 21, D:9) a serpent talisman (42, 25, D:9) 3 curare-tipped darts (48, 17, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Peido's Book Emporium a parchment of Fulsome Fusillade (543 gold) a manual of Armour (1040 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Awaken Armour (169 gold) a parchment of Ozocubu's Armour (114 gold) a parchment of Teleport Other (114 gold) a manual of Long Blades (1040 gold) a parchment of Passage of Golubria (169 gold) a parchment of Rending Blade (169 gold) a parchment of Ignite Poison (169 gold) a parchment of Fortress Blast (325 gold) a parchment of Summon Mana Viper (239 gold) a parchment of Haunt (426 gold) (1, 11, Orc:1) a +0 athame a +2 robe of positive energy (5, 3, Orc:1) a +0 flail a +0 dagger a +1 robe of willpower (5, 4, Orc:1) a +0 short sword a +0 leather armour (7, 3, Orc:1) a +0 dagger a +0 robe (9, 1, Orc:1) a +0 giant club (14, -8, Orc:1) a +0 giant spiked club (17, -2, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (10, -2, Orc:2) 18 gold pieces (13, -28, Orc:2) a +1 heavy morningstar (13, -27, Orc:2) a +0 dagger a +0 robe (15, -29, Orc:2) a +0 hand axe a +1 plate armour of willpower a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -11, Orc:2) a +0 short sword a +0 plate armour (17, -12, Orc:2) a +0 whip a +0 dire flail a +0 orcbow a +0 chain mail (17, -10, Orc:2) a +5 dagger a +0 robe (18, -14, Orc:2) a +0 long sword a +0 plate armour a +0 trident a +0 orcbow a +0 chain mail (18, -12, Orc:2) a +0 morningstar a +0 plate armour a +0 hand axe (18, -11, Orc:2) a +0 whip (19, -21, Orc:2) a +1 battleaxe a +0 chain mail (19, -19, Orc:2) a +0 war axe a +0 chain mail (19, -13, Orc:2) a +0 short sword a +0 scale mail (20, -20, Orc:2) a +0 club a +0 dagger a +0 robe (20, -19, Orc:2) a +0 war axe a +1 chain mail of resonance (20, -18, Orc:2) a +0 arbalest (20, -14, Orc:2) a +0 orcbow a +0 trident a +0 leather armour (21, -16, Orc:2) a +0 dagger a +0 robe the Necropolis (0, 0, Necropolis) the hive talisman of Immorality {+Inv rC+ Str-2 Int+2} [hive talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (unseen) (0, 1, Necropolis) a parchment of Ensorcelled Hibernation (1, 0, Necropolis) a +0 leather armour (1, 1, Necropolis) the orb of Duty {Glass, Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). (unseen) (1, 6, Necropolis) 13 gold pieces (6, 1, Necropolis) a potion of mutation (7, 12, Necropolis) 16 gold pieces (12, 7, Necropolis) 14 gold pieces (12, 12, Necropolis) a scroll of fog (12, 13, Necropolis) a +0 short sword (13, 4, Necropolis) 13 gold pieces a +0 dagger a +0 robe (13, 12, Necropolis) a scroll of teleportation (13, 13, Necropolis) the +1 dagger of Nemelex Xobeh {chaos, rC- rCorr Int+4} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (15, 12, Necropolis) a +0 dagger a +0 robe (18, 9, Necropolis) a +0 dagger a +0 robe (22, 6, Necropolis) a +3 battleaxe a +0 chain mail (23, 6, Necropolis) a +0 trident a +0 chain mail (24, 4, Necropolis) a +0 trident a +0 ring mail (25, 6, Necropolis) a +0 trident (26, 5, Necropolis) a +0 glaive a +0 chain mail (26, 6, Necropolis) a +0 flail a +0 ring mail a +0 trident a +0 dagger (27, 6, Necropolis) a +0 flail a +0 hand axe (31, 5, Necropolis) a +0 arbalest a +0 great sword a +0 plate armour (32, 5, Necropolis) a +0 flail a +0 leather armour (33, 5, Necropolis) a +5 triple sword the +1 plate armour "Onuf" {Fly rF+ rCorr} Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (34, 7, Necropolis) a +0 hand axe a +0 plate armour (34, 13, Necropolis) a +1 robe (34, 33, Necropolis) a wand of flame (7) (35, 33, Necropolis) the +3 battleaxe "Usouw" {sunder, rC+} rC+: It protects you from cold. It cannot be enchanted further. (unseen) (36, 33, Necropolis) a staff of fire (unseen) (37, 13, Necropolis) the scarf "Ellaro" {rC+ rF+, rPois rN++ Will- Str+4} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (37, 33, Necropolis) 7 gold pieces (38, 13, Necropolis) a +0 morningstar of protection (42, 10, Necropolis) a +0 war axe a +0 plate armour