Newman Level 1 of the Dungeon (4, 12, D:1) a +0 sling (7, -6, D:1) a hobgoblin corpse (skeletalised by now) (8, -7, D:1) a +0 dagger (22, 19, D:1) a +0 sling (24, 1, D:1) a +4 ring of protection (26, 7, D:1) a rat skeleton (33, 21, D:1) a +0 short sword (33, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 21, D:1) a +0 helmet (39, 2, D:1) a hobgoblin skeleton (44, 18, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, -31, D:2) a hobgoblin skeleton (3, -24, D:2) a bat corpse (skeletalised by now) (4, 3, D:2) a quokka corpse (skeletalised by now) (13, -22, D:2) an adder corpse (skeletalised by now) (14, 0, D:2) a +0 club (15, -18, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (15, 0, D:2) a goblin skeleton (15, 2, D:2) a ball python skeleton (16, -30, D:2) a rat skeleton (36, -30, D:2) a jade talisman (48, -31, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (52, -28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a talisman of death (1, 15, D:3) 17 gold pieces (1, 16, D:3) 11 gold pieces (2, 15, D:3) 18 gold pieces (2, 16, D:3) 15 gold pieces (2, 17, D:3) 12 gold pieces (3, 15, D:3) 16 gold pieces (3, 16, D:3) 6 gold pieces (7, 29, D:3) a +0 club an orc corpse (skeletalised by now) (9, 30, D:3) a +0 flail (10, 30, D:3) a +0 flail (14, 23, D:3) a +0 whip a +0 leather armour an orc skeleton (15, 22, D:3) a +0 short sword a +0 leather armour (29, 15, D:3) a hobgoblin corpse (skeletalised by now) (32, 7, D:3) a +0 whip (32, 9, D:3) a +0 dagger an orc skeleton (33, 9, D:3) a +0 hand axe a +0 scale mail an orc skeleton (33, 10, D:3) a +0 hand axe a +0 falchion an orc skeleton an orc skeleton (33, 11, D:3) a +0 war axe an orc skeleton (34, -2, D:3) a +0 ring mail (35, 38, D:3) a +0 leather armour (37, 38, D:3) a +0 mace (42, 35, D:3) a +0 ring mail (45, 4, D:3) an adder skeleton (50, 11, D:3) a +0 dagger a stone (52, 26, D:3) a +0 whip (59, -1, D:3) a +0 spear (59, 0, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton (0, 1, D:4) a jackal skeleton (0, 4, D:4) a +0 chain mail (1, 5, D:4) a +0 plate armour (2, 10, D:4) a +2 mace of protection (still there?) a +0 leather armour (still there?) (4, -4, D:4) a jackal skeleton (5, -5, D:4) a jackal skeleton (5, -3, D:4) the felid skeleton of Natasha (8, -2, D:4) a +0 dagger an orc skeleton (8, 0, D:4) a +0 club a +0 robe a +0 dagger (9, 0, D:4) a +0 ring mail a +0 dagger a +0 scale mail a +0 mace a +0 whip a +0 dagger an orc skeleton (10, -11, D:4) an adder corpse (skeletalised by now) (20, -16, D:4) a +0 short sword (23, -8, D:4) a +0 mace (25, -13, D:4) a stone a +0 club (26, 0, D:4) a ball python skeleton (27, -12, D:4) a +0 dagger (27, 2, D:4) 3 stones a +0 dagger a kobold skeleton (31, 1, D:4) the felid skeleton of Natasha (31, 13, D:4) a +0 dagger a goblin skeleton (35, 10, D:4) a +0 robe a +0 club a goblin skeleton (66, -8, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 leather armour (1, -1, D:5) a +0 hand axe (1, 0, D:5) a +0 hand axe (1, 1, D:5) a +0 club a +0 dagger a boomerang (11, 25, D:5) a +0 long sword (15, 49, D:5) a +2 flail of protection a +0 leather armour 3 boomerangs (16, 3, D:5) a +0 leather armour a +0 short sword (17, 3, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (18, 36, D:5) an adder skeleton (23, 42, D:5) a water moccasin skeleton (35, 35, D:5) a +0 trident Level 6 of the Dungeon [Shop] Monakami's Jewellery Shop a +4 ring of protection (360 gold) a ring of poison resistance (200 gold) a +6 ring of strength (360 gold) a ring of positive energy (unknown) (200 gold) a scarab talisman (125 gold) a +4 ring of protection (360 gold) an amulet of wildshape (unknown) (300 gold) (1, 10, D:6) a +0 orcbow (2, 10, D:6) a +0 robe a +0 scythe (13, 8, D:6) a +2 heavy halberd (15, -11, D:6) a +0 leather armour (18, 30, D:6) a +2 great sword of electrocution a +0 robe (18, 31, D:6) a +0 robe (18, 32, D:6) a +2 long sword a +0 robe a +0 mace a +0 robe (23, 31, D:6) a +0 great sword of electrocution a +0 robe (30, -5, D:6) 3 poisoned darts (34, 40, D:6) the quill talisman of Classification {Harm Str+4} [quill talisman] Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). (40, 14, D:6) a +0 flail (44, 8, D:6) a +6 ring of intelligence (48, 12, D:6) a parchment of Poisonous Vapours Level 7 of the Dungeon [Shop] Famuint's Antique Armour Emporium the +7 swamp dragon scales "Hyfein" {Rampage rPois rC+ Slay-6 SInv} (1440 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. It cannot be enchanted further. the +10 plate armour of Twilight {rElec rN+ Dex+2} (1627 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 robe (232 gold) the +7 chain mail of the Fletcher {Ponderous, Rampage rElec Int-5} (351 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +2 cloak of willpower (387 gold) (2, 1, D:7) a +0 chain mail (7, 21, D:7) a rimehorn talisman (14, 4, D:7) a +0 robe a +0 dagger (16, 22, D:7) a +4 ring of protection (19, 23, D:7) a +0 ring mail a +0 club (22, 24, D:7) a +0 chain mail a +0 dire flail a +0 orcbow (23, 25, D:7) a +0 mace (23, 35, D:7) a +1 dagger of venom a +0 dagger a +0 dagger (23, 36, D:7) a +0 war axe a +0 hand axe a +0 leather armour (31, 18, D:7) a spore talisman (35, -6, D:7) a +0 mace (41, 2, D:7) a scarab talisman (47, 30, D:7) a +0 club a +0 ring mail (48, 30, D:7) a +0 dagger a +0 robe (48, 31, D:7) a +0 short sword a +0 ring mail (49, 6, D:7) a +0 robe Level 8 of the Dungeon [Shop] Egakocwi's Weapon Emporium 4 javelins (216 gold) a +0 short sword (54 gold) a +0 quarterstaff (90 gold) a +0 flail (63 gold) a +2 long sword of valour (279 gold) a +0 falchion (54 gold) a +0 club (9 gold) a +0 quarterstaff (90 gold) a +2 athame of protection (432 gold) (0, 0, D:8) the +1 long sword of Misconduct {venom, *Noise Str+3 Int+3} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 5, D:8) a +0 dagger a +0 ring mail (13, 2, D:8) a +0 hand axe (13, 7, D:8) a +6 ring of strength (14, 3, D:8) a +0 war axe a +0 plate armour (14, 8, D:8) a +0 dagger (15, 8, D:8) a +0 hand axe a +0 leather armour (15, 9, D:8) a +0 dagger a +0 robe (15, 10, D:8) a +0 scimitar a +0 plate armour (16, 3, D:8) a +0 leather armour (17, 20, D:8) a +0 helmet (30, 7, D:8) a +2 morningstar a +0 robe a +0 robe a +0 hand axe (31, 6, D:8) a +0 robe a +0 spear (34, -11, D:8) a serpent talisman (37, -8, D:8) a +0 buckler (50, 20, D:8) a +0 dagger a +0 robe (50, 21, D:8) a +0 whip a +0 leather armour (51, 5, D:8) an orb of pyromania (51, 21, D:8) a +0 short sword (63, -3, D:8) a +0 robe Level 9 of the Dungeon [Shop] Ecizet's Antique Weapon Emporium the +8 morningstar of Evisceration {freeze, Str+3} (1025 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 flail of draining (292 gold) a +2 spectral quarterstaff (392 gold) the +5 rapier of Compound Interest {freeze, rN+ Int+3} (838 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 sling of flaming (155 gold) a +1 morningstar of protection (227 gold) a +1 spear of pain (232 gold) (7, -26, D:9) a +0 dagger a +0 robe (8, -27, D:9) a +0 whip a +0 chain mail (10, -24, D:9) a +0 dagger a +0 robe (10, 2, D:9) a +4 scale mail of cold resistance (11, -37, D:9) 6 poisoned darts (12, -30, D:9) a +3 long sword (13, -27, D:9) a +0 whip (17, 2, D:9) a +0 buckler (19, -23, D:9) a -1 vampiric war axe (20, -23, D:9) a -3 war axe (21, -23, D:9) a -2 eveningstar (21, -3, D:9) a +0 partisan a +0 chain mail (21, 1, D:9) the maw talisman of Yxejuozy {Str+4 Int+3 SInv Stlth-} [maw talisman] Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (21, 4, D:9) a +0 short sword (22, -21, D:9) a -2 mace (23, -21, D:9) a -3 mace (23, -1, D:9) a +0 dagger a +0 robe (23, 7, D:9) a +0 short sword (24, -2, D:9) a +0 shortbow (24, -1, D:9) a +0 whip 3 stones (24, 2, D:9) a +1 partisan of venom 5 poisoned darts (31, -31, D:9) a +0 scale mail (42, -27, D:9) a +1 flail of holy wrath a +0 ring mail (42, -24, D:9) a +0 dagger a +0 robe (42, -23, D:9) a +0 orcbow (43, -24, D:9) a +0 mace a +0 orcbow a +0 plate armour (52, -28, D:9) a +0 trident (60, -34, D:9) 2 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +1 dire flail of protection a +0 plate armour (2, 1, D:10) a +0 trident a +0 ring mail (2, 2, D:10) a +2 dagger of speed a +0 glaive 3 boomerangs a +0 plate armour a +0 robe a +3 chain mail (2, 3, D:10) a +0 orcbow (3, 3, D:10) a +0 mace (4, 0, D:10) a +0 long sword a +0 chain mail a +0 battleaxe (4, 4, D:10) a +0 halberd (4, 10, D:10) a +0 club (10, 2, D:10) a talisman of death (13, -12, D:10) a +0 flail a +0 plate armour (13, -11, D:10) a +0 dagger a +0 robe (14, -22, D:10) a spore talisman (14, -10, D:10) a +8 chain mail of ponderousness a +0 long sword a +0 orcbow (14, 4, D:10) a +0 giant club a +0 giant club (19, 6, D:10) a parchment of Awaken Armour (21, 4, D:10) an amulet of magic regeneration (27, -35, D:10) a +0 giant spiked club a +0 giant spiked club (38, -20, D:10) a +1 dagger of venom a +0 morningstar a +0 robe (39, -20, D:10) a +0 dagger a +0 leather armour (52, -29, D:10) a +0 dagger of electrocution a +0 robe (57, -28, D:10) a +0 rapier (61, -41, D:10) a +0 hand axe Level 11 of the Dungeon (2, 4, D:11) a +0 dagger (3, 1, D:11) a +0 scale mail a +0 trident (3, 2, D:11) a +0 whip (3, 4, D:11) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (5, -1, D:11) a +0 mace (7, -1, D:11) a ring of wizardry (19, -17, D:11) a +0 sling (25, 1, D:11) a +0 leather armour (39, -18, D:11) a +0 hand axe a +0 leather armour (40, -18, D:11) a +4 hand axe a +0 dagger a +0 robe (41, -20, D:11) a +0 short sword Level 12 of the Dungeon (4, -11, D:12) a +0 mace (6, 2, D:12) a +0 giant club a +0 giant spiked club (15, 32, D:12) +0 shadow dragon scales (17, 15, D:12) 5 poisoned darts (29, -7, D:12) a +0 dagger a +0 robe (29, 25, D:12) a +0 falchion (33, -8, D:12) a +0 mace (33, 23, D:12) a +0 robe (41, -3, D:12) 4 boomerangs (43, -2, D:12) a +0 long sword a +0 ring mail Level 13 of the Dungeon (0, 22, D:13) a +0 orcbow (1, 15, D:13) a +0 giant club a +0 giant club (2, 14, D:13) a +0 leather armour (19, 14, D:13) a +0 short sword a +0 robe (24, 4, D:13) a +0 glaive (26, 4, D:13) a +0 broad axe (28, 4, D:13) a +2 kite shield (28, 33, D:13) a +2 war axe a +0 chain mail (30, 4, D:13) a +0 glaive (32, 4, D:13) a +0 kite shield (34, 4, D:13) a +0 kite shield (36, 8, D:13) a +0 halberd a +0 chain mail (36, 9, D:13) a +2 long sword a +0 chain mail a +0 tower shield a +3 great mace a +0 chain mail (37, 10, D:13) a +0 battleaxe a +0 plate armour (41, 19, D:13) 5 poisoned darts Level 14 of the Dungeon (2, -26, D:14) a ring of wizardry (2, -15, D:14) the +1 leather armour "Zacoyrgh" {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +6 plate armour of ponderousness a +2 robe of fire resistance a +0 hat of sniping a +1 robe of resistance +2 storm dragon scales a +2 crystal plate armour of cold resistance +0 storm dragon scales a +0 leather armour (7, 6, D:14) a +0 chain mail (11, -23, D:14) a storm talisman (16, -17, D:14) 4 atropa-tipped darts (18, -11, D:14) a +0 rapier (24, -9, D:14) a +0 mace (24, -2, D:14) a +2 mace of venom (25, -4, D:14) a +0 mace (25, -2, D:14) a +0 mace (26, -17, D:14) a +0 war axe (26, -16, D:14) a +0 halberd (26, -9, D:14) a +0 flail (26, -4, D:14) a +0 mace (27, -15, D:14) a +0 scimitar (27, -2, D:14) a +0 flail (28, -13, D:14) a +0 battleaxe (28, -2, D:14) a +0 flail (28, -1, D:14) a staff of earth (30, -5, D:14) a +0 mace (30, 9, D:14) a human skeleton (31, 7, D:14) a human skeleton (38, 14, D:14) a +0 orcbow (42, -5, D:14) a human skeleton (44, -4, D:14) a human skeleton (52, -16, D:14) a +0 shortbow (53, -18, D:14) a +0 scale mail (53, -14, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a large rock (2, 0, D:15) a large rock (3, -49, D:15) a +0 athame a +0 robe (3, 1, D:15) a large rock (7, -46, D:15) a sanguine talisman (10, 4, D:15) a large rock (11, -16, D:15) the riddle talisman "Poaczul" {*Slow rC+ Will- Dex+6} [riddle talisman] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). (11, 7, D:15) a parchment of Arcjolt (12, -27, D:15) a +0 battleaxe (12, -6, D:15) a large rock (12, 2, D:15) a +0 dagger a +0 robe (13, -25, D:15) a +0 scimitar of flaming a +0 battleaxe (13, -16, D:15) a parchment of Eringya's Surprising Crocodile (14, -26, D:15) a +0 long sword (15, -25, D:15) a +0 trident (15, 5, D:15) a +0 whip a +0 robe (18, -3, D:15) a +0 whip a +0 robe (20, 5, D:15) a +0 cloak (21, 6, D:15) a +0 hat (22, -26, D:15) a rimehorn talisman (23, -5, D:15) a +2 cloak a +0 whip a +0 robe (24, 7, D:15) a +0 hat of stealth (25, 6, D:15) a +0 pair of boots (26, 5, D:15) a +0 cloak (27, -30, D:15) a +4 vampiric lajatang a +0 robe (29, -21, D:15) a +0 mace (34, -5, D:15) a large rock (34, -4, D:15) a +0 dagger a +0 robe (35, 7, D:15) the orb of Sharp New Discoveries {Attunement, Harm rF- Earth Alch} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (36, -28, D:15) a +0 glaive (38, -5, D:15) a large rock (43, -6, D:15) a large rock (43, 2, D:15) a large rock (44, 0, D:15) a large rock (45, 0, D:15) a large rock (45, 2, D:15) a large rock (46, 0, D:15) a large rock (47, -8, D:15) a large rock (47, 0, D:15) a large rock (48, -38, D:15) a +0 flail a +0 long sword (48, -37, D:15) a +0 scimitar (48, -36, D:15) 4 large rocks (48, -12, D:15) a large rock (56, -38, D:15) 4 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 hand axe of distortion (0, 2, Orc:1) a +0 flail a +0 flail a +0 orcbow a +0 plate armour (0, 3, Orc:1) a +0 club (0, 4, Orc:1) a +0 dagger a +0 robe (1, 2, Orc:1) a +0 long sword a boomerang a +0 plate armour (1, 3, Orc:1) a +0 great sword a +0 plate armour (14, 11, Orc:1) 2 large rocks (14, 16, Orc:1) a +0 club (15, 17, Orc:1) a +2 heavy mace a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Asi Zeav's Distillery a potion of resistance (130 gold) a potion of attraction (39 gold) 2 potions of lignification (78 gold) a potion of magic (unknown) (104 gold) a potion of magic (unknown) (104 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) [Shop] Cimum's Distillery a potion of moonshine (21 gold) a potion of attraction (64 gold) a potion of moonshine (21 gold) a potion of attraction (64 gold) a potion of moonshine (21 gold) [Shop] Sinanlismi's Distillery a potion of resistance (215 gold) a potion of attraction (64 gold) (12, -10, Orc:2) 4 large rocks (12, -7, Orc:2) a +0 short sword a +0 leather armour a +0 whip (12, -4, Orc:2) a +0 glaive a +0 chain mail (13, -6, Orc:2) a +0 flail a +0 long sword a +0 chain mail (13, -5, Orc:2) a +0 hand axe (14, -6, Orc:2) a +0 dagger a +0 robe a +0 club (15, -6, Orc:2) a +0 dagger a +0 robe (15, -5, Orc:2) a +0 giant spiked club (20, -1, Orc:2) a +0 arbalest (28, -26, Orc:2) a +0 halberd a +0 orcbow a +0 chain mail (29, -26, Orc:2) a +0 short sword (30, -26, Orc:2) a +0 shortbow (32, -17, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (32, -16, Orc:2) a +0 shortbow (33, -26, Orc:2) a +0 short sword (33, -17, Orc:2) a +0 orcbow (33, -15, Orc:2) a +0 hand axe a +0 orcbow a +0 leather armour (34, -15, Orc:2) a +0 trident a +0 orcbow a +0 leather armour a +0 orcbow a +0 trident a +0 leather armour (35, -26, Orc:2) a +0 arbalest (35, -16, Orc:2) a +0 great mace a +0 orcbow a +0 ring mail (35, -15, Orc:2) a +0 trident a +0 orcbow a +0 leather armour (36, -16, Orc:2) a +0 orcbow a +0 great mace a +0 leather armour (36, -15, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour a +0 trident 2 boomerangs a +0 plate armour (37, -16, Orc:2) a +2 plate armour of willpower a +0 flail a +0 short sword a +0 chain mail (37, -15, Orc:2) a +0 battleaxe a +0 orcbow a +0 ring mail a +0 broad axe a +0 orcbow a +0 leather armour a +0 flail a +0 plate armour (38, -16, Orc:2) a +0 mace a +0 plate armour (38, -15, Orc:2) a +0 mace a +0 chain mail a +0 glaive a +0 orcbow a +0 chain mail a +0 glaive a +0 orcbow a +0 leather armour (39, -16, Orc:2) a +0 broad axe a +0 arbalest a +0 ring mail (39, -15, Orc:2) a +0 battleaxe a +0 orcbow a +0 ring mail (40, -15, Orc:2) a +0 arbalest a +0 short sword a +0 chain mail a +0 arbalest a +0 broad axe a +0 ring mail (41, -24, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (41, -19, Orc:2) a +0 shortbow (41, -15, Orc:2) a +0 orcbow a +0 battleaxe a +0 leather armour (42, -24, Orc:2) a +3 hand axe a +0 chain mail a +0 flail a +0 scale mail (42, -18, Orc:2) a +0 orcbow a +0 shortbow (42, -17, Orc:2) a +0 arbalest (43, -23, Orc:2) a +0 dagger a +0 robe (43, -20, Orc:2) a +0 orcbow (43, -18, Orc:2) a +0 orcbow a +0 hand axe a +0 leather armour a +0 battleaxe a +0 orcbow a +0 leather armour (43, -17, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (49, -29, Orc:2) a +0 giant spiked club (50, -21, Orc:2) a +4 broad axe of freezing a +0 orcbow a +0 crystal plate armour a +2 kite shield Level 1 of the Lair of Beasts (5, 42, Lair:1) a +0 ring mail (16, 13, Lair:1) a staff of alchemy (24, 27, Lair:1) a +0 scale mail a +0 hand axe (37, 25, Lair:1) a +0 orcbow (40, 11, Lair:1) a +0 flail (41, 18, Lair:1) a vision talisman (59, 48, Lair:1) a +0 robe Level 2 of the Lair of Beasts [Shop] Otyxag Rebbe's Book Emporium a parchment of Summon Cactus Giant (575 gold) a parchment of Death's Door (1196 gold) a parchment of Blink (133 gold) a parchment of Polar Vortex (1196 gold) a parchment of Alistair's Walking Alembic (423 gold) a parchment of Hellfire Mortar (754 gold) a parchment of Conjure Ball Lightning (575 gold) a parchment of Sculpt Simulacrum (575 gold) a parchment of Iskenderun's Battlesphere (299 gold) a parchment of Discord (961 gold) a parchment of Summon Mana Viper (423 gold) a manual of Ranged Weapons (1840 gold) a parchment of Ignition (961 gold) a manual of Axes (1840 gold) (2, 40, Lair:2) 2 poisoned darts (17, 45, Lair:2) a spore talisman (27, 41, Lair:2) a +0 shortbow (31, 39, Lair:2) a +0 ring mail (53, 39, Lair:2) a +0 leather armour (58, -1, Lair:2) a parchment of Gloom (59, 3, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (4, -3, Lair:3) a +0 leather armour (30, 28, Lair:3) a parchment of Call Canine Familiar (31, 19, Lair:3) a +3 scimitar of protection a +3 long sword of freezing a +3 scimitar of flaming a +3 heavy rapier {Araceli} a +3 scimitar of freezing a +0 falchion of electrocution a +0 short sword {Libusa} a +0 dagger {Byeongho} a +1 war axe {Gustav} (38, 2, Lair:3) a ring of protection from fire (47, 11, Lair:3) a +0 trident 2 boomerangs (48, 11, Lair:3) a +0 trident (51, 4, Lair:3) a +0 trident (61, -3, Lair:3) a parchment of Martyr's Knell Level 4 of the Lair of Beasts (9, -6, Lair:4) a +2 dire flail of holy wrath (45, 17, Lair:4) a +0 long sword (50, -30, Lair:4) a +1 glaive a +2 scale mail of cold resistance (55, 3, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (5, -41, Lair:5) a +0 whip (11, -33, Lair:5) a +0 club (20, -13, Lair:5) an amulet of dissipation (20, 7, Lair:5) the scarab talisman "Trusted Companion" {rC+ Str-2 Dex+3} [scarab talisman] rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). (24, 14, Lair:5) a +0 scale mail (36, -14, Lair:5) a +0 flail (40, -29, Lair:5) an orb of stardust (46, -23, Lair:5) a naga skeleton (50, -19, Lair:5) an elf skeleton (51, -28, Lair:5) a kobold skeleton (52, -39, Lair:5) a troll skeleton (53, -1, Lair:5) a +0 chain mail (54, -34, Lair:5) the storm talisman of Purpose {Will+ Dex+4} [storm talisman] Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (54, -23, Lair:5) an orc skeleton (55, -33, Lair:5) the ring of Jiomocud {MP+9 Str+5} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). (55, -32, Lair:5) a +2 plate armour of cold resistance (56, -35, Lair:5) a goblin skeleton (56, -31, Lair:5) a ring of poison resistance (57, -31, Lair:5) a +4 ring of protection (57, -30, Lair:5) a parchment of Passage of Golubria (58, -40, Lair:5) a human skeleton (58, -34, Lair:5) a gnoll skeleton (58, -29, Lair:5) the +1 chain mail of Untruth {rPois Will- Dex+5 Stlth+} rPois: It protects you from poison. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (59, -29, Lair:5) a +6 ring of strength (60, -32, Lair:5) a draconian skeleton (62, -43, Lair:5) a naga skeleton (63, -42, Lair:5) an elf skeleton (63, -35, Lair:5) a human skeleton (64, -36, Lair:5) a merfolk skeleton (66, -31, Lair:5) a spriggan skeleton Level 3 of the Abyss