Nim Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 5, D:1) a +0 trident (4, 29, D:1) a quokka corpse (skeletalised by now) (5, 32, D:1) a +0 dagger (6, 10, D:1) a rat corpse (skeletalised by now) (7, 10, D:1) a frilled lizard skeleton (12, 24, D:1) a +0 club (16, 31, D:1) a +0 club (16, 32, D:1) a bat corpse (skeletalised by now) (27, 10, D:1) a +0 club (27, 17, D:1) a ball python skeleton (28, 17, D:1) a +0 dagger of venom 4 stones a kobold skeleton (36, 0, D:1) a frilled lizard corpse (skeletalised by now) (42, 15, D:1) a bat skeleton (43, 12, D:1) a jackal skeleton (44, 38, D:1) a ball python corpse (skeletalised by now) (46, 38, D:1) a bat corpse (skeletalised by now) (47, 6, D:1) a rat skeleton Level 2 of the Dungeon (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 8, D:2) a +0 short sword (2, 36, D:2) a +0 club a goblin skeleton (5, 26, D:2) 6 poisoned darts (7, 47, D:2) a quokka corpse (skeletalised by now) (10, 6, D:2) 7 stones (20, -11, D:2) 5 poisoned darts (24, 34, D:2) a bat skeleton (31, 5, D:2) 2 stones (34, 34, D:2) a +0 dagger a goblin skeleton (34, 44, D:2) a +3 quarterstaff of speed (37, 30, D:2) a +0 club a +0 sling (40, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 8, D:2) a +0 mace (49, -11, D:2) a stone (58, -4, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (9, -8, D:3) a +0 helmet (11, -9, D:3) a ring of poison resistance (12, -5, D:3) a +0 dagger an orc corpse (12, -3, D:3) a +0 club a +0 leather armour (13, -5, D:3) a +0 dagger