Nim Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 7, D:1) a +1 dagger of electrocution (4, -3, D:1) a ball python corpse (skeletalised by now) (6, 17, D:1) a quokka corpse (skeletalised by now) (11, -13, D:1) a frilled lizard corpse (skeletalised by now) (12, 11, D:1) a +0 chain mail (14, 20, D:1) a +0 leather armour (15, -4, D:1) a +0 short sword (17, 21, D:1) a quokka corpse (skeletalised by now) (18, 20, D:1) a +0 dagger 2 stones (20, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, 20, D:1) a +0 barding (26, -5, D:1) a +0 dagger a goblin skeleton (26, 31, D:1) a bat skeleton (28, -15, D:1) 5 stones (28, 11, D:1) a +0 sling (34, -1, D:1) a +0 short sword (53, 19, D:1) a +0 dagger Level 2 of the Dungeon (1, -32, D:2) a quokka corpse (skeletalised by now) (9, 25, D:2) a ball python skeleton (11, -26, D:2) a ball python corpse (skeletalised by now) (12, -21, D:2) a +0 long sword (32, 18, D:2) an adder corpse (skeletalised by now) (38, -13, D:2) a +0 short sword a kobold skeleton (38, -11, D:2) a +0 dagger (42, -2, D:2) a rat skeleton (43, -24, D:2) a +0 club a kobold skeleton (43, -19, D:2) 3 stones (44, -36, D:2) a +0 ring mail (44, 11, D:2) a frilled lizard skeleton (49, -31, D:2) a +0 hammer (54, 8, D:2) a +0 ring mail