Nim Level 1 of the Dungeon (6, 17, D:1) 5 stones (7, 18, D:1) a bat skeleton (8, 18, D:1) a +0 whip a stone (12, 39, D:1) 2 poisoned darts (15, 55, D:1) a scroll of torment a staff of cold (19, 50, D:1) a hobgoblin corpse (skeletalised by now) (20, 52, D:1) a +0 spear (22, 43, D:1) 2 poisoned darts (23, 40, D:1) a +0 short sword (25, 55, D:1) 4 stones (27, 18, D:1) a +0 dagger (27, 41, D:1) a +0 dagger (28, 18, D:1) a hobgoblin corpse (skeletalised by now) (29, 49, D:1) a ball python corpse (skeletalised by now) (30, 36, D:1) 8 stones (45, 34, D:1) a bat skeleton (47, 7, D:1) a +0 leather armour (47, 21, D:1) a frilled lizard corpse (skeletalised by now) (50, 7, D:1) a rat corpse (skeletalised by now) (53, 10, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (53, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, 17, D:2) a +0 ring mail (6, 4, D:2) 2 stones (9, 25, D:2) 6 gold pieces (14, 25, D:2) a +0 war axe (16, 8, D:2) a +0 dagger a +0 leather armour (20, 19, D:2) a hobgoblin skeleton (21, -17, D:2) an adder corpse (skeletalised by now) (32, -17, D:2) an adder corpse (skeletalised by now) (43, 1, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (57, -4, D:2) an adder corpse