Nim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a ball python corpse (skeletalised by now) (0, 6, D:1) a hobgoblin corpse (skeletalised by now) (5, 4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, 1, D:1) a quokka corpse (skeletalised by now) (13, 6, D:1) 2 poisoned darts (15, -25, D:1) a +0 club a kobold corpse (skeletalised by now) (39, -27, D:1) a +0 club (40, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -34, D:1) a +0 scale mail (40, -2, D:1) a +0 club (44, -21, D:1) a +0 helmet (44, -10, D:1) a rat corpse (skeletalised by now) (49, -1, D:1) a +0 dagger (54, -20, D:1) a +0 short sword 3 stones a kobold skeleton (55, -26, D:1) a ball python corpse (skeletalised by now) (55, -25, D:1) a +0 whip 3 stones (55, -18, D:1) a +0 robe Level 2 of the Dungeon [Shop] Qystux's Jewellery Shop a ring of willpower (unknown) (275 gold) an amulet of dissipation (unknown) (330 gold) a ring of resist corrosion (unknown) (220 gold) a ring of protection from cold (unknown) (275 gold) an amulet of chemistry (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) the death talisman of Fussatzo {Dex+5} (1702 gold) [talisman of death] Dex+5: It affects your dexterity (+5). an amulet of magic regeneration (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) the lupine talisman of the Solstice {*Silence rN+ Will++} (627 gold) [lupine talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. a ring of protection from cold (unknown) (275 gold) [Shop] Noch's Antique Armour Shop a +0 chain mail (138 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +3 scale mail of positive energy (529 gold) the +0 chain mail of Distant Worlds {Death, rN+++ Str-5 Int-2} (524 gold) rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +2 robe of Lilacs {Harm rElec rC+} (733 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +0 robe (20 gold) a +0 robe (20 gold) (1, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, 30, D:2) a dart slug corpse (34, 32, D:2) a hobgoblin corpse (35, 35, D:2) a +0 club (35, 41, D:2) a potion of haste (36, 33, D:2) a +0 dagger a goblin corpse (36, 35, D:2) a +0 short sword of venom (still there?) a +0 helmet (still there?) a +0 animal skin (still there?) a +0 dagger (still there?) a hobgoblin corpse (still there?) the hobgoblin corpse of Robin (still there?) a goblin corpse (still there?) an adder corpse (still there?) (37, 35, D:2) a +0 dagger a +0 dagger a goblin corpse a goblin corpse (38, 40, D:2) a scroll of enchant weapon (40, 18, D:2) a bat corpse (skeletalised by now) (44, 7, D:2) a +0 plate armour