Nim Level 1 of the Dungeon (1, -11, D:1) a parchment of Magic Dart (1, -6, D:1) a bat skeleton a quokka skeleton (1, 9, D:1) a ball python corpse (skeletalised by now) (2, -6, D:1) a +0 club a bat skeleton (7, -23, D:1) a parchment of Shock (8, -22, D:1) a +0 club (10, 10, D:1) a book of Spectacle (13, 19, D:1) a parchment of Apportation (16, -20, D:1) a +0 ring mail (22, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 8, D:1) a rat skeleton (25, -10, D:1) a +0 robe (25, 7, D:1) a rat corpse (skeletalised by now) (26, 4, D:1) a parchment of Slow (26, 15, D:1) a hobgoblin corpse (skeletalised by now) (27, -1, D:1) a +0 club a goblin skeleton (27, 1, D:1) a +0 club a stone (38, 4, D:1) a parchment of Lehudib's Crystal Spear (41, 0, D:1) a rat corpse (skeletalised by now) (43, -12, D:1) a hobgoblin corpse (skeletalised by now) (43, 10, D:1) a frilled lizard corpse a frilled lizard corpse Level 2 of the Dungeon (11, -9, D:2) a potion of curing (14, -2, D:2) 11 gold pieces (14, 4, D:2) 4 gold pieces