Nim Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 3, D:1) a parchment of Dispersal (8, -11, D:1) a +0 leather armour (23, 0, D:1) a parchment of Animate Dead (23, 1, D:1) a +0 dagger (25, 18, D:1) a +0 short sword (26, 20, D:1) a parchment of Ignite Poison (30, 7, D:1) a +0 hand axe (32, 8, D:1) a parchment of Permafrost Eruption (32, 29, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (34, -4, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (35, 3, D:1) a bat corpse (skeletalised by now) (41, 15, D:1) a +0 short sword (42, 17, D:1) a +0 dagger a kobold skeleton (45, 26, D:1) a +1 short sword of venom a kobold corpse (skeletalised by now) Level 2 of the Dungeon (15, -11, D:2) a ball python corpse (skeletalised by now) (21, -5, D:2) a +0 ring mail (32, -11, D:2) a +0 flail (33, -35, D:2) an adder corpse