Nim Level 1 of the Dungeon (5, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 7, D:1) a +0 dagger (12, 13, D:1) a jackal skeleton (17, 11, D:1) a +0 whip (18, 4, D:1) a +0 ring mail (26, 16, D:1) a +0 chain mail (29, 30, D:1) a ball python skeleton (43, 43, D:1) a quokka corpse (skeletalised by now) (55, 16, D:1) a +0 ring mail (56, 23, D:1) a +0 spear (56, 31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 18 gold pieces (0, 4, D:2) 11 gold pieces (1, 0, D:2) a potion of ambrosia (7, -4, D:2) a +2 morningstar of holy wrath (10, -8, D:2) a +0 robe (10, 2, D:2) an adder corpse (10, 3, D:2) a +0 club a goblin corpse (11, -10, D:2) a potion of heal wounds (11, -9, D:2) a +0 hand axe (12, -11, D:2) a +0 dagger (12, -10, D:2) 5 gold pieces (12, -9, D:2) a +0 leather armour (12, -7, D:2) an amulet of dissipation (13, -10, D:2) 5 gold pieces (14, -10, D:2) a +0 leather armour (15, 1, D:2) a +0 short sword a kobold corpse (17, 10, D:2) a +0 hand axe (18, 7, D:2) a scroll of poison (22, 5, D:2) a parchment of Fugue of the Fallen