Nim Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (26, 6, D:1) a frilled lizard skeleton (26, 19, D:1) a frilled lizard corpse (skeletalised by now) (26, 20, D:1) a +0 club (28, 23, D:1) 6 poisoned darts (28, 24, D:1) a +4 dagger of venom (29, -19, D:1) a hobgoblin corpse (skeletalised by now) (32, 2, D:1) a quokka skeleton (36, -7, D:1) a ball python skeleton (37, 26, D:1) a bat corpse (skeletalised by now) (38, -6, D:1) a bat skeleton (40, 3, D:1) a bat skeleton (40, 13, D:1) a jackal corpse (skeletalised by now) (40, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 1, D:1) a +0 whip 5 stones a kobold skeleton (56, 3, D:1) a ball python skeleton a frilled lizard skeleton (61, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (23, -16, D:2) a book of Winter (31, 21, D:2) a parchment of Summon Seismosaurus Egg (38, -3, D:2) a ball python skeleton (38, 28, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (2, -2, D:3) a +0 dagger (7, -7, D:3) a +0 war axe (12, -11, D:3) a bat corpse (40, 18, D:3) a potion of mutation