Nim Level 1 of the Dungeon (9, -13, D:1) a bat corpse (skeletalised by now) (10, 3, D:1) a +0 club a goblin skeleton (10, 6, D:1) a +0 dagger (12, 25, D:1) a +0 spear (16, -22, D:1) a +2 flail of distortion (16, -8, D:1) a frilled lizard skeleton (16, -7, D:1) a rat skeleton (18, -19, D:1) a +0 spear (18, 13, D:1) a parchment of Haunt (21, 26, D:1) a bat corpse (skeletalised by now) (21, 27, D:1) an inkwell talisman (24, -10, D:1) a parchment of Vhi's Electric Charge (25, -3, D:1) a +0 short sword 4 stones (25, 19, D:1) a +0 dagger (26, 9, D:1) a jackal skeleton (27, 9, D:1) a jackal skeleton (30, -13, D:1) a staff of necromancy (32, -12, D:1) a jackal corpse (skeletalised by now) (42, -15, D:1) a book of the Grave (46, 17, D:1) a Handbook of Applied Construction Level 2 of the Dungeon (7, 11, D:2) a ball python corpse (16, 7, D:2) a parchment of Grave Claw (16, 23, D:2) a +0 robe (22, 2, D:2) a +0 dagger a goblin corpse (27, -12, D:2) a bat corpse (28, 0, D:2) a ribbon worm corpse (29, -11, D:2) a bat corpse