Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 9422640334906854797 2 Ninetailed the Chiller (level 1, 0/14 HPs) Began as a Draconian Ice Elementalist on May 1, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (91 turns). Ninetailed the Chiller (Draconian Ice Elementalist) Turns: 91, Time: 00:01:31 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 hand axe (weapon) Potions a - a potion of magic Skills: + Level 0.0 Axes + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You freeze the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded) You freeze the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse b - a +0 dagger HP restored. Magic restored. Found a hand axe. An endoplasm comes into view. You see here a +0 hand axe. c - a +0 hand axe c - a +0 hand axe (weapon) A hobgoblin and a kobold come into view. The kobold is wielding a +2 dagger of protection. Found 9 gold pieces. The kobold shouts! The endoplasm quivers. The hobgoblin shouts! The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You hit the hobgoblin but do no damage. The endoplasm hits you but does no damage. The hobgoblin closely misses you. You hit the endoplasm. You tail-slap the endoplasm. The endoplasm is almost dead. You closely miss the hobgoblin. The endoplasm freezes you. You are frozen. You feel yourself slow down. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ## #.........# #. #.........# #. #.........# #. #...K.....# #. #.........# #. #.........# #########. #.$....Jg.# #......... #@## #....†.... #..######......... ##....##.......... ###......#######. #...#### #. #...# ## ###.#.## # #...#..# # #..##...# # You could see an endoplasm, a hobgoblin and a kobold. Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ninetailed the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Hand axe || 2 Tailslap || 2 Cast: Freeze || 2 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 44 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 44 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts