NinjaGerbil Level 1 of the Dungeon [Shop] Neettin's Weapon Shoppe a +0 dagger (20 gold) 3 poisoned darts (18 gold) a +3 short sword of freezing (224 gold) a +0 sling (15 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1027 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (20 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (6, 5, D:1) a quokka corpse (skeletalised by now) (7, -33, D:1) a +0 dagger (11, 16, D:1) a frilled lizard corpse (skeletalised by now) (15, -21, D:1) a rat corpse (skeletalised by now) (15, 11, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (19, -27, D:1) a +0 dagger (19, -20, D:1) a rat corpse (skeletalised by now) (24, -1, D:1) a +0 mace (25, -10, D:1) a +0 plate armour (30, -1, D:1) a bat corpse (39, -23, D:1) a bat skeleton (39, -12, D:1) a +0 ring mail (41, -21, D:1) a ball python skeleton (46, -9, D:1) a +0 dagger 4 stones (50, -28, D:1) a +0 dagger a goblin corpse (52, 18, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (54, 16, D:1) a ball python corpse (skeletalised by now) (55, -21, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (0, 5, D:2) a +0 leather armour