Nitant Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, -7, D:1) a +0 short sword (3, 11, D:1) a +0 leather armour (5, -8, D:1) a ring of poison resistance {@rP} (12, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -11, D:1) a +0 dagger (28, 34, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (32, -13, D:1) a rat corpse (skeletalised by now) (33, 19, D:1) a +0 short sword a kobold skeleton (34, 19, D:1) a ball python skeleton (36, 18, D:1) a frilled lizard skeleton (48, -7, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (52, -5, D:1) a frilled lizard corpse (skeletalised by now) (52, 2, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (58, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bouxkum's Assorted Antiques a scroll of fog (92 gold) a potion of heal wounds (184 gold) a condenser vane (920 gold) a potion of cancellation (184 gold) a potion of mutation (184 gold) a potion of haste (230 gold) a potion of mutation (184 gold) a scroll of immolation (92 gold) a +0 broad axe (207 gold) [Shop] Woopp's Armour Shoppe a +2 plate armour of fire resistance (455 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +1 plate armour of cold resistance (390 gold) a +0 buckler (58 gold) a +2 leather armour of fire resistance (247 gold) a +0 chain mail of fire resistance (169 gold) an orb of energy (143 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) [Shop] Hiuwkul's Distillery a potion of magic (unknown) (104 gold) a potion of ambrosia (unknown) (104 gold) a potion of heal wounds (104 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of attraction (unknown) (39 gold) a potion of berserk rage (65 gold) [Shop] Beupayna's Magic Scroll Shoppe a scroll of summoning (unknown) (133 gold) a scroll of enchant armour (105 gold) a scroll of noise (unknown) (14 gold) a scroll of revelation (unknown) (105 gold) a parchment of Death Channel (350 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a scroll of acquirement (unknown) (728 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) (1, -10, D:2) a +0 sling (18, 3, D:2) a +0 mace (23, -23, D:2) a bat corpse (skeletalised by now) (24, 2, D:2) a +0 spear (25, 3, D:2) a +0 leather armour (32, 30, D:2) the +10 spear "Tanuess" {heavy, rPois rC+ Dex+2} rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, 17, D:2) a frilled lizard skeleton (48, 4, D:2) a +0 flail (54, 4, D:2) a +0 dagger (57, 4, D:2) a +0 club (59, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (6, 5, D:3) a spore talisman (8, -17, D:3) a ball python skeleton (12, -33, D:3) an adder skeleton (13, -33, D:3) an adder skeleton (13, -29, D:3) a +0 short sword 4 stones (24, -7, D:3) a +0 dagger (26, 14, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (27, -7, D:3) a +0 club (33, -6, D:3) 2 stones a +0 whip a kobold skeleton (35, -1, D:3) a +2 quarterstaff of draining (35, 5, D:3) a ball python corpse (skeletalised by now) (36, 10, D:3) a +0 whip 5 stones (42, -1, D:3) a quokka corpse (skeletalised by now) (42, 14, D:3) a +0 flail (43, -6, D:3) a rat corpse (skeletalised by now) (46, -5, D:3) a frilled lizard corpse (skeletalised by now) (46, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (1, 16, D:4) a +0 sling (6, 4, D:4) a +0 leather armour (13, 20, D:4) a hobgoblin corpse (skeletalised by now) (14, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 14, D:4) a +0 dagger (20, 1, D:4) a +0 club an orc skeleton (21, 29, D:4) a +0 ring mail (22, 25, D:4) a hobgoblin skeleton (23, -2, D:4) a +0 war axe (24, 52, D:4) a +0 whip (32, 36, D:4) a +0 short sword (34, 19, D:4) a +0 dagger of venom a +0 ring mail a kobold skeleton (38, 15, D:4) a +6 ring of dexterity (41, 31, D:4) a +0 ring mail (42, 37, D:4) a +0 chain mail (53, 5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces (4, -8, D:5) 20 gold pieces (5, 11, D:5) a +0 short sword (7, 16, D:5) the +1 plate armour of the Wasteland {-Tele Harm Int-4 Dex+4} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (8, 15, D:5) a hound corpse