Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4645908178058444072 20 NoHelmitNick the Shooter (level 2, -1/4 HPs) Began as a Coglin Hunter on Aug 8, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:11 (1164 turns). NoHelmitNick the Shooter (Coglin Hunter) Turns: 1164, Time: 00:06:12 Health: -1/4 AC: 0 Str: 11 XL: 2 Next: 79% Magic: 2/2 EV: 13 Int: 8 God: Gold: 58 SH: 0 Dex: 17 Spells: 1/1 levels left rFire + + . a - melded +2 sling {Gurmehar} rCold . . . d - melded +0 sling {Huemac} rNeg . . . b - melded +0 leather armour rPois x (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.20/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -13), scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo, Begin Untransformation You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +2 sling (melded) {Gurmehar} d - a +0 sling (melded) {Huemac} f - a +0 club g - a +0 hand axe i - a +0 short sword k - a +0 club l - a +0 short sword p - a +0 spear v - a +0 whip w - a +0 club Missiles m - 26 stones Armour b - a +0 leather armour (melded) e - a +0 robe j - a +0 ring mail o - a +0 ring mail Jewellery h - a +5 ring of evasion t - a +6 ring of intelligence Scrolls c - a scroll of butterflies n - a scroll of revelation {unknown} q - a scroll of silence {unknown} r - 2 scrolls of noise {unknown} x - a scroll of teleportation {unknown} Potions s - a potion of mutation {unknown} u - a potion of enlightenment {unknown} Talismans y - a scarab talisman (active) Skills: + Level 2.1 Fighting + Level 4.3 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History Okay, then. x - a scroll labelled EROTEO LEKK Fire: a) +2 sling {Gurmehar} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +2 sling {Gurmehar} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 You see here a scarab talisman. y - a scarab talisman Setting a skill training target for Shapeshifting at 8.0. You begin transforming. You continue transforming. x3 You turn into a gleaming scarab beetle. Your +0 leather armour, +2 sling {Gurmehar} and +0 sling {Huemac} meld into your body. HP restored. A tiny sun coalesces beside you. You swap places. You swap places. Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. The adder barely misses you. You hit the adder. The adder's fire resistance is stripped away! The adder is moderately wounded. Your solar ember glows brighter. The adder is no longer more vulnerable to fire. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder's fire resistance is stripped away! The adder is heavily wounded. The adder bites you. Ouch! That really hurt! You are lethally poisoned! The adder poisons you! The adder bites you. Ouch! That really hurt! You die... #.......###### .. #.............# ..# #......######.# ...####+#.## ..... #.#.# #...##.#.# .....#.# ...######..#.# ......SB*....# ......##.....# ..... #....># .... ####### ... .. . You could see an adder (combustible) and a friendly solar ember (minion, charged). Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:2) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoHelmitNick the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 176 | D:1 | Reached skill level 4 in Ranged Weapons 176 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1164 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, nicolae_the_louvre D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.3 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Fire: Sling || 50 Armour: Leather armour || 1 Skin || 2 Dodge: Dodged || 4 Form: Scarab || 1